From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- ...scene_node_animator_camera_f_p_s_8h_source.html | 170 +++++++++++++++++++++ 1 file changed, 170 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/_i_scene_node_animator_camera_f_p_s_8h_source.html (limited to 'src/others/irrlicht-1.8.1/doc/html/_i_scene_node_animator_camera_f_p_s_8h_source.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/_i_scene_node_animator_camera_f_p_s_8h_source.html b/src/others/irrlicht-1.8.1/doc/html/_i_scene_node_animator_camera_f_p_s_8h_source.html new file mode 100644 index 0000000..5c96912 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/_i_scene_node_animator_camera_f_p_s_8h_source.html @@ -0,0 +1,170 @@ + + + + +Irrlicht 3D Engine: ISceneNodeAnimatorCameraFPS.h Source File + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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ISceneNodeAnimatorCameraFPS.h
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+Go to the documentation of this file.
00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
+00002 // This file is part of the "Irrlicht Engine".
+00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
+00004 
+00005 #ifndef __I_SCENE_NODE_ANIMATOR_CAMERA_FPS_H_INCLUDED__
+00006 #define __I_SCENE_NODE_ANIMATOR_CAMERA_FPS_H_INCLUDED__
+00007 
+00008 #include "ISceneNodeAnimator.h"
+00009 #include "IEventReceiver.h"
+00010 #include "irrArray.h"
+00011 
+00012 namespace irr
+00013 {
+00014     struct SKeyMap;
+00015 
+00016 namespace scene
+00017 {
+00018 
+00020 
+00023     class ISceneNodeAnimatorCameraFPS : public ISceneNodeAnimator
+00024     {
+00025     public:
+00026 
+00028         virtual f32 getMoveSpeed() const = 0;
+00029 
+00031         virtual void setMoveSpeed(f32 moveSpeed) = 0;
+00032 
+00034 
+00037         virtual f32 getRotateSpeed() const = 0;
+00038 
+00040         virtual void setRotateSpeed(f32 rotateSpeed) = 0;
+00041 
+00043 
+00045         virtual void setKeyMap(SKeyMap *map, u32 count) = 0;
+00046 
+00049         virtual void setKeyMap(const core::array<SKeyMap>& keymap) = 0;
+00050 
+00052         virtual const core::array<SKeyMap>& getKeyMap() const = 0;
+00053 
+00055 
+00058         virtual void setVerticalMovement(bool allow) = 0;
+00059 
+00061 
+00063         virtual void setInvertMouse(bool invert) = 0;
+00064     };
+00065 } // end namespace scene
+00066 } // end namespace irr
+00067 
+00068 #endif
+00069 
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