From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../doc/html/_s_shared_mesh_buffer_8h_source.html | 325 +++++++++++++++++++++ 1 file changed, 325 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/_s_shared_mesh_buffer_8h_source.html (limited to 'src/others/irrlicht-1.8.1/doc/html/_s_shared_mesh_buffer_8h_source.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/_s_shared_mesh_buffer_8h_source.html b/src/others/irrlicht-1.8.1/doc/html/_s_shared_mesh_buffer_8h_source.html new file mode 100644 index 0000000..5ab9a77 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/_s_shared_mesh_buffer_8h_source.html @@ -0,0 +1,325 @@ + + +
+ +00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt +00002 // This file is part of the "Irrlicht Engine". +00003 // For conditions of distribution and use, see copyright notice in irrlicht.h +00004 +00005 #ifndef __S_SHARED_MESH_BUFFER_H_INCLUDED__ +00006 #define __S_SHARED_MESH_BUFFER_H_INCLUDED__ +00007 +00008 #include "irrArray.h" +00009 #include "IMeshBuffer.h" +00010 +00011 namespace irr +00012 { +00013 namespace scene +00014 { +00016 struct SSharedMeshBuffer : public IMeshBuffer +00017 { +00019 SSharedMeshBuffer() : IMeshBuffer(), Vertices(0), ChangedID_Vertex(1), ChangedID_Index(1), MappingHintVertex(EHM_NEVER), MappingHintIndex(EHM_NEVER) +00020 { +00021 #ifdef _DEBUG +00022 setDebugName("SSharedMeshBuffer"); +00023 #endif +00024 } +00025 +00027 SSharedMeshBuffer(core::array<video::S3DVertex> *vertices) : IMeshBuffer(), Vertices(vertices) +00028 { +00029 #ifdef _DEBUG +00030 setDebugName("SSharedMeshBuffer"); +00031 #endif +00032 } +00033 +00035 virtual const video::SMaterial& getMaterial() const +00036 { +00037 return Material; +00038 } +00039 +00041 virtual video::SMaterial& getMaterial() +00042 { +00043 return Material; +00044 } +00045 +00047 virtual const void* getVertices() const +00048 { +00049 if (Vertices) +00050 return Vertices->const_pointer(); +00051 else +00052 return 0; +00053 } +00054 +00056 virtual void* getVertices() +00057 { +00058 if (Vertices) +00059 return Vertices->pointer(); +00060 else +00061 return 0; +00062 } +00063 +00065 virtual u32 getVertexCount() const +00066 { +00067 if (Vertices) +00068 return Vertices->size(); +00069 else +00070 return 0; +00071 } +00072 +00074 virtual const u16* getIndices() const +00075 { +00076 return Indices.const_pointer(); +00077 } +00078 +00080 virtual u16* getIndices() +00081 { +00082 return Indices.pointer(); +00083 } +00084 +00086 virtual u32 getIndexCount() const +00087 { +00088 return Indices.size(); +00089 } +00090 +00092 virtual video::E_INDEX_TYPE getIndexType() const +00093 { +00094 return video::EIT_16BIT; +00095 } +00096 +00098 virtual const core::aabbox3d<f32>& getBoundingBox() const +00099 { +00100 return BoundingBox; +00101 } +00102 +00104 virtual void setBoundingBox( const core::aabbox3df& box) +00105 { +00106 BoundingBox = box; +00107 } +00108 +00110 virtual video::E_VERTEX_TYPE getVertexType() const +00111 { +00112 return video::EVT_STANDARD; +00113 } +00114 +00116 virtual void recalculateBoundingBox() +00117 { +00118 if (!Vertices || Vertices->empty() || Indices.empty()) +00119 BoundingBox.reset(0,0,0); +00120 else +00121 { +00122 BoundingBox.reset((*Vertices)[Indices[0]].Pos); +00123 for (u32 i=1; i<Indices.size(); ++i) +00124 BoundingBox.addInternalPoint((*Vertices)[Indices[i]].Pos); +00125 } +00126 } +00127 +00129 virtual const core::vector3df& getPosition(u32 i) const +00130 { +00131 _IRR_DEBUG_BREAK_IF(!Vertices); +00132 return (*Vertices)[Indices[i]].Pos; +00133 } +00134 +00136 virtual core::vector3df& getPosition(u32 i) +00137 { +00138 _IRR_DEBUG_BREAK_IF(!Vertices); +00139 return (*Vertices)[Indices[i]].Pos; +00140 } +00141 +00143 virtual const core::vector3df& getNormal(u32 i) const +00144 { +00145 _IRR_DEBUG_BREAK_IF(!Vertices); +00146 return (*Vertices)[Indices[i]].Normal; +00147 } +00148 +00150 virtual core::vector3df& getNormal(u32 i) +00151 { +00152 _IRR_DEBUG_BREAK_IF(!Vertices); +00153 return (*Vertices)[Indices[i]].Normal; +00154 } +00155 +00157 virtual const core::vector2df& getTCoords(u32 i) const +00158 { +00159 _IRR_DEBUG_BREAK_IF(!Vertices); +00160 return (*Vertices)[Indices[i]].TCoords; +00161 } +00162 +00164 virtual core::vector2df& getTCoords(u32 i) +00165 { +00166 _IRR_DEBUG_BREAK_IF(!Vertices); +00167 return (*Vertices)[Indices[i]].TCoords; +00168 } +00169 +00171 virtual void append(const void* const vertices, u32 numVertices, const u16* const indices, u32 numIndices) {} +00172 +00174 virtual void append(const IMeshBuffer* const other) {} +00175 +00177 virtual E_HARDWARE_MAPPING getHardwareMappingHint_Vertex() const +00178 { +00179 return MappingHintVertex; +00180 } +00181 +00183 virtual E_HARDWARE_MAPPING getHardwareMappingHint_Index() const +00184 { +00185 return MappingHintIndex; +00186 } +00187 +00189 virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX ) +00190 { +00191 if (buffer==EBT_VERTEX_AND_INDEX || buffer==EBT_VERTEX) +00192 MappingHintVertex=NewMappingHint; +00193 if (buffer==EBT_VERTEX_AND_INDEX || buffer==EBT_INDEX) +00194 MappingHintIndex=NewMappingHint; +00195 } +00196 +00198 virtual void setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) +00199 { +00200 if (buffer==EBT_VERTEX_AND_INDEX || buffer==EBT_VERTEX) +00201 ++ChangedID_Vertex; +00202 if (buffer==EBT_VERTEX_AND_INDEX || buffer==EBT_INDEX) +00203 ++ChangedID_Index; +00204 } +00205 +00207 +00208 virtual u32 getChangedID_Vertex() const {return ChangedID_Vertex;} +00209 +00211 +00212 virtual u32 getChangedID_Index() const {return ChangedID_Index;} +00213 +00215 video::SMaterial Material; +00216 +00218 core::array<video::S3DVertex> *Vertices; +00219 +00221 core::array<u16> Indices; +00222 +00224 u32 ChangedID_Vertex; +00225 +00227 u32 ChangedID_Index; +00228 +00230 core::aabbox3df BoundingBox; +00231 +00233 E_HARDWARE_MAPPING MappingHintVertex; +00234 E_HARDWARE_MAPPING MappingHintIndex; +00235 }; +00236 +00237 +00238 } // end namespace scene +00239 } // end namespace irr +00240 +00241 #endif +00242 +