/* config.h.in.  Generated from configure.ac by autoheader.  */


#ifndef EFL_CONFIG_H__
#define EFL_CONFIG_H__


/* Define if building universal (internal helper macro) */
#undef AC_APPLE_UNIVERSAL_BUILD

/* Build Altivec Code */
#undef BUILD_ALTIVEC

/* Build async events support */
#undef BUILD_ASYNC_EVENTS

/* Build async image preload support */
#undef BUILD_ASYNC_PRELOAD

/* Build plain C code */
#undef BUILD_C

/* 16bpp BGR 565 Converter Support */
#undef BUILD_CONVERT_16_BGR_565

/* 16bpp RGB 444 Converter Support */
#undef BUILD_CONVERT_16_RGB_444

/* 16bpp 565 (444 ipaq) Converter Support */
#undef BUILD_CONVERT_16_RGB_454645

/* 16bpp RGB 555 Converter Support */
#undef BUILD_CONVERT_16_RGB_555

/* 16bpp RGB 565 Converter Support */
#undef BUILD_CONVERT_16_RGB_565

/* 16bpp RGB Rotation 0 Converter Support */
#undef BUILD_CONVERT_16_RGB_ROT0

/* 16bpp RGB Rotation 180 Converter Support */
#undef BUILD_CONVERT_16_RGB_ROT180

/* 16bpp RGB Rotation 270 Converter Support */
#undef BUILD_CONVERT_16_RGB_ROT270

/* 16bpp RGB Rotation 90 Converter Support */
#undef BUILD_CONVERT_16_RGB_ROT90

/* 24bpp BGR 888 Converter Support */
#undef BUILD_CONVERT_24_BGR_888

/* 24bpp 666 (666 ezx) Converter Support */
#undef BUILD_CONVERT_24_RGB_666

/* 24bpp RGB 888 Converter Support */
#undef BUILD_CONVERT_24_RGB_888

/* 32bpp BGRX 8888 Converter Support */
#undef BUILD_CONVERT_32_BGRX_8888

/* 32bpp BGR 8888 Converter Support */
#undef BUILD_CONVERT_32_BGR_8888

/* 32bpp RGBX 8888 Converter Support */
#undef BUILD_CONVERT_32_RGBX_8888

/* 32bpp 666 (666 ezx) Converter Support */
#undef BUILD_CONVERT_32_RGB_666

/* 32bpp RGB 8888 Converter Support */
#undef BUILD_CONVERT_32_RGB_8888

/* 32bpp RGB Rotation 0 Converter Support */
#undef BUILD_CONVERT_32_RGB_ROT0

/* 32bpp RGB Rotation 180 Converter Support */
#undef BUILD_CONVERT_32_RGB_ROT180

/* 32bpp RGB Rotation 270 Converter Support */
#undef BUILD_CONVERT_32_RGB_ROT270

/* 32bpp RGB Rotation 90 Converter Support */
#undef BUILD_CONVERT_32_RGB_ROT90

/* 32bpp Grayscale 64-palette Converter Support */
#undef BUILD_CONVERT_8_GRAYSCALE_64

