From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- ...lassirr_1_1scene_1_1_i_dynamic_mesh_buffer.html | 977 +++++++++++++++++++++ 1 file changed, 977 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_dynamic_mesh_buffer.html (limited to 'src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_dynamic_mesh_buffer.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_dynamic_mesh_buffer.html b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_dynamic_mesh_buffer.html new file mode 100644 index 0000000..91ca874 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_dynamic_mesh_buffer.html @@ -0,0 +1,977 @@ + + + + +Irrlicht 3D Engine: irr::scene::IDynamicMeshBuffer Class Reference + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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irr::scene::IDynamicMeshBuffer Class Reference
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#include <IDynamicMeshBuffer.h>

+
+ + Inheritance diagram for irr::scene::IDynamicMeshBuffer:
+
+
+ + +

List of all members.

+

+Public Member Functions

+ +

Detailed Description

+

a dynamic meshBuffer

+ +

Definition at line 18 of file IDynamicMeshBuffer.h.

+

Member Function Documentation

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virtual void irr::scene::IDynamicMeshBuffer::append (const void *const vertices,
u32 numVertices,
const u16 *const indices,
u32 numIndices 
) [inline, virtual]
+
+
+ +

Append the vertices and indices to the current buffer.

+

Only works for compatible vertex types.

+
Parameters:
+ + + + + +
verticesPointer to a vertex array.
numVerticesNumber of vertices in the array.
indicesPointer to index array.
numIndicesNumber of indices in array.
+
+
+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 53 of file IDynamicMeshBuffer.h.

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virtual void irr::scene::IDynamicMeshBuffer::append (const IMeshBuffer *const other) [inline, virtual]
+
+
+ +

Append the meshbuffer to the current buffer.

+

Only works for compatible vertex types

+
Parameters:
+ + +
otherBuffer to append to this one.
+
+
+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 61 of file IDynamicMeshBuffer.h.

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virtual const core::aabbox3df& irr::scene::IDynamicMeshBuffer::getBoundingBox () const [pure virtual]
+
+
+ +

Get the axis aligned bounding box of this meshbuffer.

+
Returns:
Axis aligned bounding box of this buffer.
+ +

Implements irr::scene::IMeshBuffer.

+ +

Implemented in irr::scene::CDynamicMeshBuffer.

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virtual u32 irr::scene::IDynamicMeshBuffer::getChangedID_Index () const [inline, virtual]
+
+
+ +

Get the currently used ID for identification of changes.

+

This shouldn't be used for anything outside the VideoDriver.

+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 103 of file IDynamicMeshBuffer.h.

+ +

References irr::scene::IIndexBuffer::getChangedID(), and getIndexBuffer().

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virtual u32 irr::scene::IDynamicMeshBuffer::getChangedID_Vertex () const [inline, virtual]
+
+
+ +

Get the currently used ID for identification of changes.

+

This shouldn't be used for anything outside the VideoDriver.

+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 98 of file IDynamicMeshBuffer.h.

+ +

References irr::scene::IVertexBuffer::getChangedID(), and getVertexBuffer().

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+ +
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+ + + + + + + +
virtual E_HARDWARE_MAPPING irr::scene::IDynamicMeshBuffer::getHardwareMappingHint_Index () const [inline, virtual]
+
+
+ +

get the current hardware mapping hint

+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 75 of file IDynamicMeshBuffer.h.

+ +

References irr::scene::IIndexBuffer::getHardwareMappingHint(), and getIndexBuffer().

+ +
+
+ +
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virtual E_HARDWARE_MAPPING irr::scene::IDynamicMeshBuffer::getHardwareMappingHint_Vertex () const [inline, virtual]
+
+
+ +

get the current hardware mapping hint

+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 69 of file IDynamicMeshBuffer.h.

+ +

References irr::scene::IVertexBuffer::getHardwareMappingHint(), and getVertexBuffer().

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virtual IIndexBuffer& irr::scene::IDynamicMeshBuffer::getIndexBuffer () const [pure virtual]
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virtual u32 irr::scene::IDynamicMeshBuffer::getIndexCount () const [inline, virtual]
+
+
+ +

Get amount of indices in this meshbuffer.

+
Returns:
Number of indices in this buffer.
+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 163 of file IDynamicMeshBuffer.h.

+ +

References getIndexBuffer(), and irr::scene::IIndexBuffer::size().

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virtual video::E_INDEX_TYPE irr::scene::IDynamicMeshBuffer::getIndexType () const [inline, virtual]
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+ +

Get type of index data which is stored in this meshbuffer.

+
Returns:
Index type of this buffer.
+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 142 of file IDynamicMeshBuffer.h.

+ +

References getIndexBuffer(), and irr::scene::IIndexBuffer::getType().

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virtual const u16* irr::scene::IDynamicMeshBuffer::getIndices () const [inline, virtual]
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+
+ +

Get access to Indices.

+
Returns:
Pointer to indices array.
+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 149 of file IDynamicMeshBuffer.h.

+ +

References irr::scene::IIndexBuffer::getData(), and getIndexBuffer().

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virtual u16* irr::scene::IDynamicMeshBuffer::getIndices () [inline, virtual]
+
+
+ +

Get access to Indices.

+
Returns:
Pointer to indices array.
+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 156 of file IDynamicMeshBuffer.h.

+ +

References irr::scene::IIndexBuffer::getData(), and getIndexBuffer().

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virtual video::SMaterial& irr::scene::IDynamicMeshBuffer::getMaterial () [pure virtual]
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+ +

Get the material of this meshbuffer.

