/**
* @defgroup Map Map
* @ingroup Elementary
*
* @image html img/widget/map/preview-00.png
* @image latex img/widget/map/preview-00.eps
*
* This is a widget specifically for displaying a map. It uses basically
* OpenStreetMap provider http://www.openstreetmap.org/,
* but custom providers can be added.
*
* It supports some basic but yet nice features:
* @li zoom and scroll
* @li markers with content to be displayed when user clicks over it
* @li group of markers
* @li routes
*
* Smart callbacks one can listen to:
*
* - "clicked" - This is called when a user has clicked the map without
* dragging around.
* - "clicked,double" - This is called when a user has double-clicked
* the map.
* - "press" - This is called when a user has pressed down on the map.
* - "longpressed" - This is called when a user has pressed down on the map
* for a long time without dragging around.
* - "scroll" - the content has been scrolled (moved).
* - "scroll,drag,start" - dragging the contents around has started.
* - "scroll,drag,stop" - dragging the contents around has stopped.
* - "scroll,anim,start" - scrolling animation has started.
* - "scroll,anim,stop" - scrolling animation has stopped.
* - "zoom,start" - Zoom animation started.
* - "zoom,stop" - Zoom animation stopped.
* - "zoom,change" - Zoom changed when using an auto zoom mode.
* - "tile,load" - A map tile image load begins.
* - "tile,loaded" - A map tile image load ends.
* - "tile,loaded,fail" - A map tile image load fails.
* - "route,load" - Route request begins.
* - "route,loaded" - Route request ends.
* - "route,loaded,fail" - Route request fails.
* - "name,load" - Name request begins.
* - "name,loaded" - Name request ends.
* - "name,loaded,fail" - Name request fails.
* - "overlay,clicked" - A overlay is clicked.
*
* Available style for map widget:
* - @c "default"
*
* Available style for markers:
* - @c "radio"
* - @c "radio2"
* - @c "empty"
*
* Available style for marker bubble:
* - @c "default"
*
* List of examples:
* @li @ref map_example_01
* @li @ref map_example_02
* @li @ref map_example_03
*/
/**
* @addtogroup Map
* @{
*/
/**
* Set map's zoom behavior. It can be set to manual or automatic.
*
* Default value is #ELM_MAP_ZOOM_MODE_MANUAL.
*
* Values don't work as bitmask, only one can be chosen.
*
* @note Valid sizes are 2^zoom, consequently the map may be smaller
* than the scroller view.
*
* @see elm_map_zoom_mode_set()
* @see elm_map_zoom_mode_get()
*
* @ingroup Map
*/
typedef enum
{
ELM_MAP_ZOOM_MODE_MANUAL, /**< Zoom controlled manually by elm_map_zoom_set(). It's set by default. */
ELM_MAP_ZOOM_MODE_AUTO_FIT, /**< Zoom until map fits inside the scroll frame with no pixels outside this area. */
ELM_MAP_ZOOM_MODE_AUTO_FILL, /**< Zoom until map fills scroll, ensuring no pixels are left unfilled. */
ELM_MAP_ZOOM_MODE_LAST
} Elm_Map_Zoom_Mode;
/**
* Set type of a external source (provider).
*
* @see elm_map_sources_get()
* @see elm_map_source_get()
* @see elm_map_source_set()
*
* @ingroup Map
*/
typedef enum
{
ELM_MAP_SOURCE_TYPE_TILE, /**< Map tile provider. */
ELM_MAP_SOURCE_TYPE_ROUTE, /**< Route service provider. */
ELM_MAP_SOURCE_TYPE_NAME, /**< Name service provider. */
ELM_MAP_SOURCE_TYPE_LAST
} Elm_Map_Source_Type;
/**
* Set type of transport used on route.
*
* @see elm_map_route_add()
*
* @ingroup Map
*/
typedef enum
{
ELM_MAP_ROUTE_TYPE_MOTOCAR, /**< Route should consider an automobile will be used. */
ELM_MAP_ROUTE_TYPE_BICYCLE, /**< Route should consider a bicycle will be used by the user. */
ELM_MAP_ROUTE_TYPE_FOOT, /**< Route should consider user will be walking. */
ELM_MAP_ROUTE_TYPE_LAST
} Elm_Map_Route_Type;
/**
* Set the routing method, what should be prioritized, time or distance.
*
* @see elm_map_route_add()
*
* @ingroup Map
*/
typedef enum
{
ELM_MAP_ROUTE_METHOD_FASTEST, /**< Route should prioritize time. */
ELM_MAP_ROUTE_METHOD_SHORTEST, /**< Route should prioritized distance. */
ELM_MAP_ROUTE_METHOD_LAST
} Elm_Map_Route_Method;
/**
* Set the name search method.
*
* This is for name module interface.
*
* @ingroup Map
*/
typedef enum
{
ELM_MAP_NAME_METHOD_SEARCH,
ELM_MAP_NAME_METHOD_REVERSE,
ELM_MAP_NAME_METHOD_LAST
} Elm_Map_Name_Method;
/**
* Set overlay type to be used. This type is resolved
* when the overlay is created.
* You can get this value by elm_map_overlay_type_get().
