From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../source/Irrlicht/CMD2MeshFileLoader.h | 45 ++++++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/source/Irrlicht/CMD2MeshFileLoader.h (limited to 'src/others/irrlicht-1.8.1/source/Irrlicht/CMD2MeshFileLoader.h') diff --git a/src/others/irrlicht-1.8.1/source/Irrlicht/CMD2MeshFileLoader.h b/src/others/irrlicht-1.8.1/source/Irrlicht/CMD2MeshFileLoader.h new file mode 100644 index 0000000..cc9f3af --- /dev/null +++ b/src/others/irrlicht-1.8.1/source/Irrlicht/CMD2MeshFileLoader.h @@ -0,0 +1,45 @@ +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __C_MD2_MESH_FILE_LOADER_H_INCLUDED__ +#define __C_MD2_MESH_FILE_LOADER_H_INCLUDED__ + +#include "IMeshLoader.h" + +namespace irr +{ +namespace scene +{ + +class CAnimatedMeshMD2; + +//! Meshloader capable of loading MD2 files +class CMD2MeshFileLoader : public IMeshLoader +{ +public: + + //! Constructor + CMD2MeshFileLoader(); + + //! returns true if the file maybe is able to be loaded by this class + //! based on the file extension (e.g. ".bsp") + virtual bool isALoadableFileExtension(const io::path& filename) const; + + //! creates/loads an animated mesh from the file. + //! \return Pointer to the created mesh. Returns 0 if loading failed. + //! If you no longer need the mesh, you should call IAnimatedMesh::drop(). + //! See IReferenceCounted::drop() for more information. + virtual IAnimatedMesh* createMesh(io::IReadFile* file); + +private: + //! Loads the file data into the mesh + bool loadFile(io::IReadFile* file, CAnimatedMeshMD2* mesh); + +}; + +} // end namespace scene +} // end namespace irr + +#endif // __C_MD2_MESH_LOADER_H_INCLUDED__ + -- cgit v1.1