From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- src/others/irrlicht-1.8.1/include/SKeyMap.h | 41 +++++++++++++++++++++++++++++ 1 file changed, 41 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/include/SKeyMap.h (limited to 'src/others/irrlicht-1.8.1/include/SKeyMap.h') diff --git a/src/others/irrlicht-1.8.1/include/SKeyMap.h b/src/others/irrlicht-1.8.1/include/SKeyMap.h new file mode 100644 index 0000000..793cd98 --- /dev/null +++ b/src/others/irrlicht-1.8.1/include/SKeyMap.h @@ -0,0 +1,41 @@ +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __S_KEY_MAP_H_INCLUDED__ +#define __S_KEY_MAP_H_INCLUDED__ + +#include "Keycodes.h" + +namespace irr +{ + + //! enumeration for key actions. Used for example in the FPS Camera. + enum EKEY_ACTION + { + EKA_MOVE_FORWARD = 0, + EKA_MOVE_BACKWARD, + EKA_STRAFE_LEFT, + EKA_STRAFE_RIGHT, + EKA_JUMP_UP, + EKA_CROUCH, + EKA_COUNT, + + //! This value is not used. It only forces this enumeration to compile in 32 bit. + EKA_FORCE_32BIT = 0x7fffffff + }; + + //! Struct storing which key belongs to which action. + struct SKeyMap + { + SKeyMap() {} + SKeyMap(EKEY_ACTION action, EKEY_CODE keyCode) : Action(action), KeyCode(keyCode) {} + + EKEY_ACTION Action; + EKEY_CODE KeyCode; + }; + +} // end namespace irr + +#endif + -- cgit v1.1