From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- ...cene_1_1_i_scene_node_animator_camera_maya.html | 314 +++++++++++++++++++++ 1 file changed, 314 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html (limited to 'src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html new file mode 100644 index 0000000..5010b73 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html @@ -0,0 +1,314 @@ + + + + +Irrlicht 3D Engine: irr::scene::ISceneNodeAnimatorCameraMaya Class Reference + + + + + + + + + + + + + + +
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irr::scene::ISceneNodeAnimatorCameraMaya Class Reference
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Special scene node animator for Maya-style cameras. + More...

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#include <ISceneNodeAnimatorCameraMaya.h>

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+ + Inheritance diagram for irr::scene::ISceneNodeAnimatorCameraMaya:
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List of all members.

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+Public Member Functions

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Detailed Description

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Special scene node animator for Maya-style cameras.

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This scene node animator can be attached to a camera to make it act like a 3d modelling tool. The camera is moving relative to the target with the mouse, by pressing either of the three buttons. In order to move the camera, set a new target for the camera. The distance defines the current orbit radius the camera moves on. Distance can be changed via the setter or by mouse events.

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Definition at line 25 of file ISceneNodeAnimatorCameraMaya.h.

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Member Function Documentation

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virtual f32 irr::scene::ISceneNodeAnimatorCameraMaya::getDistance () const [pure virtual]
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Returns the current distance, i.e. orbit radius.

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virtual f32 irr::scene::ISceneNodeAnimatorCameraMaya::getMoveSpeed () const [pure virtual]
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Returns the speed of movement.

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virtual f32 irr::scene::ISceneNodeAnimatorCameraMaya::getRotateSpeed () const [pure virtual]
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Returns the rotation speed.

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virtual f32 irr::scene::ISceneNodeAnimatorCameraMaya::getZoomSpeed () const [pure virtual]
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Returns the zoom speed.

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virtual void irr::scene::ISceneNodeAnimatorCameraMaya::setDistance (f32 distance) [pure virtual]
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Set the distance.

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virtual void irr::scene::ISceneNodeAnimatorCameraMaya::setMoveSpeed (f32 moveSpeed) [pure virtual]
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Sets the speed of movement.

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virtual void irr::scene::ISceneNodeAnimatorCameraMaya::setRotateSpeed (f32 rotateSpeed) [pure virtual]
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Set the rotation speed.

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virtual void irr::scene::ISceneNodeAnimatorCameraMaya::setZoomSpeed (f32 zoomSpeed) [pure virtual]
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Set the zoom speed.

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The documentation for this class was generated from the following file: +
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+ + + + + -- cgit v1.1