From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- ...lassirr_1_1scene_1_1_i_mesh_buffer-members.html | 154 +++++++++++++++++++++ 1 file changed, 154 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_mesh_buffer-members.html (limited to 'src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_mesh_buffer-members.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_mesh_buffer-members.html b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_mesh_buffer-members.html new file mode 100644 index 0000000..020cd2b --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_mesh_buffer-members.html @@ -0,0 +1,154 @@ + + + + +Irrlicht 3D Engine: Member List + + + + + + + + + + + + + + +
+ + +
+ + + + + + + + + + + + + + + + + +
+
Irrlicht 3D Engine + +
+ +
+ + + + + + +
+
+
+ + + + +
+
+ +
+
+
+ +
+
+
+
irr::scene::IMeshBuffer Member List
+
+
+This is the complete list of members for irr::scene::IMeshBuffer, including all inherited members. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
append(const void *const vertices, u32 numVertices, const u16 *const indices, u32 numIndices)=0irr::scene::IMeshBuffer [pure virtual]
append(const IMeshBuffer *const other)=0irr::scene::IMeshBuffer [pure virtual]
drop() const irr::IReferenceCounted [inline]
getBoundingBox() const =0irr::scene::IMeshBuffer [pure virtual]
getChangedID_Index() const =0irr::scene::IMeshBuffer [pure virtual]
getChangedID_Vertex() const =0irr::scene::IMeshBuffer [pure virtual]
getDebugName() const irr::IReferenceCounted [inline]
getHardwareMappingHint_Index() const =0irr::scene::IMeshBuffer [pure virtual]
getHardwareMappingHint_Vertex() const =0irr::scene::IMeshBuffer [pure virtual]
getIndexCount() const =0irr::scene::IMeshBuffer [pure virtual]
getIndexType() const =0irr::scene::IMeshBuffer [pure virtual]
getIndices() const =0irr::scene::IMeshBuffer [pure virtual]
getIndices()=0irr::scene::IMeshBuffer [pure virtual]
getMaterial()=0irr::scene::IMeshBuffer [pure virtual]
getMaterial() const =0irr::scene::IMeshBuffer [pure virtual]
getNormal(u32 i) const =0irr::scene::IMeshBuffer [pure virtual]
getNormal(u32 i)=0irr::scene::IMeshBuffer [pure virtual]
getPosition(u32 i) const =0irr::scene::IMeshBuffer [pure virtual]
getPosition(u32 i)=0irr::scene::IMeshBuffer [pure virtual]
getReferenceCount() const irr::IReferenceCounted [inline]
getTCoords(u32 i) const =0irr::scene::IMeshBuffer [pure virtual]
getTCoords(u32 i)=0irr::scene::IMeshBuffer [pure virtual]
getVertexCount() const =0irr::scene::IMeshBuffer [pure virtual]
getVertexType() const =0irr::scene::IMeshBuffer [pure virtual]
getVertices() const =0irr::scene::IMeshBuffer [pure virtual]
getVertices()=0irr::scene::IMeshBuffer [pure virtual]
grab() const irr::IReferenceCounted [inline]
IReferenceCounted()irr::IReferenceCounted [inline]
recalculateBoundingBox()=0irr::scene::IMeshBuffer [pure virtual]
setBoundingBox(const core::aabbox3df &box)=0irr::scene::IMeshBuffer [pure virtual]
setDebugName(const c8 *newName)irr::IReferenceCounted [inline, protected]
setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)=0irr::scene::IMeshBuffer [pure virtual]
setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)=0irr::scene::IMeshBuffer [pure virtual]
~IReferenceCounted()irr::IReferenceCounted [inline, virtual]
+
+ + + + + -- cgit v1.1