From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- ...classirr_1_1scene_1_1_i_animated_mesh_m_d2.html | 305 +++++++++++++++++++++ 1 file changed, 305 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animated_mesh_m_d2.html (limited to 'src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animated_mesh_m_d2.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animated_mesh_m_d2.html b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animated_mesh_m_d2.html new file mode 100644 index 0000000..54037f0 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_animated_mesh_m_d2.html @@ -0,0 +1,305 @@ + + + + +Irrlicht 3D Engine: irr::scene::IAnimatedMeshMD2 Class Reference + + + + + + + + + + + + + + +
+ + +
+ + + + + + + + + + + + + + + + + +
+
Irrlicht 3D Engine + +
+ +
+ + + + + + +
+
+
+ + + + +
+
+ +
+
+
+ +
+
+ +
+
irr::scene::IAnimatedMeshMD2 Class Reference
+
+
+ +

Interface for using some special functions of MD2 meshes. + More...

+ +

#include <IAnimatedMeshMD2.h>

+
+ + Inheritance diagram for irr::scene::IAnimatedMeshMD2:
+
+
+ + +

List of all members.

+

+Public Member Functions

+ +

Detailed Description

+

Interface for using some special functions of MD2 meshes.

+ +

Definition at line 45 of file IAnimatedMeshMD2.h.

+

Member Function Documentation

+ +
+
+ + + + + + + +
virtual s32 irr::scene::IAnimatedMeshMD2::getAnimationCount () const [pure virtual]
+
+
+ +

Get amount of md2 animations in this file.

+ +
+
+ +
+
+ + + + + + + + +
virtual const c8* irr::scene::IAnimatedMeshMD2::getAnimationName (s32 nr) const [pure virtual]
+
+
+ +

Get name of md2 animation.

+
Parameters:
+ + +
nr,:Zero based index of animation.
+
+
+ +
+
+ +
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
virtual void irr::scene::IAnimatedMeshMD2::getFrameLoop (EMD2_ANIMATION_TYPE l,
s32outBegin,
s32outEnd,
s32outFPS 
) const [pure virtual]
+
+
+ +

Get frame loop data for a default MD2 animation type.

+
Parameters:
+ + + + + +
lThe EMD2_ANIMATION_TYPE to get the frames for.
outBeginThe returned beginning frame for animation type specified.
outEndThe returned ending frame for the animation type specified.
outFPSThe number of frames per second, this animation should be played at.
+
+
+
Returns:
beginframe, endframe and frames per second for a default MD2 animation type.
+ +
+
+ +
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
virtual bool irr::scene::IAnimatedMeshMD2::getFrameLoop (const c8name,
s32outBegin,
s32outEnd,
s32outFPS 
) const [pure virtual]
+
+
+ +

Get frame loop data for a special MD2 animation type, identified by name.

+
Parameters:
+ + + + + +
nameName of the animation.
outBeginThe returned beginning frame for animation type specified.
outEndThe returned ending frame for the animation type specified.
outFPSThe number of frames per second, this animation should be played at.
+
+
+
Returns:
beginframe, endframe and frames per second for a special MD2 animation type.
+ +
+
+
The documentation for this class was generated from the following file: +
+
+ + + + + -- cgit v1.1