From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../doc/html/_i_mesh_cache_8h_source.html | 223 +++++++++++++++++++++ 1 file changed, 223 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/_i_mesh_cache_8h_source.html (limited to 'src/others/irrlicht-1.8.1/doc/html/_i_mesh_cache_8h_source.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/_i_mesh_cache_8h_source.html b/src/others/irrlicht-1.8.1/doc/html/_i_mesh_cache_8h_source.html new file mode 100644 index 0000000..420a4f1 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/_i_mesh_cache_8h_source.html @@ -0,0 +1,223 @@ + + +
+ +00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt +00002 // This file is part of the "Irrlicht Engine". +00003 // For conditions of distribution and use, see copyright notice in irrlicht.h +00004 +00005 #ifndef __I_MESH_CACHE_H_INCLUDED__ +00006 #define __I_MESH_CACHE_H_INCLUDED__ +00007 +00008 #include "IReferenceCounted.h" +00009 #include "path.h" +00010 +00011 namespace irr +00012 { +00013 +00014 namespace scene +00015 { +00016 class IMesh; +00017 class IAnimatedMesh; +00018 class IAnimatedMeshSceneNode; +00019 class IMeshLoader; +00020 +00022 +00027 class IMeshCache : public virtual IReferenceCounted +00028 { +00029 public: +00030 +00032 virtual ~IMeshCache() {} +00033 +00035 +00050 virtual void addMesh(const io::path& name, IAnimatedMesh* mesh) = 0; +00051 +00053 +00057 virtual void removeMesh(const IMesh* const mesh) = 0; +00058 +00060 +00065 virtual u32 getMeshCount() const = 0; +00066 +00068 +00070 virtual s32 getMeshIndex(const IMesh* const mesh) const = 0; +00071 +00073 +00079 virtual IAnimatedMesh* getMeshByIndex(u32 index) = 0; +00080 +00082 +00084 _IRR_DEPRECATED_ IAnimatedMesh* getMeshByFilename(const io::path& filename) +00085 { +00086 return getMeshByName(filename); +00087 } +00088 +00090 +00092 _IRR_DEPRECATED_ const io::path& getMeshFilename(u32 index) const +00093 { +00094 return getMeshName(index).getInternalName(); +00095 } +00096 +00098 +00100 _IRR_DEPRECATED_ const io::path& getMeshFilename(const IMesh* const mesh) const +00101 { +00102 return getMeshName(mesh).getInternalName(); +00103 } +00104 +00106 +00108 _IRR_DEPRECATED_ bool setMeshFilename(u32 index, const io::path& filename) +00109 { +00110 return renameMesh(index, filename); +00111 } +00112 +00114 +00116 _IRR_DEPRECATED_ bool setMeshFilename(const IMesh* const mesh, const io::path& filename) +00117 { +00118 return renameMesh(mesh, filename); +00119 } +00120 +00122 +00124 virtual IAnimatedMesh* getMeshByName(const io::path& name) = 0; +00125 +00127 +00129 virtual const io::SNamedPath& getMeshName(u32 index) const = 0; +00130 +00132 +00134 virtual const io::SNamedPath& getMeshName(const IMesh* const mesh) const = 0; +00135 +00137 +00143 virtual bool renameMesh(u32 index, const io::path& name) = 0; +00144 +00146 +00152 virtual bool renameMesh(const IMesh* const mesh, const io::path& name) = 0; +00153 +00155 +00157 virtual bool isMeshLoaded(const io::path& name) = 0; +00158 +00160 +00164 virtual void clear() = 0; +00165 +00167 +00169 virtual void clearUnusedMeshes() = 0; +00170 }; +00171 +00172 +00173 } // end namespace scene +00174 } // end namespace irr +00175 +00176 #endif +00177 +