From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../html/_i_particle_mesh_emitter_8h_source.html | 164 +++++++++++++++++++++ 1 file changed, 164 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/_i_particle_mesh_emitter_8h_source.html (limited to 'src/others/irrlicht-1.8.1/doc/html/_i_particle_mesh_emitter_8h_source.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/_i_particle_mesh_emitter_8h_source.html b/src/others/irrlicht-1.8.1/doc/html/_i_particle_mesh_emitter_8h_source.html new file mode 100644 index 0000000..f96294f --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/_i_particle_mesh_emitter_8h_source.html @@ -0,0 +1,164 @@ + + + + +Irrlicht 3D Engine: IParticleMeshEmitter.h Source File + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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IParticleMeshEmitter.h
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+Go to the documentation of this file.
00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
+00002 // This file is part of the "Irrlicht Engine".
+00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
+00004 
+00005 #ifndef __I_PARTICLE_MESH_EMITTER_H_INCLUDED__
+00006 #define __I_PARTICLE_MESH_EMITTER_H_INCLUDED__
+00007 
+00008 #include "IParticleEmitter.h"
+00009 #include "IMesh.h"
+00010 
+00011 namespace irr
+00012 {
+00013 namespace scene
+00014 {
+00015 
+00017 class IParticleMeshEmitter : public IParticleEmitter
+00018 {
+00019 public:
+00020 
+00022     virtual void setMesh( IMesh* mesh ) = 0;
+00023 
+00025     virtual void setUseNormalDirection( bool useNormalDirection = true ) = 0;
+00026 
+00028     virtual void setNormalDirectionModifier( f32 normalDirectionModifier ) = 0;
+00029 
+00031     virtual void setEveryMeshVertex( bool everyMeshVertex = true ) = 0;
+00032 
+00034     virtual const IMesh* getMesh() const = 0;
+00035 
+00037     virtual bool isUsingNormalDirection() const = 0;
+00038 
+00040     virtual f32 getNormalDirectionModifier() const = 0;
+00041 
+00043     virtual bool getEveryMeshVertex() const = 0;
+00044 
+00046     virtual E_PARTICLE_EMITTER_TYPE getType() const { return EPET_MESH; }
+00047 };
+00048 
+00049 } // end namespace scene
+00050 } // end namespace irr
+00051 
+00052 
+00053 #endif
+00054 
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