*
* @see elm_map_overlay_type_get()
* @see elm_map_overlay_add()
* @see elm_map_overlay_class_add()
* @see elm_map_overlay_bubble_add()
*
* @ingroup Map
*/
typedef enum _Elm_Map_Overlay_Type
{
ELM_MAP_OVERLAY_TYPE_NONE = 0,
ELM_MAP_OVERLAY_TYPE_DEFAULT,
ELM_MAP_OVERLAY_TYPE_CLASS,
ELM_MAP_OVERLAY_TYPE_GROUP,
ELM_MAP_OVERLAY_TYPE_BUBBLE,
ELM_MAP_OVERLAY_TYPE_ROUTE,
ELM_MAP_OVERLAY_TYPE_LINE,
ELM_MAP_OVERLAY_TYPE_POLYGON,
ELM_MAP_OVERLAY_TYPE_CIRCLE,
ELM_MAP_OVERLAY_TYPE_SCALE
} Elm_Map_Overlay_Type;
typedef struct _Elm_Map_Marker Elm_Map_Marker; /**< A marker to be shown in a specific point of the map. Can be created with elm_map_marker_add() and deleted with elm_map_marker_remove(). */
typedef struct _Elm_Map_Marker_Class Elm_Map_Marker_Class; /**< Each marker must be associated to a class. It's required to add a mark. The class defines the style of the marker when a marker is displayed alone (not grouped). A new class can be created with elm_map_marker_class_new(). */
typedef struct _Elm_Map_Group_Class Elm_Map_Group_Class; /**< Each marker must be associated to a group class. It's required to add a mark. The group class defines the style of the marker when a marker is grouped to other markers. Markers with the same group are grouped if they are close. A new group class can be created with elm_map_marker_group_class_new(). */
typedef struct _Elm_Map_Route Elm_Map_Route; /**< A route to be shown in the map. Can be created with elm_map_route_add() and deleted with elm_map_route_remove(). */
typedef struct _Elm_Map_Name Elm_Map_Name; /**< A handle for specific coordinates. */
typedef struct _Elm_Map_Overlay Elm_Map_Overlay; /**< A overlay to be shown in a specific point of the map. This can be created by elm_map_overlay_add() and similar functions and deleted by elm_map_overlay_del(). */
typedef Evas_Object *(*Elm_Map_Marker_Get_Func)(Evas_Object *obj, Elm_Map_Marker *marker, void *data); /**< Bubble content fetching class function for marker classes. When the user click on a marker, a bubble is displayed with a content. */
typedef void (*Elm_Map_Marker_Del_Func)(Evas_Object *obj, Elm_Map_Marker *marker, void *data, Evas_Object *o); /**< Function to delete bubble content for marker classes. */
typedef Evas_Object *(*Elm_Map_Marker_Icon_Get_Func)(Evas_Object *obj, Elm_Map_Marker *marker, void *data); /**< Icon fetching class function for marker classes. */
typedef Evas_Object *(*Elm_Map_Group_Icon_Get_Func)(Evas_Object *obj, void *data); /**< Icon fetching class function for markers group classes. */
typedef void (*Elm_Map_Overlay_Get_Cb)(void *data, Evas_Object *map, Elm_Map_Overlay *overlay); /**< Get callback function for the overlay. */
typedef void (*Elm_Map_Name_Cb)(void *data, Evas_Object *map, Elm_Map_Name *name); /**< Async-callback function for the name request. */
typedef void (*Elm_Map_Route_Cb)(void *data, Evas_Object *map, Elm_Map_Route *route); /**< Async-callback function for the route request. */
/**
* Add a new map widget to the given parent Elementary (container) object.
*
* @param parent The parent object.
* @return a new map widget handle or @c NULL, on errors.
*
* This function inserts a new map widget on the canvas.
*
* @ingroup Map
*/
EAPI Evas_Object *elm_map_add(Evas_Object *parent);
/**
* Set the zoom level of the map.
*
* @param obj The map object.
* @param zoom The zoom level to set.
*
* This sets the zoom level.
*
* It will respect limits defined by elm_map_zoom_min_set() and
* elm_map_zoom_max_set().
*
* By default these values are 0 (world map) and 18 (maximum zoom).
*
* This function should be used when zoom mode is set to
* #ELM_MAP_ZOOM_MODE_MANUAL. This is the default mode, and can be set
* with elm_map_zoom_mode_set().
*
* @see elm_map_zoom_mode_set()
* @see elm_map_zoom_get()
*
* @ingroup Map
*/
EAPI void elm_map_zoom_set(Evas_Object *obj, int zoom);
/**
* Get the zoom level of the map.
*
* @param obj The map object.
* @return The current zoom level.
*
* This returns the current zoom level of the map object.
*
* Note that if you set the fill mode to other than #ELM_MAP_ZOOM_MODE_MANUAL
* (which is the default), the zoom level may be changed at any time by the
* map object itself to account for map size and map viewport size.
*
* @see elm_map_zoom_set() for details.
*
* @ingroup Map
*/
EAPI int elm_map_zoom_get(const Evas_Object *obj);
/**
* Set the zoom mode used by the map object.
*
* @param obj The map object.
* @param mode The zoom mode of the map, being it one of
* #ELM_MAP_ZOOM_MODE_MANUAL (default), #ELM_MAP_ZOOM_MODE_AUTO_FIT,
* or #ELM_MAP_ZOOM_MODE_AUTO_FILL.
*
* This sets the zoom mode to manual or one of the automatic levels.
* Manual (#ELM_MAP_ZOOM_MODE_MANUAL) means that zoom is set manually by
* elm_map_zoom_set() and will stay at that level until changed by code
* or until zoom mode is changed. This is the default mode.
*
* The Automatic modes will allow the map object to automatically
* adjust zoom mode based on properties. #ELM_MAP_ZOOM_MODE_AUTO_FIT will
* adjust zoom so the map fits inside the scroll frame with no pixels
* outside this area. #ELM_MAP_ZOOM_MODE_AUTO_FILL will be similar but
* ensure no pixels within the frame are left unfilled. Do not forget that
* the valid sizes are 2^zoom, consequently the map may be smaller than
* the scroller view.
*
* @see elm_map_zoom_set()
*
* @ingroup Map
*/
EAPI void elm_map_zoom_mode_set(Evas_Object *obj, Elm_Map_Zoom_Mode mode);
/**
* Get the zoom mode used by the map object.
*
* @param obj The map object.
