From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../_i_scene_node_animator_factory_8h_source.html | 166 +++++++++++++++++++++ 1 file changed, 166 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/_i_scene_node_animator_factory_8h_source.html (limited to 'src/others/irrlicht-1.8.1/doc/html/_i_scene_node_animator_factory_8h_source.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/_i_scene_node_animator_factory_8h_source.html b/src/others/irrlicht-1.8.1/doc/html/_i_scene_node_animator_factory_8h_source.html new file mode 100644 index 0000000..1ebdee3 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/_i_scene_node_animator_factory_8h_source.html @@ -0,0 +1,166 @@ + + + + +Irrlicht 3D Engine: ISceneNodeAnimatorFactory.h Source File + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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ISceneNodeAnimatorFactory.h
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+Go to the documentation of this file.
00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
+00002 // This file is part of the "Irrlicht Engine".
+00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
+00004 
+00005 #ifndef __I_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED__
+00006 #define __I_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED__
+00007 
+00008 #include "IReferenceCounted.h"
+00009 #include "ESceneNodeAnimatorTypes.h"
+00010 
+00011 namespace irr
+00012 {
+00013 namespace scene
+00014 {
+00015     class ISceneNode;
+00016     class ISceneNodeAnimator;
+00017 
+00019 
+00027     class ISceneNodeAnimatorFactory : public virtual IReferenceCounted
+00028     {
+00029     public:
+00030 
+00032 
+00036         virtual ISceneNodeAnimator* createSceneNodeAnimator(ESCENE_NODE_ANIMATOR_TYPE type, ISceneNode* target) = 0;
+00037 
+00039 
+00043         virtual ISceneNodeAnimator* createSceneNodeAnimator(const c8* typeName, ISceneNode* target) = 0;
+00044 
+00046         virtual u32 getCreatableSceneNodeAnimatorTypeCount() const = 0;
+00047 
+00049 
+00051         virtual ESCENE_NODE_ANIMATOR_TYPE getCreateableSceneNodeAnimatorType(u32 idx) const = 0;
+00052 
+00054 
+00056         virtual const c8* getCreateableSceneNodeAnimatorTypeName(u32 idx) const = 0;
+00057 
+00059 
+00061         virtual const c8* getCreateableSceneNodeAnimatorTypeName(ESCENE_NODE_ANIMATOR_TYPE type) const = 0;
+00062     };
+00063 
+00064 
+00065 } // end namespace scene
+00066 } // end namespace irr
+00067 
+00068 #endif
+00069 
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