/* 8bpp GRY 1 Converter Support */
#undef BUILD_CONVERT_8_GRY_1

/* 8bpp GRY 16 Converter Support */
#undef BUILD_CONVERT_8_GRY_16

/* 8bpp RGB 111 Converter Support */
#undef BUILD_CONVERT_8_RGB_111

/* 8bpp RGB 121 Converter Support */
#undef BUILD_CONVERT_8_RGB_121

/* 8bpp RGB 221 Converter Support */
#undef BUILD_CONVERT_8_RGB_221

/* 8bpp RGB 222 Converter Support */
#undef BUILD_CONVERT_8_RGB_222

/* 8bpp RGB 232 Converter Support */
#undef BUILD_CONVERT_8_RGB_232

/* 8bpp RGB 332 Converter Support */
#undef BUILD_CONVERT_8_RGB_332

/* 8bpp RGB 666 Converter Support */
#undef BUILD_CONVERT_8_RGB_666

/* YUV Converter Support */
#undef BUILD_CONVERT_YUV

/* Buffer rendering backend */
#undef BUILD_ENGINE_BUFFER

/* Direct3D rendering backend */
#undef BUILD_ENGINE_DIRECT3D

/* DirectFB rendering backend */
#undef BUILD_ENGINE_DIRECTFB

/* Framebuffer rendering backend */
#undef BUILD_ENGINE_FB

/* OpenGL Cocoa rendering backend */
#undef BUILD_ENGINE_GL_COCOA

/* Generic OpenGL Rendering Support */
#undef BUILD_ENGINE_GL_COMMON

/* OpenGL SDL rendering backend */
#undef BUILD_ENGINE_GL_SDL

/* Build OpenGL X11 engine */
#undef BUILD_ENGINE_GL_X11

/* Build GL Xcb backend */
#undef BUILD_ENGINE_GL_XCB

/* Build OpenGL Xlib backend */
#undef BUILD_ENGINE_GL_XLIB

/* PSL1GHT rendering backend */
#undef BUILD_ENGINE_PSL1GHT

/* Software DirectDraw 16 bits rendering backend */
#undef BUILD_ENGINE_SOFTWARE_16_DDRAW

/* Software SDL 16 bits rendering backend */
#undef BUILD_ENGINE_SOFTWARE_16_SDL

/* Software Windows CE 16 bits rendering backend */
#undef BUILD_ENGINE_SOFTWARE_16_WINCE

/* Software X11 16 bits rendering backend */
#undef BUILD_ENGINE_SOFTWARE_16_X11

/* Software X11 8 bits grayscale rendering backend */
#undef BUILD_ENGINE_SOFTWARE_8_X11

/* Software DirectDraw rendering backend */
#undef BUILD_ENGINE_SOFTWARE_DDRAW

/* Software GDI rendering backend */
#undef BUILD_ENGINE_SOFTWARE_GDI

/* Software SDL rendering backend */
#undef BUILD_ENGINE_SOFTWARE_SDL

/* Build software X11 engine */
#undef BUILD_ENGINE_SOFTWARE_X11

/* Build software XCB backend */
#undef BUILD_ENGINE_SOFTWARE_XCB

/* Build software Xlib backend */
#undef BUILD_ENGINE_SOFTWARE_XLIB

/* EET Font Loader Support */
#undef BUILD_FONT_LOADER_EET

/* define to 1 if you have the line dither mask support */
#undef BUILD_LINE_DITHER_MASK

/* UP Image Loader Support */
#undef BUILD_LOADER_BMP

/* UP Image Loader Support */
#undef BUILD_LOADER_EDB

/* UP Image Loader Support */
#undef BUILD_LOADER_EET

/* UP Image Loader Support */
#undef BUILD_LOADER_GENERIC

/* UP Image Loader Support */
#undef BUILD_LOADER_GIF

/* UP Image Loader Support */
#undef BUILD_LOADER_ICO

/* UP Image Loader Support */
#undef BUILD_LOADER_JPEG

/* JPEG Region Decode Support */
#undef BUILD_LOADER_JPEG_REGION

/* UP Image Loader Support */
#undef BUILD_LOADER_PMAPS

/* UP Image Loader Support */
#undef BUILD_LOADER_PNG

/* UP Image Loader Support */
#undef BUILD_LOADER_PSD

/* UP Image Loader Support */
#undef BUILD_LOADER_SVG

/* UP Image Loader Support */
#undef BUILD_LOADER_TGA

/* UP Image Loader Support */
#undef BUILD_LOADER_TIFF

/* UP Image Loader Support */
#undef BUILD_LOADER_WBMP

/* UP Image Loader Support */
#undef BUILD_LOADER_XPM

/* Build MMX Code */
#undef BUILD_MMX

/* Build NEON Code */
#undef BUILD_NEON

/* define to 1 if you have the conversion to 16bpp without dither mask support
   */
#undef BUILD_NO_DITHER_MASK