* @return The zoom mode of the map, being it one of
* #ELM_MAP_ZOOM_MODE_MANUAL (default), #ELM_MAP_ZOOM_MODE_AUTO_FIT,
* or #ELM_MAP_ZOOM_MODE_AUTO_FILL.
*
* This function returns the current zoom mode used by the map object.
*
* @see elm_map_zoom_mode_set() for more details.
*
* @ingroup Map
*/
EAPI Elm_Map_Zoom_Mode elm_map_zoom_mode_get(const Evas_Object *obj);
/**
* Set the minimum zoom of the source.
*
* @param obj The map object.
* @param zoom New minimum zoom value to be used.
*
* @see elm_map_zoom_min_get() for details.
*
* @ingroup Map
*/
EAPI void elm_map_zoom_min_set(Evas_Object *obj, int zoom);
/**
* Get the minimum zoom of the source.
*
* @param obj The map object.
* @return Returns the minimum zoom of the source.
*
* @see elm_map_zoom_min_set() for details.
*
* @ingroup Map
*/
EAPI int elm_map_zoom_min_get(const Evas_Object *obj);
/**
* Set the maximum zoom of the source.
*
* @param obj The map object.
* @param zoom New maximum zoom value to be used.
*
* @see elm_map_zoom_max_get() for details.
*
* @ingroup Map
*/
EAPI void elm_map_zoom_max_set(Evas_Object *obj, int zoom);
/**
* Get the maximum zoom of the source.
*
* @param obj The map object.
* @return Returns the maximum zoom of the source.
*
* @see elm_map_zoom_max_set() for details.
*
* @ingroup Map
*/
EAPI int elm_map_zoom_max_get(const Evas_Object *obj);
/**
* Get the current geographic coordinates of the map.
*
* @param obj The map object.
* @param lon Pointer to store longitude.
* @param lat Pointer to store latitude.
*
* This gets the current center coordinates of the map object. It can be
* set by elm_map_region_bring_in() and elm_map_region_show().
*
* @see elm_map_region_bring_in()
* @see elm_map_region_show()
*
* @ingroup Map
*/
EAPI void elm_map_region_get(const Evas_Object *obj, double *lon, double *lat);
/**
* Animatedly bring in given coordinates to the center of the map.
*
* @param obj The map object.
* @param lon Longitude to center at.
* @param lat Latitude to center at.
*
* This causes map to jump to the given @p lat and @p lon coordinates
* and show it (by scrolling) in the center of the viewport, if it is not
* already centered. This will use animation to do so and take a period
* of time to complete.
*
* @see elm_map_region_show() for a function to avoid animation.
* @see elm_map_region_get()
*
* @ingroup Map
*/
EAPI void elm_map_region_bring_in(Evas_Object *obj, double lon, double lat);
/**
* Show the given coordinates at the center of the map, @b immediately.
*
* @param obj The map object.
* @param lon Longitude to center at.
* @param lat Latitude to center at.
*
* This causes map to @b redraw its viewport's contents to the
* region containing the given @p lat and @p lon, that will be moved to the
* center of the map.
*
* @see elm_map_region_bring_in() for a function to move with animation.
* @see elm_map_region_get()
*
* @ingroup Map
*/
EAPI void elm_map_region_show(Evas_Object *obj, double lon, double lat);
/**
* Convert canvas coordinates into geographic coordinates
* (longitude, latitude).
*
* @param obj The map object.
* @param x horizontal coordinate of the point to convert.
* @param y vertical coordinate of the point to convert.
* @param lon A pointer to the longitude.
* @param lat A pointer to the latitude.
*
* This gets longitude and latitude from canvas x, y coordinates. The canvas
* coordinates mean x, y coordinate from current viewport.
*
* see elm_map_region_to_canvas_convert()
*
* @ingroup Map
*/
EAPI void elm_map_canvas_to_region_convert(const Evas_Object *obj, const Evas_Coord x, const Evas_Coord y, double *lon, double *lat);
/**
* Convert geographic coordinates (longitude, latitude)
* into canvas coordinates.
*
* @param obj The map object.
* @param lon The longitude to convert.
* @param lat The latitude to convert.
* @param x A pointer to horizontal coordinate.
* @param y A pointer to vertical coordinate.
*
* This gets canvas x, y coordinates from longitude and latitude. The canvas
* coordinates mean x, y coordinate from current viewport.
*
* see elm_map_canvas_to_region_convert()
*
* @ingroup Map
*/
EAPI void elm_map_region_to_canvas_convert(const Evas_Object *obj, double lon, double lat, Evas_Coord *x, Evas_Coord *y);
/**
* Pause or unpause the map.
*
* @param obj The map object.
* @param paused Use @c EINA_TRUE to pause the map @p obj or @c EINA_FALSE
* to unpause it.
*
* This sets the paused state to on (@c EINA_TRUE) or off (@c EINA_FALSE)
* for map.
*
* The default is off.
*
* This will stop zooming using animation, changing zoom levels will
* change instantly. This will stop any existing animations that are running.
*
* @see elm_map_paused_get()
*
* @ingroup Map
*/
EAPI void elm_map_paused_set(Evas_Object *obj, Eina_Bool paused);
/**
* Get a value whether map is paused or not.
*
* @param obj The map object.
* @return @c EINA_TRUE means map is pause. @c EINA_FALSE indicates
* it is not.
*
* This gets the current paused state for the map object.
*
* @see elm_map_paused_set() for details.
*
* @ingroup Map
*/
EAPI Eina_Bool elm_map_paused_get(const Evas_Object *obj);
/**
* Rotate the map.
*
* @param obj The map object.
* @param degree Angle from 0.0 to 360.0 to rotate around Z axis.
* @param cx Rotation's center horizontal position.
* @param cy Rotation's center vertical position.
