From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- ...animated_mesh_scene_node_emitter_8h_source.html | 164 +++++++++++++++++++++ 1 file changed, 164 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/_i_particle_animated_mesh_scene_node_emitter_8h_source.html (limited to 'src/others/irrlicht-1.8.1/doc/html/_i_particle_animated_mesh_scene_node_emitter_8h_source.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/_i_particle_animated_mesh_scene_node_emitter_8h_source.html b/src/others/irrlicht-1.8.1/doc/html/_i_particle_animated_mesh_scene_node_emitter_8h_source.html new file mode 100644 index 0000000..aec83bb --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/_i_particle_animated_mesh_scene_node_emitter_8h_source.html @@ -0,0 +1,164 @@ + + +
+ +00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt +00002 // This file is part of the "Irrlicht Engine". +00003 // For conditions of distribution and use, see copyright notice in irrlicht.h +00004 +00005 #ifndef __I_PARTICLE_ANIMATED_MESH_SCENE_NODE_EMITTER_H_INCLUDED__ +00006 #define __I_PARTICLE_ANIMATED_MESH_SCENE_NODE_EMITTER_H_INCLUDED__ +00007 +00008 #include "IParticleEmitter.h" +00009 #include "IAnimatedMeshSceneNode.h" +00010 +00011 namespace irr +00012 { +00013 namespace scene +00014 { +00015 +00017 class IParticleAnimatedMeshSceneNodeEmitter : public IParticleEmitter +00018 { +00019 public: +00020 +00022 virtual void setAnimatedMeshSceneNode( IAnimatedMeshSceneNode* node ) = 0; +00023 +00025 virtual void setUseNormalDirection( bool useNormalDirection = true ) = 0; +00026 +00028 virtual void setNormalDirectionModifier( f32 normalDirectionModifier ) = 0; +00029 +00031 virtual void setEveryMeshVertex( bool everyMeshVertex = true ) = 0; +00032 +00034 virtual const IAnimatedMeshSceneNode* getAnimatedMeshSceneNode() const = 0; +00035 +00037 virtual bool isUsingNormalDirection() const = 0; +00038 +00040 virtual f32 getNormalDirectionModifier() const = 0; +00041 +00043 virtual bool getEveryMeshVertex() const = 0; +00044 +00046 virtual E_PARTICLE_EMITTER_TYPE getType() const { return EPET_ANIMATED_MESH; } +00047 }; +00048 +00049 } // end namespace scene +00050 } // end namespace irr +00051 +00052 +00053 #endif // __I_PARTICLE_ANIMATED_MESH_SCENE_NODE_EMITTER_H_INCLUDED__ +00054 +