From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../Irrlicht/CParticleAttractionAffector.cpp | 84 ++++++++++++++++++++++ 1 file changed, 84 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/source/Irrlicht/CParticleAttractionAffector.cpp (limited to 'src/others/irrlicht-1.8.1/source/Irrlicht/CParticleAttractionAffector.cpp') diff --git a/src/others/irrlicht-1.8.1/source/Irrlicht/CParticleAttractionAffector.cpp b/src/others/irrlicht-1.8.1/source/Irrlicht/CParticleAttractionAffector.cpp new file mode 100644 index 0000000..83887c9 --- /dev/null +++ b/src/others/irrlicht-1.8.1/source/Irrlicht/CParticleAttractionAffector.cpp @@ -0,0 +1,84 @@ +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#include "CParticleAttractionAffector.h" +#include "IAttributes.h" + +namespace irr +{ +namespace scene +{ + +//! constructor +CParticleAttractionAffector::CParticleAttractionAffector( + const core::vector3df& point, f32 speed, bool attract, + bool affectX, bool affectY, bool affectZ ) + : Point(point), Speed(speed), AffectX(affectX), AffectY(affectY), + AffectZ(affectZ), Attract(attract), LastTime(0) +{ + #ifdef _DEBUG + setDebugName("CParticleAttractionAffector"); + #endif +} + + +//! Affects an array of particles. +void CParticleAttractionAffector::affect(u32 now, SParticle* particlearray, u32 count) +{ + if( LastTime == 0 ) + { + LastTime = now; + return; + } + + f32 timeDelta = ( now - LastTime ) / 1000.0f; + LastTime = now; + + if( !Enabled ) + return; + + for(u32 i=0; iaddVector3d("Point", Point); + out->addFloat("Speed", Speed); + out->addBool("AffectX", AffectX); + out->addBool("AffectY", AffectY); + out->addBool("AffectZ", AffectZ); + out->addBool("Attract", Attract); +} + +//! Reads attributes of the object. +void CParticleAttractionAffector::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options) +{ + Point = in->getAttributeAsVector3d("Point"); + Speed = in->getAttributeAsFloat("Speed"); + AffectX = in->getAttributeAsBool("AffectX"); + AffectY = in->getAttributeAsBool("AffectY"); + AffectZ = in->getAttributeAsBool("AffectZ"); + Attract = in->getAttributeAsBool("Attract"); +} + +} // end namespace scene +} // end namespace irr + -- cgit v1.1