*
* @see elm_map_rotate_get()
*
* @ingroup Map
*/
EAPI void elm_map_rotate_set(Evas_Object *obj, double degree, Evas_Coord cx, Evas_Coord cy);
/**
* Get the rotate degree of the map
*
* @param obj The map object
* @param degree Pointer to store degrees from 0.0 to 360.0
* to rotate around Z axis.
* @param cx Pointer to store rotation's center horizontal position.
* @param cy Pointer to store rotation's center vertical position.
*
* @see elm_map_rotate_set() to set map rotation.
*
* @ingroup Map
*/
EAPI void elm_map_rotate_get(const Evas_Object *obj, double *degree, Evas_Coord *cx, Evas_Coord *cy);
/**
* Enable or disable mouse wheel to be used to zoom in / out the map.
*
* @param obj The map object.
* @param disabled Use @c EINA_TRUE to disable mouse wheel or @c EINA_FALSE
* to enable it.
*
* Mouse wheel can be used for the user to zoom in or zoom out the map.
*
* It's disabled by default.
*
* @see elm_map_wheel_disabled_get()
*
* @ingroup Map
*/
EAPI void elm_map_wheel_disabled_set(Evas_Object *obj, Eina_Bool disabled);
/**
* Get a value whether mouse wheel is enabled or not.
*
* @param obj The map object.
* @return @c EINA_TRUE means map is disabled. @c EINA_FALSE indicates
* it is enabled.
*
* Mouse wheel can be used for the user to zoom in or zoom out the map.
*
* @see elm_map_wheel_disabled_set() for details.
*
* @ingroup Map
*/
EAPI Eina_Bool elm_map_wheel_disabled_get(const Evas_Object *obj);
/**
* Set the user agent used by the map object to access routing services.
*
* @param obj The map object.
* @param user_agent The user agent to be used by the map.
*
* User agent is a client application implementing a network protocol used
* in communications within a client–server distributed computing system
*
* The @p user_agent identification string will transmitted in a header
* field @c User-Agent.
*
* @see elm_map_user_agent_get()
*
* @ingroup Map
*/
EAPI void elm_map_user_agent_set(Evas_Object *obj, const char *user_agent);
/**
* Get the user agent used by the map object.
*
* @param obj The map object.
* @return The user agent identification string used by the map.
*
* @see elm_map_user_agent_set() for details.
*
* @ingroup Map
*/
EAPI const char *elm_map_user_agent_get(const Evas_Object *obj);
/**
* Add a new overlay to the map object. This overlay has a default type.
*
* @param obj The map object to add a new overlay.
* @param lon The longitude of the overlay.
* @param lat The latitude of the overlay.
* @return The created overlay or @c NULL upon failure.
*
* A overlay will be created and shown in a specific point of the map, defined
* by @p lon and @p lat.
*
* The created overlay has a default style layout before content or
* icon is set.
* If content or icon is set, those are displayed instead of default style
* layout.
* You can set by using elm_map_overlay_content_set() or
* elm_map_overlay_icon_set(). If NULL is set, default style
* is shown again.
*
* Overlay created with this method can be deleted by elm_map_overlay_del().
*
* @see elm_map_overlay_del()
* @see elm_map_overlay_class_add()
* @see elm_map_overlay_bubble_add()
* @see elm_map_overlay_content_set()
* @see elm_map_overlay_icon_set()
*
* @ingroup Map
*/
EAPI Elm_Map_Overlay * elm_map_overlay_add(Evas_Object *obj, double lon, double lat);
/**
* Delete a overlay from the map. This function can delete all types
* of overlays.
*
* @param overlay The overlay to be deleted.
*
* @see elm_map_overlay_add()
* @see elm_map_overlay_class_add()
* @see elm_map_overlay_bubble_add()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_del(Elm_Map_Overlay *overlay);
/**
* Get the overlay type.
*
* @param overlay The overlay to return type.
* @return Return the overlay type.
*
* This type is resolved when the overlay is created.
*
* @see elm_map_overlay_add()
* @see elm_map_overlay_class_add()
* @see elm_map_overlay_bubble_add()
*
* @ingroup Map
*/
EAPI Elm_Map_Overlay_Type elm_map_overlay_type_get(const Elm_Map_Overlay *overlay);
/**
* Set a pointer of user data for a overlay.
*
* @param overlay The overlay to own the user data.
* @param data A pointer of user data
*
* @see elm_map_overlay_data_get()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_data_set(Elm_Map_Overlay *overlay, void *data);
/**
* Get the user data stored on a overlay.
*
* @param overlay The overlay to return the user data.
* @return A pointer to data stored using elm_map_overlay_data_set(),
* or @c NULL, if none has been set.
*
* @see elm_map_overlay_data_set()
*
* @ingroup Map
*/
EAPI void * elm_map_overlay_data_get(const Elm_Map_Overlay *overlay);
/**
* Set if the overlay is hidden or not.
*
* @param overlay The overlay to be hidden.
* @param hide Use @c EINA_TRUE to hide the overlay or @c EINA_FALSE to show.
*
* @see elm_map_overlay_hide_get()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_hide_set(Elm_Map_Overlay *overlay, Eina_Bool hide);
/**
* Get a value whether the overlay is hidden or not.
*
* @param overlay The overlay to return the hidden state.
* @return @c EINA_TRUE means the overlay is hidden. @c EINA_FALSE indicates
* it is not.
*
* This gets the current hidden state for the overlay.
*
* @see elm_map_overlay_hide_set()
*
* @ingroup Map
*/
EAPI Eina_Bool elm_map_overlay_hide_get(const Elm_Map_Overlay *overlay);
/**
* Set the minimum zoom from where the overlay is displayed.
*
* @param overlay The overlay to be set the minimum zoom.
* @param zoom The minimum zoom.
*
* The overlay only will be displayed when the map is displayed at @p zoom
* or bigger.
