From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../_i_shadow_volume_scene_node_8h_source.html | 153 +++++++++++++++++++++ 1 file changed, 153 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/_i_shadow_volume_scene_node_8h_source.html (limited to 'src/others/irrlicht-1.8.1/doc/html/_i_shadow_volume_scene_node_8h_source.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/_i_shadow_volume_scene_node_8h_source.html b/src/others/irrlicht-1.8.1/doc/html/_i_shadow_volume_scene_node_8h_source.html new file mode 100644 index 0000000..54c54d3 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/_i_shadow_volume_scene_node_8h_source.html @@ -0,0 +1,153 @@ + + + + +Irrlicht 3D Engine: IShadowVolumeSceneNode.h Source File + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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IShadowVolumeSceneNode.h
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+Go to the documentation of this file.
00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
+00002 // This file is part of the "Irrlicht Engine".
+00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
+00004 
+00005 #ifndef __I_SHADOW_VOLUME_SCENE_NODE_H_INCLUDED__
+00006 #define __I_SHADOW_VOLUME_SCENE_NODE_H_INCLUDED__
+00007 
+00008 #include "ISceneNode.h"
+00009 
+00010 namespace irr
+00011 {
+00012 namespace scene
+00013 {
+00014     class IMesh;
+00015 
+00017     class IShadowVolumeSceneNode : public ISceneNode
+00018     {
+00019     public:
+00020 
+00022         IShadowVolumeSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id)
+00023             : ISceneNode(parent, mgr, id) {}
+00024 
+00026 
+00028         virtual void setShadowMesh(const IMesh* mesh) = 0;
+00029 
+00031         virtual void updateShadowVolumes() = 0;
+00032     };
+00033 
+00034 } // end namespace scene
+00035 } // end namespace irr
+00036 
+00037 #endif
+00038 
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