From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../include/IDummyTransformationSceneNode.h | 42 ++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/include/IDummyTransformationSceneNode.h (limited to 'src/others/irrlicht-1.8.1/include/IDummyTransformationSceneNode.h') diff --git a/src/others/irrlicht-1.8.1/include/IDummyTransformationSceneNode.h b/src/others/irrlicht-1.8.1/include/IDummyTransformationSceneNode.h new file mode 100644 index 0000000..60dfe20 --- /dev/null +++ b/src/others/irrlicht-1.8.1/include/IDummyTransformationSceneNode.h @@ -0,0 +1,42 @@ +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__ +#define __I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__ + +#include "ISceneNode.h" + +namespace irr +{ +namespace scene +{ + +//! Dummy scene node for adding additional transformations to the scene graph. +/** This scene node does not render itself, and does not respond to set/getPosition, +set/getRotation and set/getScale. Its just a simple scene node that takes a +matrix as relative transformation, making it possible to insert any transformation +anywhere into the scene graph. +This scene node is for example used by the IAnimatedMeshSceneNode for emulating +joint scene nodes when playing skeletal animations. +*/ +class IDummyTransformationSceneNode : public ISceneNode +{ +public: + + //! Constructor + IDummyTransformationSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id) + : ISceneNode(parent, mgr, id) {} + + //! Returns a reference to the current relative transformation matrix. + /** This is the matrix, this scene node uses instead of scale, translation + and rotation. */ + virtual core::matrix4& getRelativeTransformationMatrix() = 0; +}; + +} // end namespace scene +} // end namespace irr + + +#endif + -- cgit v1.1