From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- ...ssirr_1_1scene_1_1_i_particle_mesh_emitter.html | 337 +++++++++++++++++++++ 1 file changed, 337 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_particle_mesh_emitter.html (limited to 'src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_particle_mesh_emitter.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_particle_mesh_emitter.html b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_particle_mesh_emitter.html new file mode 100644 index 0000000..2c8a36b --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_particle_mesh_emitter.html @@ -0,0 +1,337 @@ + + +
+ +A particle emitter which emits from vertices of a mesh. + More...
+ +#include <IParticleMeshEmitter.h>
A particle emitter which emits from vertices of a mesh.
+ +Definition at line 17 of file IParticleMeshEmitter.h.
+virtual bool irr::scene::IParticleMeshEmitter::getEveryMeshVertex | +( | +) | + const [pure virtual] |
+
Gets whether to emit min<->max particles for every vertex or to pick min<->max vertices.
+ +virtual const IMesh* irr::scene::IParticleMeshEmitter::getMesh | +( | +) | + const [pure virtual] |
+
Get Mesh we're emitting particles from.
+ +virtual f32 irr::scene::IParticleMeshEmitter::getNormalDirectionModifier | +( | +) | + const [pure virtual] |
+
Get the amount that the normal is divided by for getting a particles direction.
+ +virtual E_PARTICLE_EMITTER_TYPE irr::scene::IParticleMeshEmitter::getType | +( | +) | + const [inline, virtual] |
+
Get emitter type.
+ +Reimplemented from irr::scene::IParticleEmitter.
+ +Definition at line 46 of file IParticleMeshEmitter.h.
+ +References irr::scene::EPET_MESH.
+ +virtual bool irr::scene::IParticleMeshEmitter::isUsingNormalDirection | +( | +) | + const [pure virtual] |
+
Get whether to use vertex normal for direction, or direction specified.
+ +virtual void irr::scene::IParticleMeshEmitter::setEveryMeshVertex | +( | +bool | +everyMeshVertex = true | ) | + [pure virtual] |
+
Sets whether to emit min<->max particles for every vertex or to pick min<->max vertices.
+ +virtual void irr::scene::IParticleMeshEmitter::setMesh | +( | +IMesh * | +mesh | ) | + [pure virtual] |
+
Set Mesh to emit particles from.
+ +virtual void irr::scene::IParticleMeshEmitter::setNormalDirectionModifier | +( | +f32 | +normalDirectionModifier | ) | + [pure virtual] |
+
Set the amount that the normal is divided by for getting a particles direction.
+ +virtual void irr::scene::IParticleMeshEmitter::setUseNormalDirection | +( | +bool | +useNormalDirection = true | ) | + [pure virtual] |
+
Set whether to use vertex normal for direction, or direction specified.
+ +