From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../html/_i_volume_light_scene_node_8h_source.html | 170 +++++++++++++++++++++ 1 file changed, 170 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/_i_volume_light_scene_node_8h_source.html (limited to 'src/others/irrlicht-1.8.1/doc/html/_i_volume_light_scene_node_8h_source.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/_i_volume_light_scene_node_8h_source.html b/src/others/irrlicht-1.8.1/doc/html/_i_volume_light_scene_node_8h_source.html new file mode 100644 index 0000000..9157031 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/_i_volume_light_scene_node_8h_source.html @@ -0,0 +1,170 @@ + + + + +Irrlicht 3D Engine: IVolumeLightSceneNode.h Source File + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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IVolumeLightSceneNode.h
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+Go to the documentation of this file.
00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
+00002 // This file is part of the "Irrlicht Engine".
+00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
+00004 //
+00005 // created by Dean Wadsworth aka Varmint Dec 31 2007
+00006 
+00007 #ifndef __I_VOLUME_LIGHT_SCENE_NODE_H_INCLUDED__
+00008 #define __I_VOLUME_LIGHT_SCENE_NODE_H_INCLUDED__
+00009 
+00010 #include "ISceneNode.h"
+00011 
+00012 namespace irr
+00013 {
+00014 namespace scene
+00015 {
+00016     class IMeshBuffer;
+00017 
+00018     class IVolumeLightSceneNode : public ISceneNode
+00019     {
+00020     public:
+00021 
+00023         IVolumeLightSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id,
+00024             const core::vector3df& position,
+00025             const core::vector3df& rotation,
+00026             const core::vector3df& scale)
+00027             : ISceneNode(parent, mgr, id, position, rotation, scale) {};
+00028 
+00030         virtual ESCENE_NODE_TYPE getType() const { return ESNT_VOLUME_LIGHT; }
+00031 
+00033         virtual void setSubDivideU(const u32 inU) =0;
+00034 
+00036         virtual void setSubDivideV(const u32 inV) =0;
+00037 
+00039         virtual u32 getSubDivideU() const =0;
+00040 
+00042         virtual u32 getSubDivideV() const =0;
+00043 
+00045         virtual void setFootColor(const video::SColor inColor) =0;
+00046 
+00048         virtual void setTailColor(const video::SColor inColor) =0;
+00049 
+00051         virtual video::SColor getFootColor() const =0;
+00052 
+00054         virtual video::SColor getTailColor() const =0;
+00055     };
+00056 
+00057 } // end namespace scene
+00058 } // end namespace irr
+00059 
+00060 #endif
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+
+ + + + + -- cgit v1.1