From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- ...rr_1_1io_1_1_i_attribute_exchanging_object.html | 275 +++++++++++++++++++++ 1 file changed, 275 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/classirr_1_1io_1_1_i_attribute_exchanging_object.html (limited to 'src/others/irrlicht-1.8.1/doc/html/classirr_1_1io_1_1_i_attribute_exchanging_object.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/classirr_1_1io_1_1_i_attribute_exchanging_object.html b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1io_1_1_i_attribute_exchanging_object.html new file mode 100644 index 0000000..38af4ee --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1io_1_1_i_attribute_exchanging_object.html @@ -0,0 +1,275 @@ + + + + +Irrlicht 3D Engine: irr::io::IAttributeExchangingObject Class Reference + + + + + + + + + + + + + + +
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irr::io::IAttributeExchangingObject Class Reference
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An object which is able to serialize and deserialize its attributes into an attributes object. + More...

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#include <IAttributeExchangingObject.h>

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+ + Inheritance diagram for irr::io::IAttributeExchangingObject:
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List of all members.

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+Public Member Functions

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Detailed Description

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An object which is able to serialize and deserialize its attributes into an attributes object.

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Definition at line 51 of file IAttributeExchangingObject.h.

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Member Function Documentation

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virtual void irr::io::IAttributeExchangingObject::deserializeAttributes (io::IAttributesin,
io::SAttributeReadWriteOptionsoptions = 0 
) [inline, virtual]
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Reads attributes of the object.

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Implement this to set the attributes of your scene node animator for scripting languages, editors, debuggers or xml deserialization purposes.

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Reimplemented in irr::gui::IGUIElement, irr::scene::ISceneNode, and irr::scene::ICameraSceneNode.

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Definition at line 63 of file IAttributeExchangingObject.h.

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virtual void irr::io::IAttributeExchangingObject::serializeAttributes (io::IAttributesout,
io::SAttributeReadWriteOptionsoptions = 0 
) const [inline, virtual]
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Writes attributes of the object.

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Implement this to expose the attributes of your scene node animator for scripting languages, editors, debuggers or xml serialization purposes.

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Reimplemented in irr::gui::IGUIElement, irr::scene::ISceneNode, and irr::scene::ICameraSceneNode.

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Definition at line 58 of file IAttributeExchangingObject.h.

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The documentation for this class was generated from the following file: +
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