From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- src/others/irrlicht-1.8.1/include/ITextSceneNode.h | 37 ++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/include/ITextSceneNode.h (limited to 'src/others/irrlicht-1.8.1/include/ITextSceneNode.h') diff --git a/src/others/irrlicht-1.8.1/include/ITextSceneNode.h b/src/others/irrlicht-1.8.1/include/ITextSceneNode.h new file mode 100644 index 0000000..540d7b7 --- /dev/null +++ b/src/others/irrlicht-1.8.1/include/ITextSceneNode.h @@ -0,0 +1,37 @@ +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __I_TEXT_SCENE_NODE_H_INCLUDED__ +#define __I_TEXT_SCENE_NODE_H_INCLUDED__ + +#include "ISceneNode.h" + +namespace irr +{ +namespace scene +{ + +//! A scene node for displaying 2d text at a position in three dimensional space +class ITextSceneNode : public ISceneNode +{ +public: + + //! constructor + ITextSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id, + const core::vector3df& position = core::vector3df(0,0,0)) + : ISceneNode(parent, mgr, id, position) {} + + //! sets the text string + virtual void setText(const wchar_t* text) = 0; + + //! sets the color of the text + virtual void setTextColor(video::SColor color) = 0; +}; + +} // end namespace scene +} // end namespace irr + + +#endif + -- cgit v1.1