From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../doc/html/_i_vertex_buffer_8h_source.html | 168 +++++++++++++++++++++ 1 file changed, 168 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/_i_vertex_buffer_8h_source.html (limited to 'src/others/irrlicht-1.8.1/doc/html/_i_vertex_buffer_8h_source.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/_i_vertex_buffer_8h_source.html b/src/others/irrlicht-1.8.1/doc/html/_i_vertex_buffer_8h_source.html new file mode 100644 index 0000000..db69a24 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/_i_vertex_buffer_8h_source.html @@ -0,0 +1,168 @@ + + + + +Irrlicht 3D Engine: IVertexBuffer.h Source File + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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IVertexBuffer.h
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+Go to the documentation of this file.
00001 // Copyright (C) 2008-2012 Nikolaus Gebhardt
+00002 // This file is part of the "Irrlicht Engine".
+00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
+00004 
+00005 #ifndef __I_VERTEX_BUFFER_H_INCLUDED__
+00006 #define __I_VERTEX_BUFFER_H_INCLUDED__
+00007 
+00008 #include "IReferenceCounted.h"
+00009 #include "irrArray.h"
+00010 #include "S3DVertex.h"
+00011 
+00012 namespace irr
+00013 {
+00014 namespace scene
+00015 {
+00016 
+00017     class IVertexBuffer : public virtual IReferenceCounted
+00018     {
+00019     public:
+00020         virtual void* getData() =0;
+00021         virtual video::E_VERTEX_TYPE getType() const =0;
+00022         virtual void setType(video::E_VERTEX_TYPE vertexType) =0;
+00023         virtual u32 stride() const =0;
+00024         virtual u32 size() const =0;
+00025         virtual void push_back(const video::S3DVertex &element) =0;
+00026         virtual video::S3DVertex& operator [](const u32 index) const =0;
+00027         virtual video::S3DVertex& getLast() =0;
+00028         virtual void set_used(u32 usedNow) =0;
+00029         virtual void reallocate(u32 new_size) =0;
+00030         virtual u32 allocated_size() const =0;
+00031         virtual video::S3DVertex* pointer() =0;
+00032 
+00034         virtual E_HARDWARE_MAPPING getHardwareMappingHint() const =0;
+00035 
+00037         virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) =0;
+00038 
+00040         virtual void setDirty() =0;
+00041 
+00043 
+00044         virtual u32 getChangedID() const = 0;
+00045     };
+00046 
+00047 
+00048 } // end namespace scene
+00049 } // end namespace irr
+00050 
+00051 #endif
+00052 
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