/* Build pipe render support */
#undef BUILD_PIPE_RENDER

/* Build Threaded Rendering */
#undef BUILD_PTHREAD

/* define to 1 if you have the sampling scaler support */
#undef BUILD_SCALE_SAMPLE

/* define to 1 if you have the smooth scaler support */
#undef BUILD_SCALE_SMOOTH

/* define to 1 if you have the small dither mask support */
#undef BUILD_SMALL_DITHER_MASK

/* Build SSE Code */
#undef BUILD_SSE

/* Build SSE3 Code */
#undef BUILD_SSE3

/* Define to one of `_getb67', `GETB67', `getb67' for Cray-2 and Cray-YMP
   systems. This function is required for `alloca.c' support on those systems.
   */
#undef CRAY_STACKSEG_END

/* Define to 1 if using `alloca.c'. */
#undef C_ALLOCA

/* Macro declaring a function to always be inlined. */
#undef EFL_ALWAYS_INLINE

/* Define to mention that evas is built */
#undef EFL_EVAS_BUILD

/* Use SDL primitive when possible */
#undef ENGINE_SDL_PRIMITIVE

/* Build JPEG saver */
#undef EVAS_BUILD_SAVER_JPEG

/* Shared caceh server. */
#undef EVAS_CSERVE

/* Build async render support */
#undef EVAS_FRAME_QUEUING

/* complain when people pass in wrong object types etc. */
#undef EVAS_MAGIC_DEBUG

/* Build BMP image loader inside libevas */
#undef EVAS_STATIC_BUILD_BMP

/* Build buffer engine inside libevas */
#undef EVAS_STATIC_BUILD_BUFFER

/* Build direct3d engine inside libevas */
#undef EVAS_STATIC_BUILD_DIRECT3D

/* Build directfb engine inside libevas */
#undef EVAS_STATIC_BUILD_DIRECTFB

/* Build Edb image loader inside libevas */
#undef EVAS_STATIC_BUILD_EDB

/* Build Eet image loader inside libevas */
#undef EVAS_STATIC_BUILD_EET

/* Build fb engine inside libevas */
#undef EVAS_STATIC_BUILD_FB

/* Build GENERIC image loader inside libevas */
#undef EVAS_STATIC_BUILD_GENERIC

/* Build Gif image loader inside libevas */
#undef EVAS_STATIC_BUILD_GIF

/* Build gl-cocoa engine inside libevas */
#undef EVAS_STATIC_BUILD_GL_COCOA

/* Build GL generic engine as part of libevas */
#undef EVAS_STATIC_BUILD_GL_COMMON

/* Build gl-sdl engine inside libevas */
#undef EVAS_STATIC_BUILD_GL_SDL

/* Build OpenGL X11 engine as part of libevas */
#undef EVAS_STATIC_BUILD_GL_X11

/* Build gl-xcb engine inside libevas */
#undef EVAS_STATIC_BUILD_GL_XCB

/* Build gl-xlib engine inside libevas */
#undef EVAS_STATIC_BUILD_GL_XLIB

/* Build ICO image loader inside libevas */
#undef EVAS_STATIC_BUILD_ICO

/* Build Jpeg image loader inside libevas */
#undef EVAS_STATIC_BUILD_JPEG

/* Build PMAPS image loader inside libevas */
#undef EVAS_STATIC_BUILD_PMAPS

/* Build PNG image loader inside libevas */
#undef EVAS_STATIC_BUILD_PNG

/* Build PSD image loader inside libevas */
#undef EVAS_STATIC_BUILD_PSD

/* Build psl1ght engine inside libevas */
#undef EVAS_STATIC_BUILD_PSL1GHT

/* Build software 16 engine as part of libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_16

/* Build software-16-ddraw engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_16_DDRAW

/* Build software-16-sdl engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_16_SDL

/* Build software-16-wince engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_16_WINCE

/* Build software-16-x11 engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_16_X11

/* Build software 8 engine as part of libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_8

/* Build software-8-x11 engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_8_X11

