From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../html/classirr_1_1core_1_1plane3d-members.html | 143 +++++++++++++++++++++ 1 file changed, 143 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/classirr_1_1core_1_1plane3d-members.html (limited to 'src/others/irrlicht-1.8.1/doc/html/classirr_1_1core_1_1plane3d-members.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/classirr_1_1core_1_1plane3d-members.html b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1core_1_1plane3d-members.html new file mode 100644 index 0000000..d0a2ee2 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/classirr_1_1core_1_1plane3d-members.html @@ -0,0 +1,143 @@ + + + + +Irrlicht 3D Engine: Member List + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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irr::core::plane3d< T > Member List
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+This is the complete list of members for irr::core::plane3d< T >, including all inherited members. + + + + + + + + + + + + + + + + + + + + + + + +
classifyPointRelation(const vector3d< T > &point) const irr::core::plane3d< T > [inline]
Dirr::core::plane3d< T >
existsIntersection(const plane3d< T > &other) const irr::core::plane3d< T > [inline]
getDistanceTo(const vector3d< T > &point) const irr::core::plane3d< T > [inline]
getIntersectionWithLimitedLine(const vector3d< T > &linePoint1, const vector3d< T > &linePoint2, vector3d< T > &outIntersection) const irr::core::plane3d< T > [inline]
getIntersectionWithLine(const vector3d< T > &linePoint, const vector3d< T > &lineVect, vector3d< T > &outIntersection) const irr::core::plane3d< T > [inline]
getIntersectionWithPlane(const plane3d< T > &other, vector3d< T > &outLinePoint, vector3d< T > &outLineVect) const irr::core::plane3d< T > [inline]
getIntersectionWithPlanes(const plane3d< T > &o1, const plane3d< T > &o2, vector3d< T > &outPoint) const irr::core::plane3d< T > [inline]
getKnownIntersectionWithLine(const vector3d< T > &linePoint1, const vector3d< T > &linePoint2) const irr::core::plane3d< T > [inline]
getMemberPoint() const irr::core::plane3d< T > [inline]
isFrontFacing(const vector3d< T > &lookDirection) const irr::core::plane3d< T > [inline]
Normalirr::core::plane3d< T >
operator!=(const plane3d< T > &other) const irr::core::plane3d< T > [inline]
operator==(const plane3d< T > &other) const irr::core::plane3d< T > [inline]
plane3d()irr::core::plane3d< T > [inline]
plane3d(const vector3d< T > &MPoint, const vector3d< T > &Normal)irr::core::plane3d< T > [inline]
plane3d(T px, T py, T pz, T nx, T ny, T nz)irr::core::plane3d< T > [inline]
plane3d(const vector3d< T > &point1, const vector3d< T > &point2, const vector3d< T > &point3)irr::core::plane3d< T > [inline]
plane3d(const vector3d< T > &normal, const T d)irr::core::plane3d< T > [inline]
recalculateD(const vector3d< T > &MPoint)irr::core::plane3d< T > [inline]
setPlane(const vector3d< T > &point, const vector3d< T > &nvector)irr::core::plane3d< T > [inline]
setPlane(const vector3d< T > &nvect, T d)irr::core::plane3d< T > [inline]
setPlane(const vector3d< T > &point1, const vector3d< T > &point2, const vector3d< T > &point3)irr::core::plane3d< T > [inline]
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