*
* @see elm_map_overlay_displayed_zoom_min_get()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_displayed_zoom_min_set(Elm_Map_Overlay *overlay, int zoom);
/**
* Get the minimum zoom from where the overlay is displayed.
*
* @param overlay The overlay to return the minimum zoom.
* @return zoom The minimum zoom.
*
* @see elm_map_overlay_displayed_zoom_min_set()
*
* @ingroup Map
*/
EAPI int elm_map_overlay_displayed_zoom_min_get(const Elm_Map_Overlay *overlay);
/**
* Pause or unpause the overlay.
*
* @param overlay The overlay to be paused.
* @param paused Use @c EINA_TRUE to pause the @p overlay or @c EINA_FALSE
* to unpause it.
*
* This sets the paused state to on (@c EINA_TRUE) or off (@c EINA_FALSE)
* for the overlay.
*
* The default is off.
*
* This will stop moving the overlay coordinates instantly.
* even if map being scrolled or zoomed.
*
* @see elm_map_overlay_paused_get()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_paused_set(Elm_Map_Overlay *overlay, Eina_Bool paused);
/**
* Get a value whether the overlay is paused or not.
*
* @param overlay The overlay to return paused state.
* @return @c EINA_TRUE means overlay is paused. @c EINA_FALSE indicates
* it is not.
*
* This gets the current paused state for the overlay.
*
* @see elm_map_overlay_paused_set()
*
* @ingroup Map
*/
EAPI Eina_Bool elm_map_overlay_paused_get(const Elm_Map_Overlay *overlay);
/**
* Set the content object of the overlay.
*
* @param overlay The overlay to be set the content.
* @param obj The evas object will be used to display the overlay.
*
* Only default and class type overlay support this function.
*
* The content should be resized or set size hints before set to the overlay.
* Do not modify this object (move, show, hide, del, etc.),
* after set.
* You can only resize this.
*
* This content is what will be inside the overlay that will be displayed.
* If a content is set, icon and default style layout are no more used before
* the content is deleted.
*
* If @p obj is @c NULL, content inside the overlay is deleted.
*
* @see elm_map_overlay_content_get()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_content_set(Elm_Map_Overlay *overlay, Evas_Object *obj);
/**
* Get the content object.
*
* @param overlay The overlay to return the content.
* @return Return the evas object if it exists, else @c NULL.
*
* Only default and class type overlay support this function.
*
* Returned content is what being inside the overlay that being displayed.
*
* Do not modify this object (move, show, hide, del, etc.).
* You can only resize this.
*
* The content can be set by elm_map_overlay_content_set().
*
* @see elm_map_overlay_content_set()
*
* @ingroup Map
*/
EAPI const Evas_Object * elm_map_overlay_content_get(const Elm_Map_Overlay *overlay);
/**
* Set a icon of the overlay.
*
* @param overlay The overlay to be set the icon.
* @param icon The icon will be used to display the overlay.
*
* Only default and class type overlay support this function.
*
* Do not modify this object (move, show, hide, resize, del, etc.),
* after set.
*
* If icon is set, default style layout will not be used.
*
* If @p icon is @c NULL, icon inside the overlay will be deleted.
*
* @see elm_map_overlay_icon_get()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_icon_set(Elm_Map_Overlay *overlay, Evas_Object *icon);
/**
* Get the icon object.
*
* @param overlay The overlay to return the icon.
* @return Return the icon object if it exists, else @c NULL.
*
* Only default and class type overlay support this function.
*
* Returned icon is what being inside the overlay that being displayed.
*
* Do not modify this icon (move, show, hide, resize, del, etc.).
*
* The icon can be set by elm_map_overlay_icon_set().
*
* @see elm_map_overlay_icon_set()
*
* @ingroup Map
*/
EAPI const Evas_Object * elm_map_overlay_icon_get(const Elm_Map_Overlay *overlay);
/**
* Set the geographic coordinates of the overlay.
*
* @param overlay The overlay to be set geographic coordinates.
* @param lon Longitude to be set.
* @param lat Latitude to be set.
*
* Only default and bubble type overlay support this function.
*
* This sets the center coordinates of the overlay. It can be
* get by elm_map_overlay_region_get().
*
* @see elm_map_overlay_region_get()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_region_set(Elm_Map_Overlay *overlay, double lon, double lat);
/**
* Get the geographic coordinates of the overlay.
*
* @param overlay The overlay to return geographic coordinates.
* @param lon Pointer to store longitude.
* @param lat Pointer to store latitude.
*
* Only default and bubble type overlay support this function.
*
* This returns the center coordinates of the overlay. It can be
* set by elm_map_overlay_region_set().
*
* @see elm_map_overlay_region_set()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_region_get(const Elm_Map_Overlay *overlay, double *lon, double *lat);
/**
* Set the object color of the overlay.
*
* @param overlay The overlay to be set color.
* @param r Red channel value, from 0 to 255.
* @param g Green channel value, from 0 to 255.
* @param b Blue channel value, from 0 to 255.
* @param a Alpha channel value, from 0 to 255.
*
* It uses an additive color model, so each color channel represents
* how much of each primary colors must to be used. 0 represents
* absence of this color, so if all of the three are set to 0,
* the color will be black.
*
* These component values should be integers in the range 0 to 255,
* (single 8-bit byte).
*
* This sets the color used for the overlay. By default, it is set to
* solid red (r = 255, g = 0, b = 0, a = 255).
*
* For alpha channel, 0 represents completely transparent, and 255, opaque.
*
* @see elm_map_overlay_color_get()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_color_set(Elm_Map_Overlay *overlay, int r, int g, int b, int a);
/**
* Get the object color of the overlay.
*
* @param overlay The overlay to return color.
* @param r Pointer to store the red channel value.
* @param g Pointer to store the green channel value.
* @param b Pointer to store the blue channel value.
* @param a Pointer to store the alpha channel value.