/* Build software-ddraw engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_DDRAW

/* Build software-gdi engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_GDI

/* Build software generic engine as part of libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_GENERIC

/* Build software-sdl engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_SDL

/* Build software X11 engine as part of libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_X11

/* Build software-xcb engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_XCB

/* Build software-xlib engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_XLIB

/* Build SVG image loader inside libevas */
#undef EVAS_STATIC_BUILD_SVG

/* Build TGA image loader inside libevas */
#undef EVAS_STATIC_BUILD_TGA

/* Build Tiff image loader inside libevas */
#undef EVAS_STATIC_BUILD_TIFF

/* Build WBMP image loader inside libevas */
#undef EVAS_STATIC_BUILD_WBMP

/* Build XPM image loader inside libevas */
#undef EVAS_STATIC_BUILD_XPM

/* Samsung S3c6410 GLES2 support */
#undef GLES_VARIETY_S3C6410

/* Imagination SGX GLES2 support */
#undef GLES_VARIETY_SGX

/* Define to 1 if you have `alloca', as a function or macro. */
#undef HAVE_ALLOCA

/* Define to 1 if you have <alloca.h> and it should be used (not on Ultrix).
   */
#undef HAVE_ALLOCA_H

/* Have altivec.h header file */
#undef HAVE_ALTIVEC_H

/* Define to 1 if you have the <d3d9.h> header file. */
#undef HAVE_D3D9_H

/* Define to 1 if you have the <d3dx9.h> header file. */
#undef HAVE_D3DX9_H

/* Define to 1 if you have the <dlfcn.h> header file. */
#undef HAVE_DLFCN_H

/* Define to 1 if you have the `dlsym' function. */
#undef HAVE_DLSYM

/* Set to 1 if evil package is installed */
#undef HAVE_EVIL

/* have fontconfig searching capabilities */
#undef HAVE_FONTCONFIG

/* have fribidi support */
#undef HAVE_FRIBIDI

/* Define to 1 if your compiler supports __attribute__ ((vector)). */
#undef HAVE_GCC_ATTRIBUTE_VECTOR

/* have harfbuzz support */
#undef HAVE_HARFBUZZ

/* Define to 1 if you have the <inttypes.h> header file. */
#undef HAVE_INTTYPES_H

/* have liblinebreak support */
#undef HAVE_LINEBREAK

/* C99 lround function exists */
#undef HAVE_LROUND

/* Define to 1 if you have the <memory.h> header file. */
#undef HAVE_MEMORY_H

/* Define to 1 if you have the <netinet/in.h> header file. */
#undef HAVE_NETINET_IN_H

/* have pixman for rendering */
#undef HAVE_PIXMAN

/* Define to 1 if you have the <pthread.h> header file. */
#undef HAVE_PTHREAD_H

/* Define to 1 if you have the <sched.h> header file. */
#undef HAVE_SCHED_H

/* SDL_OPENGLES flag is present */
#undef HAVE_SDL_FLAG_OPENGLES

/* SDL_GL version attributes present */
#undef HAVE_SDL_GL_CONTEXT_VERSION

/* Have shm_open() call */
#undef HAVE_SHM_OPEN

/* Define to 1 if you have the `siglongjmp' function. */
#undef HAVE_SIGLONGJMP

/* Define to 1 if you have the <stdint.h> header file. */
#undef HAVE_STDINT_H

/* Define to 1 if you have the <stdlib.h> header file. */
#undef HAVE_STDLIB_H

/* Define to 1 if you have the <strings.h> header file. */
#undef HAVE_STRINGS_H

/* Define to 1 if you have the <string.h> header file. */
#undef HAVE_STRING_H

/* Define to 1 if the system has the type `struct sigaction'. */
#undef HAVE_STRUCT_SIGACTION

/* Define to 1 if you have the <sys/param.h> header file. */
#undef HAVE_SYS_PARAM_H

/* Define to 1 if you have the <sys/stat.h> header file. */
#undef HAVE_SYS_STAT_H

