#ifndef __EVAS_ENGINE_GL_COCOA_H__ #define __EVAS_ENGINE_GL_COCOA_H__ typedef struct _Evas_Engine_Info_GL_Cocoa Evas_Engine_Info_GL_Cocoa; struct _Evas_Engine_Info_GL_Cocoa { /* PRIVATE - don't mess with this baby or evas will poke its tongue out */ /* at you and make nasty noises */ Evas_Engine_Info magic; /* engine specific data & parameters it needs to set up */ void *window; void *view; int depth; }; #endif /* __EVAS_ENGINE_GL_COCOA_H__ */