*
* @see elm_map_overlay_color_set()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_color_get(const Elm_Map_Overlay *overlay, int *r, int *g, int *b, int *a);
/**
* Show the given overlay at the center of the map, immediately.
*
* @param overlay The overlay to be center at.
*
* This causes map to @b redraw its viewport's contents to the
* region containing the given @p overlay's coordinates, that will be
* moved to the center of the map.
*
* @see elm_map_overlays_show() if more than one overlay need to be displayed.
*
* @ingroup Map
*/
EAPI void elm_map_overlay_show(Elm_Map_Overlay *overlay);
/**
* Move and zoom the map to display a list of overlays.
*
* @param overlays A list of #Elm_Map_Overlay handles.
*
* The map will be centered on the center point of the overlays in the list.
* Then the map will be zoomed in order to fit the overlays using the maximum
* zoom which allows display of all the overlays.
*
* @warning All the overlays should belong to the same map object.
*
* @see elm_map_overlay_show() to show a single overlay.
*
* @ingroup Map
*/
EAPI void elm_map_overlays_show(Eina_List *overlays);
/**
* Set the get callback function of the overlay.
*
* @param overlay The overlay to own the get callback function.
* @param get_cb The callback function.
* @param data The user callback data.
*
* If the overlay is clicked, the callback wll be called.
* The clicked overlay is returned by callback.
*
* You can add callback to the class overlay. If one of the group overlays in this class
* is clicked, callback will be called and return a virtual group overlays.
*
* You can delete this callback function by setting @c NULL.
*
* @ingroup Map
*/
EAPI void elm_map_overlay_get_cb_set(Elm_Map_Overlay *overlay, Elm_Map_Overlay_Get_Cb get_cb, void *data);
/**
* Add a new class overlay to the map object.
* This overlay has a class type.
*
* @param obj The map object to add a new overlay.
* @return The created overlay or @c NULL upon failure.
*
* This overlay is not shown before overlay members are appended.
* if overlay members in the same class are close, group overlays
* are created. If they are far away, group overlays are hidden.
* When group overlays are shown, they have default style layouts at first.
*
* You can change the state (hidden, paused, etc.) or set the content
* or icon of the group overlays by chaning the state of the class overlay.
* Do not modifty the group overlay itself.
*
* Also these changes have a influence on the overlays in the same class
* even if each overlay is alone and is not grouped.
*
* @see elm_map_overlay_del()
* @see elm_map_overlay_add()
* @see elm_map_overlay_bubble_add()
*
* @ingroup Map
*/
EAPI Elm_Map_Overlay * elm_map_overlay_class_add(Evas_Object *obj);
/**
* Add a new overlay member to the class overlay.
*
* @param clas The class overlay to add a new overlay.
* @param overlay The overlay to be added to the class overlay.
*
* @see elm_map_overlay_class_remove()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_class_append(Elm_Map_Overlay *clas, Elm_Map_Overlay *overlay);
/**
* Remove a overlay from the class.
*
* @param clas The class overlay to delete the overlay.
* @param overlay The overlay to be deleted from the class overlay.
*
* @see elm_map_overlay_class_append()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_class_remove(Elm_Map_Overlay *clas, Elm_Map_Overlay *overlay);
/**
* Set the maximum zoom from where the overlay members in the class can be
* grouped.
*
* @param clas The overlay class has overlay members.
* @param zoom The maximum zoom.
*
* Overlay members in the class only will be grouped when the map
* is displayed at less than @p zoom.
*
* @see elm_map_overlay_class_zoom_max_get()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_class_zoom_max_set(Elm_Map_Overlay *clas, int zoom);
/**
* Get the maximum zoom from where the overlay members in the class can be
* grouped.
*
* @param clas The overlay class has overlay members.
*
* @return The maximum zoom.
*
* @see elm_map_overlay_class_zoom_max_set()
*
* @ingroup Map
*/
EAPI int elm_map_overlay_class_zoom_max_get(const Elm_Map_Overlay *clas);
/**
* Get the overlay members of the group overlay.
*
* @param grp The group overlay has overlay members.
*
* @return The list of group overlay members.
*
* The group overlays are virtualy overlays. Those are shown and hidden dynamically.
* You can add callback to the class overlay. If one of the group overlays in this class
* is clicked, callback will be called and return a virtual group overlays.
*
* You can change the state (hidden, paused, etc.) or set the content
* or icon of the group overlays by chaning the state of the class overlay.
* Do not modifty the group overlay itself.
*
* @see elm_map_overlay_class_add()
*
* @ingroup Map
*/
EAPI Eina_List * elm_map_overlay_group_members_get(const Elm_Map_Overlay *grp);
/**
* Add a new bubble overlay to the map object.
* This overlay has a bubble type.
*
* @param obj The map object to add a new overlay.
* @return The created overlay or @c NULL upon failure.
*
* A bubble will not be displayed before geographic coordinates are set or
* any other overlays are followed.
*
* This overlay has a bubble style layout and icon or content can not
* be set.
*
* Overlay created with this method can be deleted with elm_map_overlay_del().
*
* @see elm_map_overlay_del()
* @see elm_map_overlay_add()
* @see elm_map_overlay_class_add()
* @see elm_map_overlay_region_set()
* @see elm_map_overlay_bubble_follow()
*
* @ingroup Map
*/
EAPI Elm_Map_Overlay * elm_map_overlay_bubble_add(Evas_Object *obj);
/**
* Follow a other overlay.
*
* @param bubble The bubble overlay to follow a parent overlay.
* @param parent The parent overlay to be followed by the bubble overlay.
*
* Bubble overlay will follow the parent overlay's movement (hide, show, move).
*
* @see elm_map_overlay_bubble_add()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_bubble_follow(Elm_Map_Overlay *bubble, const Elm_Map_Overlay *parent);
/**
* Add a content object to the bubble overlay.
*
* @param bubble The bubble overlay to add a content.
