From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- ...irr_1_1scene_1_1_i_animation_end_call_back.html | 182 +++++++++++++++++++++ 1 file changed, 182 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animation_end_call_back.html (limited to 'src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animation_end_call_back.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animation_end_call_back.html b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animation_end_call_back.html new file mode 100644 index 0000000..0290ed1 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animation_end_call_back.html @@ -0,0 +1,182 @@ + + + + +Irrlicht 3D Engine: irr::scene::IAnimationEndCallBack Class Reference + + + + + + + + + + + + + + +
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irr::scene::IAnimationEndCallBack Class Reference
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Callback interface for catching events of ended animations. + More...

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#include <IAnimatedMeshSceneNode.h>

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+ + Inheritance diagram for irr::scene::IAnimationEndCallBack:
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List of all members.

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+Public Member Functions

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Detailed Description

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Callback interface for catching events of ended animations.

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Implement this interface and use IAnimatedMeshSceneNode::setAnimationEndCallback to be able to be notified if an animation playback has ended.

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Definition at line 39 of file IAnimatedMeshSceneNode.h.

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Member Function Documentation

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virtual void irr::scene::IAnimationEndCallBack::OnAnimationEnd (IAnimatedMeshSceneNodenode) [pure virtual]
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Will be called when the animation playback has ended.

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See IAnimatedMeshSceneNode::setAnimationEndCallback for more informations.

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Parameters:
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node,:Node of which the animation has ended.
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The documentation for this class was generated from the following file: +
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+ + + + + -- cgit v1.1