From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- ...classirr_1_1scene_1_1_i_animated_mesh_m_d2.html | 305 +++++++++++++++++++++ 1 file changed, 305 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animated_mesh_m_d2.html (limited to 'src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animated_mesh_m_d2.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animated_mesh_m_d2.html b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animated_mesh_m_d2.html new file mode 100644 index 0000000..54037f0 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animated_mesh_m_d2.html @@ -0,0 +1,305 @@ + + +
+ +Interface for using some special functions of MD2 meshes. + More...
+ +#include <IAnimatedMeshMD2.h>
Interface for using some special functions of MD2 meshes.
+ +Definition at line 45 of file IAnimatedMeshMD2.h.
+virtual s32 irr::scene::IAnimatedMeshMD2::getAnimationCount | +( | +) | + const [pure virtual] |
+
Get amount of md2 animations in this file.
+ +virtual const c8* irr::scene::IAnimatedMeshMD2::getAnimationName | +( | +s32 | +nr | ) | + const [pure virtual] |
+
Get name of md2 animation.
+nr,: | Zero based index of animation. |
virtual void irr::scene::IAnimatedMeshMD2::getFrameLoop | +( | +EMD2_ANIMATION_TYPE | +l, | +
+ | + | s32 & | +outBegin, | +
+ | + | s32 & | +outEnd, | +
+ | + | s32 & | +outFPS | +
+ | ) | + const [pure virtual] |
+
Get frame loop data for a default MD2 animation type.
+l | The EMD2_ANIMATION_TYPE to get the frames for. |
outBegin | The returned beginning frame for animation type specified. |
outEnd | The returned ending frame for the animation type specified. |
outFPS | The number of frames per second, this animation should be played at. |
virtual bool irr::scene::IAnimatedMeshMD2::getFrameLoop | +( | +const c8 * | +name, | +
+ | + | s32 & | +outBegin, | +
+ | + | s32 & | +outEnd, | +
+ | + | s32 & | +outFPS | +
+ | ) | + const [pure virtual] |
+
Get frame loop data for a special MD2 animation type, identified by name.
+name | Name of the animation. |
outBegin | The returned beginning frame for animation type specified. |
outEnd | The returned ending frame for the animation type specified. |
outFPS | The number of frames per second, this animation should be played at. |