* @param content The content to be added to the bubble overlay.
*
* Added contents will be displayed inside the bubble overlay.
*
* @see elm_map_overlay_bubble_content_clear()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_bubble_content_append(Elm_Map_Overlay *bubble, Evas_Object *content);
/**
* Clear all contents inside the bubble overlay.
*
* @param bubble The bubble overlay to clear the contents.
*
* This will delete all contents inside the bubble overlay.
*
* @see elm_map_overlay_bubble_content_append()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_bubble_content_clear(Elm_Map_Overlay *bubble);
/**
* Add a new route overlay to the map object.
* This overlay has a route type.
*
* @param obj The map object to add a new overlay.
* @param route The route object to make a overlay.
* @return The created overlay or @c NULL upon failure.
*
* This overlay has a route style layout and icon or content can not
* be set.
*
* The color scheme can be changed by elm_map_overlay_content_set().
*
* Overlay created with this method can be deleted with elm_map_overlay_del().
*
* @see elm_map_overlay_del()
* @see elm_map_overlay_class_add()
* @see elm_map_overlay_content_set()
* @see elm_map_overlay_content_get()
*
* @ingroup Map
*/
EAPI Elm_Map_Overlay * elm_map_overlay_route_add(Evas_Object *obj, const Elm_Map_Route *route);
/**
* Add a new line overlay to the map object.
* This overlay has a line type.
*
* @param obj The map object to add a new overlay.
* @param flon The start longitude.
* @param flat The start latitude.
* @param tlon The destination longitude.
* @param tlat The destination latitude.
* @return The created overlay or @c NULL upon failure.
*
* Overlay created with this method can be deleted with elm_map_overlay_del().
*
* @see elm_map_overlay_del()
*
* @ingroup Map
*/
EAPI Elm_Map_Overlay * elm_map_overlay_line_add(Evas_Object *obj, double flon, double flat, double tlon, double tlat);
/**
* Add a new polygon overlay to the map object.
* This overlay has a polygon type.
*
* @param obj The map object to add a new overlay.
* @return The created overlay or @c NULL upon failure.
*
* At least 3 regions should be added to show the polygon overlay.
*
* Overlay created with this method can be deleted with elm_map_overlay_del().
*
* @see elm_map_overlay_polygon_region_add()
* @see elm_map_overlay_del()
*
* @ingroup Map
*/
EAPI Elm_Map_Overlay * elm_map_overlay_polygon_add(Evas_Object *obj);
/**
* Add a geographic coordinates to the polygon overlay.
*
* @param overlay The polygon overlay to get a region.
* @param lon The longitude.
* @param lat The latitude.
*
* At least 3 regions should be added to show the polygon overlay.
*
* Overlay created with this method can be deleted with elm_map_overlay_del().
*
* @see elm_map_overlay_polygon_add()
* @see elm_map_overlay_del()
*
* @ingroup Map
*/
EAPI void elm_map_overlay_polygon_region_add(Elm_Map_Overlay *overlay, double lon, double lat);
/**
* Add a new circle overlay to the map object.
* This overlay has a circle type.
*
* @param obj The map object to add a new overlay.
* @param lon The center longitude.
* @param lat The center latitude.
* @param radius The pixel length of radius.
* @return The created overlay or @c NULL upon failure.
*
* Overlay created with this method can be deleted with elm_map_overlay_del().
*
* @see elm_map_overlay_del()
*
* @ingroup Map
*/
EAPI Elm_Map_Overlay * elm_map_overlay_circle_add(Evas_Object *obj, double lon, double lat, double radius);
/**
* Add a new scale overlay to the map object.
* This overlay has a scale type.
*
* @param obj The map object to add a new overlay.
* @param x horizontal pixel coordinate.
* @param y vertical pixel coordinate
* @return The created overlay or @c NULL upon failure.
*
* The scale overlay shows the ratio of a distance on the map to the corresponding distance.
*
* Overlay created with this method can be deleted with elm_map_overlay_del().
*
* @see elm_map_overlay_del()
*
* @ingroup Map
*/
EAPI Elm_Map_Overlay * elm_map_overlay_scale_add(Evas_Object *obj, Evas_Coord x, Evas_Coord y);
/**
* Get the information of tile load status.
*
* @param obj The map object.
* @param try_num Pointer to store number of tiles download requested.
* @param finish_num Pointer to store number of tiles successfully downloaded.
*
* This gets the current tile loaded status for the map object.
*
* @ingroup Map
*/
EAPI void elm_map_tile_load_status_get(const Evas_Object *obj, int *try_num, int *finish_num);
/**
* Get the names of available sources for a specific type.
*
* @param obj The map object.
* @param type source type.
* @return The char pointer array of source names.
*
* It will provide a list with all available sources.
* Current source can be set by elm_map_source_set(), or get with
* elm_map_source_get().
*
* At least available sources of tile type:
* @li "Mapnik"
* @li "Osmarender"
* @li "CycleMap"
* @li "Maplint"
*
* At least available sources of route type:
* @li "Yours"
*
* At least available sources of name type:
* @li "Nominatim"
*
* @see elm_map_source_set()
* @see elm_map_source_get()
*
* @ingroup Map
*/
EAPI const char **elm_map_sources_get(const Evas_Object *obj, Elm_Map_Source_Type type);
/**
* Set the current source of the map for a specific type.
*
* @param obj The map object.
* @param type source type.
* @param source_name The source to be used.
*
* Map widget retrieves tile images that composes the map from a web service.
* This web service can be set with this method
* for ELM_MAP_SOURCE_TYPE_TILE type.
* A different service can return a different maps with different
* information and it can use different zoom values.
*
* Map widget provides route data based on a external web service.
* This web service can be set with this method
* for ELM_MAP_SOURCE_TYPE_ROUTE type.
*
* Map widget also provide geoname data based on a external web service.
