From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- ...o_1_1_i_material_renderer_services-members.html | 131 +++++++++++++++++++++ 1 file changed, 131 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/classirr_1_1video_1_1_i_material_renderer_services-members.html (limited to 'src/others/irrlicht-1.8.1/doc/html/classirr_1_1video_1_1_i_material_renderer_services-members.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/classirr_1_1video_1_1_i_material_renderer_services-members.html b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1video_1_1_i_material_renderer_services-members.html new file mode 100644 index 0000000..13a4500 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1video_1_1_i_material_renderer_services-members.html @@ -0,0 +1,131 @@ + + + + +Irrlicht 3D Engine: Member List + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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irr::video::IMaterialRendererServices Member List
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+This is the complete list of members for irr::video::IMaterialRendererServices, including all inherited members. + + + + + + + + + + + +
getVideoDriver()=0irr::video::IMaterialRendererServices [pure virtual]
setBasicRenderStates(const SMaterial &material, const SMaterial &lastMaterial, bool resetAllRenderstates)=0irr::video::IMaterialRendererServices [pure virtual]
setPixelShaderConstant(const c8 *name, const f32 *floats, int count)=0irr::video::IMaterialRendererServices [pure virtual]
setPixelShaderConstant(const c8 *name, const bool *bools, int count)=0irr::video::IMaterialRendererServices [pure virtual]
setPixelShaderConstant(const c8 *name, const s32 *ints, int count)=0irr::video::IMaterialRendererServices [pure virtual]
setPixelShaderConstant(const f32 *data, s32 startRegister, s32 constantAmount=1)=0irr::video::IMaterialRendererServices [pure virtual]
setVertexShaderConstant(const c8 *name, const f32 *floats, int count)=0irr::video::IMaterialRendererServices [pure virtual]
setVertexShaderConstant(const c8 *name, const bool *bools, int count)=0irr::video::IMaterialRendererServices [pure virtual]
setVertexShaderConstant(const c8 *name, const s32 *ints, int count)=0irr::video::IMaterialRendererServices [pure virtual]
setVertexShaderConstant(const f32 *data, s32 startRegister, s32 constantAmount=1)=0irr::video::IMaterialRendererServices [pure virtual]
~IMaterialRendererServices()irr::video::IMaterialRendererServices [inline, virtual]
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