+
Returns:
Material of this buffer.
+ +

Implements irr::scene::IMeshBuffer.

+ +

Implemented in irr::scene::CDynamicMeshBuffer.

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virtual const video::SMaterial& irr::scene::IDynamicMeshBuffer::getMaterial () const [pure virtual]
+
+
+ +

Get the material of this meshbuffer.

+
Returns:
Material of this buffer.
+ +

Implements irr::scene::IMeshBuffer.

+ +

Implemented in irr::scene::CDynamicMeshBuffer.

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virtual const core::vector3df& irr::scene::IDynamicMeshBuffer::getNormal (u32 i) const [inline, virtual]
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+ +

returns normal of vertex i

+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 193 of file IDynamicMeshBuffer.h.

+ +

References getVertexBuffer().

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virtual core::vector3df& irr::scene::IDynamicMeshBuffer::getNormal (u32 i) [inline, virtual]
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+ +

returns normal of vertex i

+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 199 of file IDynamicMeshBuffer.h.

+ +

References getVertexBuffer().

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virtual const core::vector3df& irr::scene::IDynamicMeshBuffer::getPosition (u32 i) const [inline, virtual]
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returns position of vertex i

+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 169 of file IDynamicMeshBuffer.h.

+ +

References getVertexBuffer().

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virtual core::vector3df& irr::scene::IDynamicMeshBuffer::getPosition (u32 i) [inline, virtual]
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+ +

returns position of vertex i

+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 175 of file IDynamicMeshBuffer.h.

+ +

References getVertexBuffer().

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virtual const core::vector2df& irr::scene::IDynamicMeshBuffer::getTCoords (u32 i) const [inline, virtual]
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+ +

returns texture coords of vertex i

+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 181 of file IDynamicMeshBuffer.h.

+ +

References getVertexBuffer().

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virtual core::vector2df& irr::scene::IDynamicMeshBuffer::getTCoords (u32 i) [inline, virtual]
+
+
+ +

returns texture coords of vertex i

+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 187 of file IDynamicMeshBuffer.h.

+ +

References getVertexBuffer().

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virtual IVertexBuffer& irr::scene::IDynamicMeshBuffer::getVertexBuffer () const [pure virtual]
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virtual u32 irr::scene::IDynamicMeshBuffer::getVertexCount () const [inline, virtual]
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+ +

Get amount of vertices in meshbuffer.

+
Returns:
Number of vertices in this buffer.
+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 135 of file IDynamicMeshBuffer.h.

+ +

References getVertexBuffer(), and irr::scene::IVertexBuffer::size().

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virtual video::E_VERTEX_TYPE irr::scene::IDynamicMeshBuffer::getVertexType () const [inline, virtual]
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+ +

Get type of vertex data which is stored in this meshbuffer.

+
Returns:
Vertex type of this buffer.
+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 112 of file IDynamicMeshBuffer.h.

+ +

References irr::scene::IVertexBuffer::getType(), and getVertexBuffer().

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virtual const void* irr::scene::IDynamicMeshBuffer::getVertices () const [inline, virtual]
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+ +

Get access to vertex data. The data is an array of vertices.

+

Which vertex type is used can be determined by getVertexType().

+
Returns:
Pointer to array of vertices.
+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 120 of file IDynamicMeshBuffer.h.

+ +

References irr::scene::IVertexBuffer::getData(), and getVertexBuffer().

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virtual void* irr::scene::IDynamicMeshBuffer::getVertices () [inline, virtual]
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+ +

Get access to vertex data. The data is an array of vertices.

+

Which vertex type is used can be determined by getVertexType().

+
Returns:
Pointer to array of vertices.
+ +

Implements irr::scene::IMeshBuffer.

+ +

Definition at line 128 of file IDynamicMeshBuffer.h.

+ +

References irr::scene::IVertexBuffer::getData(), and getVertexBuffer().

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virtual void irr::scene::IDynamicMeshBuffer::recalculateBoundingBox () [pure virtual]
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+
+ +

Recalculates the bounding box. Should be called if the mesh changed.

+ +

Implements irr::scene::IMeshBuffer.

+ +

Implemented in irr::scene::CDynamicMeshBuffer.

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virtual void irr::scene::IDynamicMeshBuffer::setBoundingBox (const core::aabbox3dfbox) [pure virtual]
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+ +

Set axis aligned bounding box.

+
Parameters:
+ + +
boxUser defined axis aligned bounding box to use for this buffer.
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Implements irr::scene::IMeshBuffer.

+ +

Implemented in irr::scene::CDynamicMeshBuffer.

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virtual void irr::scene::IDynamicMeshBuffer::setDirty (E_BUFFER_TYPE Buffer = EBT_VERTEX_AND_INDEX) [inline, virtual]
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virtual void irr::scene::IDynamicMeshBuffer::setHardwareMappingHint (E_HARDWARE_MAPPING NewMappingHint,
E_BUFFER_TYPE Buffer = EBT_VERTEX_AND_INDEX 
) [inline, virtual]
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virtual void irr::scene::IDynamicMeshBuffer::setIndexBuffer (IIndexBufferindexBuffer) [pure virtual]
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+ +

Implemented in irr::scene::CDynamicMeshBuffer.

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virtual void irr::scene::IDynamicMeshBuffer::setVertexBuffer (IVertexBuffervertexBuffer) [pure virtual]
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+ +

Implemented in irr::scene::CDynamicMeshBuffer.

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The documentation for this class was generated from the following file: +
+
+ + + + + -- cgit v1.1