From cb3716ffb584fe0f593b6f1669a8efdba1305104 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Tue, 29 Mar 2016 02:16:55 +1000 Subject: Added my version of libg3d and friends. --- .../plugins/import/imp_vrml2/imp_vrml_types.h | 88 ++++++++++++++++++++++ 1 file changed, 88 insertions(+) create mode 100644 src/others/mimesh/libg3d-0.0.8/plugins/import/imp_vrml2/imp_vrml_types.h (limited to 'src/others/mimesh/libg3d-0.0.8/plugins/import/imp_vrml2/imp_vrml_types.h') diff --git a/src/others/mimesh/libg3d-0.0.8/plugins/import/imp_vrml2/imp_vrml_types.h b/src/others/mimesh/libg3d-0.0.8/plugins/import/imp_vrml2/imp_vrml_types.h new file mode 100644 index 0000000..6ca2327 --- /dev/null +++ b/src/others/mimesh/libg3d-0.0.8/plugins/import/imp_vrml2/imp_vrml_types.h @@ -0,0 +1,88 @@ +/* $Id:$ */ + +/* + libg3d - 3D object loading library + + Copyright (C) 2005-2009 Markus Dahms + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +*/ +#ifndef _IMP_VRML_TYPES_H +#define _IMP_VRML_TYPES_H + +#include "imp_vrml2.h" + +typedef enum { + T_UNKNOWN = 0, + T_SPECIAL, + T_OBJECT, + T_TOKEN2, + T_TOKEN3, + T_STRING, + T_BOOLEAN, + T_INT, + T_FLOAT, + T_FLOAT2, + T_FLOAT3, + T_FLOAT4, + T_FLOAT_X, + T_LIST_OBJECT, + T_LIST_STRING, + T_LIST_INT, + T_LIST_FLOAT, + T_LIST_FLOAT2, + T_LIST_FLOAT3, + T_LIST_FLOAT4, + T_LIST_FLOAT_X, + N_TYPES +} VrmlType; + +typedef struct { + gchar *name; + gchar *defid; + gboolean define; + guint32 level; + GSList *properties; +} VrmlObject; + +typedef struct { + gchar *name; + VrmlType id; + + gsize n_items; + VrmlObject **v_object; + gchar **v_str; + G3DFloat *v_float; + gint32 *v_int; + gboolean v_boolean; + guint32 level; +} VrmlProperty; + +typedef VrmlType (* VrmlTypeDetect)(VrmlReader *reader); + +typedef struct { + const gchar *name; + VrmlType id; + VrmlTypeDetect detect; +} VrmlTypeDef; + +typedef gboolean (* VrmlNodeCallback)(VrmlReader *reader, VrmlObject *object); + +typedef struct { + const gchar *name; + VrmlNodeCallback callback; +} VrmlNodeDef; + +#endif /* _IMP_VRML_TYPES_H */ -- cgit v1.1