* This web service can be set with this method
* for ELM_MAP_SOURCE_TYPE_NAME type.
*
* The @p source_name need to match one of the names provided by
* elm_map_sources_get().
*
* The current source can be get using elm_map_source_get().
*
* @see elm_map_sources_get()
* @see elm_map_source_get()
*
* @ingroup Map
*/
EAPI void elm_map_source_set(Evas_Object *obj, Elm_Map_Source_Type type, const char *source_name);
/**
* Get the name of currently used source for a specific type.
*
* @param obj The map object.
* @param type source type.
* @return Returns the name of the source in use.
*
* @see elm_map_sources_get()
* @see elm_map_source_set()
*
* @ingroup Map
*/
EAPI const char *elm_map_source_get(const Evas_Object *obj, Elm_Map_Source_Type type);
/**
* Add a new route to the map object.
*
* @param obj The map object.
* @param type The type of transport to be considered when tracing a route.
* @param method The routing method, what should be prioritized.
* @param flon The start longitude.
* @param flat The start latitude.
* @param tlon The destination longitude.
* @param tlat The destination latitude.
*
* @return The created route or @c NULL upon failure.
*
* A route will be traced by point on coordinates (@p flat, @p flon)
* to point on coordinates (@p tlat, @p tlon), using the route service
* set with elm_map_source_set().
*
* It will take @p type on consideration to define the route,
* depending if the user will be walking or driving, the route may vary.
* One of #ELM_MAP_ROUTE_TYPE_MOTOCAR, #ELM_MAP_ROUTE_TYPE_BICYCLE, or
* #ELM_MAP_ROUTE_TYPE_FOOT need to be used.
*
* Another parameter is what the route should prioritize, the minor distance
* or the less time to be spend on the route. So @p method should be one
* of #ELM_MAP_ROUTE_METHOD_SHORTEST or #ELM_MAP_ROUTE_METHOD_FASTEST.
*
* Routes created with this method can be deleted with
* elm_map_route_remove(),
* and distance can be get with elm_map_route_distance_get().
*
* @see elm_map_route_remove()
* @see elm_map_route_distance_get()
* @see elm_map_source_set()
*
* @ingroup Map
*/
EAPI Elm_Map_Route *elm_map_route_add(Evas_Object *obj, Elm_Map_Route_Type type, Elm_Map_Route_Method method, double flon, double flat, double tlon, double tlat, Elm_Map_Route_Cb route_cb, void *data);
/**
* Remove a route from the map.
*
* @param route The route to remove.
*
* @see elm_map_route_add()
*
* @ingroup Map
*/
EAPI void elm_map_route_del(Elm_Map_Route *route);
/**
* Get the route distance in kilometers.
*
* @param route The route object.
* @return The distance of route (unit : km).
*
* @ingroup Map
*/
EAPI double elm_map_route_distance_get(const Elm_Map_Route *route);
/**
* Get the information of route nodes.
*
* @param route The route object.
* @return Returns a string with the nodes of route.
*
* @ingroup Map
*/
EAPI const char *elm_map_route_node_get(const Elm_Map_Route *route);
/**
* Get the information of route waypoint.
*
* @param route the route object.
* @return Returns a string with information about waypoint of route.
*
* @ingroup Map
*/
EAPI const char *elm_map_route_waypoint_get(const Elm_Map_Route *route);
/**
* Request a address or geographic coordinates(longitude, latitude)
* from a given address or geographic coordinate(longitude, latitude).
*
* @param obj The map object.
* @param address The address.
* @param lon The longitude.
* @param lat The latitude.
* @param name_cb The callback function.
* @param data The user callback data.
* @return name A #Elm_Map_Name handle for this coordinate.
*
* If you want to get address from geographic coordinates, set input @p address
* as NULL and set @p lon, @p lat as you want to convert.
* If address is set except NULL, @p lon and @p lat are checked.
*
* To get the string for this address, elm_map_name_address_get()
* should be used after callback or "name,loaded" signal is called.
*
* To get the longitude and latitude, elm_map_name_region_get()
* should be used.
*
* @ingroup Map
*/
EAPI Elm_Map_Name *elm_map_name_add(const Evas_Object *obj, const char *address, double lon, double lat, Elm_Map_Name_Cb name_cb, void *data);
/**
* Get the address of the name.
*
* @param name The name handle.
* @return Returns the address string of @p name.
*
* This gets the coordinates of the @p name, created with one of the
* conversion functions.
*
* @see elm_map_name_add()
*
* @ingroup Map
*/
EAPI const char *elm_map_name_address_get(const Elm_Map_Name *name);
/**
* Get the current coordinates of the name.
*
* @param name The name handle.
* @param lat Pointer to store the latitude.
* @param lon Pointer to store The longitude.
*
* This gets the coordinates of the @p name, created with one of the
* conversion functions.
*
* @see elm_map_name_add()
*
* @ingroup Map
*/
EAPI void elm_map_name_region_get(const Elm_Map_Name *name, double *lon, double *lat);
/**
* Remove a name from the map.
*
* @param name The name to remove.
*
* Basically the struct handled by @p name will be freed, so conversions
* between address and coordinates will be lost.
*
* @see elm_map_name_add()
*
* @ingroup Map
*/
EAPI void elm_map_name_del(Elm_Map_Name *name);
/**
* Add a track on the map
*
* @param obj The map object.
* @param emap The emap route object.
* @return The route object. This is an elm object of type Route.
*
* @see elm_route_add() for details.
*
* @ingroup Map
*/
EAPI Evas_Object *elm_map_track_add(Evas_Object *obj, void *emap);
/**
* Remove a track from the map
*
* @param obj The map object.
* @param route The track to remove.
*
* @ingroup Map
*/
EAPI void elm_map_track_remove(Evas_Object *obj, Evas_Object *route);
/**
* @}
*/