From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../doc/html/_i_scene_node_animator_8h_source.html | 184 +++++++++++++++++++++ 1 file changed, 184 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/_i_scene_node_animator_8h_source.html (limited to 'src/others/irrlicht-1.8.1/doc/html/_i_scene_node_animator_8h_source.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/_i_scene_node_animator_8h_source.html b/src/others/irrlicht-1.8.1/doc/html/_i_scene_node_animator_8h_source.html new file mode 100644 index 0000000..5e736b5 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/_i_scene_node_animator_8h_source.html @@ -0,0 +1,184 @@ + + + + +Irrlicht 3D Engine: ISceneNodeAnimator.h Source File + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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ISceneNodeAnimator.h
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+Go to the documentation of this file.
00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
+00002 // This file is part of the "Irrlicht Engine".
+00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
+00004 
+00005 #ifndef __I_SCENE_NODE_ANIMATOR_H_INCLUDED__
+00006 #define __I_SCENE_NODE_ANIMATOR_H_INCLUDED__
+00007 
+00008 #include "IReferenceCounted.h"
+00009 #include "vector3d.h"
+00010 #include "ESceneNodeAnimatorTypes.h"
+00011 #include "IAttributeExchangingObject.h"
+00012 #include "IEventReceiver.h"
+00013 
+00014 namespace irr
+00015 {
+00016 namespace io
+00017 {
+00018     class IAttributes;
+00019 } // end namespace io
+00020 namespace scene
+00021 {
+00022     class ISceneNode;
+00023     class ISceneManager;
+00024 
+00026 
+00030     class ISceneNodeAnimator : public io::IAttributeExchangingObject, public IEventReceiver
+00031     {
+00032     public:
+00034 
+00036         virtual void animateNode(ISceneNode* node, u32 timeMs) =0;
+00037 
+00039 
+00041         virtual ISceneNodeAnimator* createClone(ISceneNode* node,
+00042                 ISceneManager* newManager=0) =0;
+00043 
+00045 
+00047         virtual bool isEventReceiverEnabled() const
+00048         {
+00049             return false;
+00050         }
+00051 
+00053         virtual bool OnEvent(const SEvent& event)
+00054         {
+00055             return false;
+00056         }
+00057 
+00059         virtual ESCENE_NODE_ANIMATOR_TYPE getType() const
+00060         {
+00061             return ESNAT_UNKNOWN;
+00062         }
+00063 
+00065 
+00067         virtual bool hasFinished(void) const
+00068         {
+00069             return false;
+00070         }
+00071     };
+00072 
+00073 
+00074 } // end namespace scene
+00075 } // end namespace irr
+00076 
+00077 #endif
+00078 
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