From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../include/IParticleGravityAffector.h | 42 ++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/include/IParticleGravityAffector.h (limited to 'src/others/irrlicht-1.8.1/include/IParticleGravityAffector.h') diff --git a/src/others/irrlicht-1.8.1/include/IParticleGravityAffector.h b/src/others/irrlicht-1.8.1/include/IParticleGravityAffector.h new file mode 100644 index 0000000..4113888 --- /dev/null +++ b/src/others/irrlicht-1.8.1/include/IParticleGravityAffector.h @@ -0,0 +1,42 @@ +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __I_PARTICLE_GRAVITY_AFFECTOR_H_INCLUDED__ +#define __I_PARTICLE_GRAVITY_AFFECTOR_H_INCLUDED__ + +#include "IParticleAffector.h" + +namespace irr +{ +namespace scene +{ + +//! A particle affector which applies gravity to particles. +class IParticleGravityAffector : public IParticleAffector +{ +public: + + //! Set the time in milliseconds when the gravity force is totally lost + /** At that point the particle does not move any more. */ + virtual void setTimeForceLost( f32 timeForceLost ) = 0; + + //! Set the direction and force of gravity in all 3 dimensions. + virtual void setGravity( const core::vector3df& gravity ) = 0; + + //! Get the time in milliseconds when the gravity force is totally lost + virtual f32 getTimeForceLost() const = 0; + + //! Get the direction and force of gravity. + virtual const core::vector3df& getGravity() const = 0; + + //! Get emitter type + virtual E_PARTICLE_AFFECTOR_TYPE getType() const { return EPAT_GRAVITY; } +}; + +} // end namespace scene +} // end namespace irr + + +#endif // __I_PARTICLE_GRAVITY_AFFECTOR_H_INCLUDED__ + -- cgit v1.1