From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- ...irr_1_1scene_1_1_i_animation_end_call_back.html | 182 +++++++++++++++++++++ 1 file changed, 182 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animation_end_call_back.html (limited to 'src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animation_end_call_back.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animation_end_call_back.html b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animation_end_call_back.html new file mode 100644 index 0000000..0290ed1 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animation_end_call_back.html @@ -0,0 +1,182 @@ + + +
+ +Callback interface for catching events of ended animations. + More...
+ +#include <IAnimatedMeshSceneNode.h>
Callback interface for catching events of ended animations.
+Implement this interface and use IAnimatedMeshSceneNode::setAnimationEndCallback to be able to be notified if an animation playback has ended.
+ +Definition at line 39 of file IAnimatedMeshSceneNode.h.
+virtual void irr::scene::IAnimationEndCallBack::OnAnimationEnd | +( | +IAnimatedMeshSceneNode * | +node | ) | + [pure virtual] |
+
Will be called when the animation playback has ended.
+See IAnimatedMeshSceneNode::setAnimationEndCallback for more informations.
+node,: | Node of which the animation has ended. |