From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- ...classirr_1_1scene_1_1_i_mesh_cache-members.html | 146 +++++++++++++++++++++ 1 file changed, 146 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_mesh_cache-members.html (limited to 'src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_mesh_cache-members.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_mesh_cache-members.html b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_mesh_cache-members.html new file mode 100644 index 0000000..bdda3f4 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_mesh_cache-members.html @@ -0,0 +1,146 @@ + + + + +Irrlicht 3D Engine: Member List + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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irr::scene::IMeshCache Member List
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+This is the complete list of members for irr::scene::IMeshCache, including all inherited members. + + + + + + + + + + + + + + + + + + + + + + + + + + +
addMesh(const io::path &name, IAnimatedMesh *mesh)=0irr::scene::IMeshCache [pure virtual]
clear()=0irr::scene::IMeshCache [pure virtual]
clearUnusedMeshes()=0irr::scene::IMeshCache [pure virtual]
drop() const irr::IReferenceCounted [inline]
getDebugName() const irr::IReferenceCounted [inline]
getMeshByFilename(const io::path &filename)irr::scene::IMeshCache [inline]
getMeshByIndex(u32 index)=0irr::scene::IMeshCache [pure virtual]
getMeshByName(const io::path &name)=0irr::scene::IMeshCache [pure virtual]
getMeshCount() const =0irr::scene::IMeshCache [pure virtual]
getMeshFilename(u32 index) const irr::scene::IMeshCache [inline]
getMeshFilename(const IMesh *const mesh) const irr::scene::IMeshCache [inline]
getMeshIndex(const IMesh *const mesh) const =0irr::scene::IMeshCache [pure virtual]
getMeshName(u32 index) const =0irr::scene::IMeshCache [pure virtual]
getMeshName(const IMesh *const mesh) const =0irr::scene::IMeshCache [pure virtual]
getReferenceCount() const irr::IReferenceCounted [inline]
grab() const irr::IReferenceCounted [inline]
IReferenceCounted()irr::IReferenceCounted [inline]
isMeshLoaded(const io::path &name)=0irr::scene::IMeshCache [pure virtual]
removeMesh(const IMesh *const mesh)=0irr::scene::IMeshCache [pure virtual]
renameMesh(u32 index, const io::path &name)=0irr::scene::IMeshCache [pure virtual]
renameMesh(const IMesh *const mesh, const io::path &name)=0irr::scene::IMeshCache [pure virtual]
setDebugName(const c8 *newName)irr::IReferenceCounted [inline, protected]
setMeshFilename(u32 index, const io::path &filename)irr::scene::IMeshCache [inline]
setMeshFilename(const IMesh *const mesh, const io::path &filename)irr::scene::IMeshCache [inline]
~IMeshCache()irr::scene::IMeshCache [inline, virtual]
~IReferenceCounted()irr::IReferenceCounted [inline, virtual]
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