/* Define to 1 if you have the <sys/types.h> header file. */
#undef HAVE_SYS_TYPES_H

/* Set to 1 if we enabled unit testing. */
#undef HAVE_TESTS

/* Define to 1 if you have the <unistd.h> header file. */
#undef HAVE_UNISTD_H

/* Valgrind support */
#undef HAVE_VALGRIND

/* To avoid bug on old libXext version */
#undef LIBXEXT_VERSION_LOW

/* Define to the sub-directory in which libtool stores uninstalled libraries.
   */
#undef LT_OBJDIR

/* Experimental metric caching to speed up text rendering. */
#undef METRIC_CACHE

/* "Module architecture" */
#undef MODULE_ARCH

/* Name of package */
#undef PACKAGE

/* Define to the address where bug reports for this package should be sent. */
#undef PACKAGE_BUGREPORT

/* Define to the full name of this package. */
#undef PACKAGE_NAME

/* Define to the full name and version of this package. */
#undef PACKAGE_STRING

/* Define to the one symbol short name of this package. */
#undef PACKAGE_TARNAME

/* Define to the home page for this package. */
#undef PACKAGE_URL

/* Define to the version of this package. */
#undef PACKAGE_VERSION

/* default value since PATH_MAX is not defined */
#undef PATH_MAX

/* The size of `Eina_Unicode', as computed by sizeof. */
#undef SIZEOF_EINA_UNICODE

/* The size of `FriBidiChar', as computed by sizeof. */
#undef SIZEOF_FRIBIDICHAR

/* If using the C implementation of alloca, define if you know the
   direction of stack growth for your system; otherwise it will be
   automatically deduced at runtime.
	STACK_DIRECTION > 0 => grows toward higher addresses
	STACK_DIRECTION < 0 => grows toward lower addresses
	STACK_DIRECTION = 0 => direction of growth unknown */
#undef STACK_DIRECTION

/* Define to 1 if you have the ANSI C header files. */
#undef STDC_HEADERS

/* Enable extensions on AIX 3, Interix.  */
#ifndef _ALL_SOURCE
# undef _ALL_SOURCE
#endif
/* Enable GNU extensions on systems that have them.  */
#ifndef _GNU_SOURCE
# undef _GNU_SOURCE
#endif
/* Enable threading extensions on Solaris.  */
#ifndef _POSIX_PTHREAD_SEMANTICS
# undef _POSIX_PTHREAD_SEMANTICS
#endif
/* Enable extensions on HP NonStop.  */
#ifndef _TANDEM_SOURCE
# undef _TANDEM_SOURCE
#endif
/* Enable general extensions on Solaris.  */
#ifndef __EXTENSIONS__
# undef __EXTENSIONS__
#endif


/* Version number of package */
#undef VERSION

/* Major version */
#undef VMAJ

/* Micro version */
#undef VMIC

/* Minor version */
#undef VMIN

/* Revison */
#undef VREV

/* Define WORDS_BIGENDIAN to 1 if your processor stores words with the most
   significant byte first (like Motorola and SPARC, unlike Intel). */
#if defined AC_APPLE_UNIVERSAL_BUILD
# if defined __BIG_ENDIAN__
#  define WORDS_BIGENDIAN 1
# endif
#else
# ifndef WORDS_BIGENDIAN
#  undef WORDS_BIGENDIAN
# endif
#endif

/* Experimental word caching to speed up text rendering. */
#undef WORD_CACHE

/* Define to 1 if the X Window System is missing or not being used. */
#undef X_DISPLAY_MISSING

/* Define to 1 if on MINIX. */
#undef _MINIX

/* Define to 2 if the system does not provide POSIX.1 features except with
   this defined. */
#undef _POSIX_1_SOURCE

/* Define to 1 if you need to in order for `stat' and other things to work. */
#undef _POSIX_SOURCE

/* __attribute__ ((unused)) is not supported. */
#undef __UNUSED__

/* Define to empty if `const' does not conform to ANSI C. */
#undef const


#endif /* EFL_CONFIG_H__ */