From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../structirr_1_1scene_1_1_s_m_d3_mesh_header.html | 319 +++++++++++++++++++++ 1 file changed, 319 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/structirr_1_1scene_1_1_s_m_d3_mesh_header.html (limited to 'src/others/irrlicht-1.8.1/doc/html/structirr_1_1scene_1_1_s_m_d3_mesh_header.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/structirr_1_1scene_1_1_s_m_d3_mesh_header.html b/src/others/irrlicht-1.8.1/doc/html/structirr_1_1scene_1_1_s_m_d3_mesh_header.html new file mode 100644 index 0000000..7c34c85 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/structirr_1_1scene_1_1_s_m_d3_mesh_header.html @@ -0,0 +1,319 @@ + + +
+ +this holds the header info of an MD3 mesh section + More...
+ +#include <IAnimatedMeshMD3.h>
this holds the header info of an MD3 mesh section
+ +Definition at line 97 of file IAnimatedMeshMD3.h.
+c8 irr::scene::SMD3MeshHeader::meshID[4] | +
Definition at line 99 of file IAnimatedMeshMD3.h.
+ +c8 irr::scene::SMD3MeshHeader::meshName[68] | +
Definition at line 100 of file IAnimatedMeshMD3.h.
+ +s32 irr::scene::SMD3MeshHeader::numFrames | +
Definition at line 102 of file IAnimatedMeshMD3.h.
+ +s32 irr::scene::SMD3MeshHeader::numShader | +
Definition at line 103 of file IAnimatedMeshMD3.h.
+ +s32 irr::scene::SMD3MeshHeader::numTriangles | +
Definition at line 105 of file IAnimatedMeshMD3.h.
+ +s32 irr::scene::SMD3MeshHeader::numVertices | +
Definition at line 104 of file IAnimatedMeshMD3.h.
+ +s32 irr::scene::SMD3MeshHeader::offset_end | +
Definition at line 111 of file IAnimatedMeshMD3.h.
+ +s32 irr::scene::SMD3MeshHeader::offset_shaders | +
Definition at line 108 of file IAnimatedMeshMD3.h.
+ +s32 irr::scene::SMD3MeshHeader::offset_st | +
Definition at line 109 of file IAnimatedMeshMD3.h.
+ +s32 irr::scene::SMD3MeshHeader::offset_triangles | +
Definition at line 107 of file IAnimatedMeshMD3.h.
+ +s32 irr::scene::SMD3MeshHeader::vertexStart | +
Definition at line 110 of file IAnimatedMeshMD3.h.
+ +