From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../doc/html/_i_index_buffer_8h_source.html | 181 +++++++++++++++++++++ 1 file changed, 181 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/_i_index_buffer_8h_source.html (limited to 'src/others/irrlicht-1.8.1/doc/html/_i_index_buffer_8h_source.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/_i_index_buffer_8h_source.html b/src/others/irrlicht-1.8.1/doc/html/_i_index_buffer_8h_source.html new file mode 100644 index 0000000..8b113ea --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/_i_index_buffer_8h_source.html @@ -0,0 +1,181 @@ + + + + +Irrlicht 3D Engine: IIndexBuffer.h Source File + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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IIndexBuffer.h
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+Go to the documentation of this file.
00001 // Copyright (C) 2008-2012 Nikolaus Gebhardt
+00002 // This file is part of the "Irrlicht Engine".
+00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
+00004 
+00005 #ifndef __I_INDEX_BUFFER_H_INCLUDED__
+00006 #define __I_INDEX_BUFFER_H_INCLUDED__
+00007 
+00008 #include "IReferenceCounted.h"
+00009 #include "irrArray.h"
+00010 
+00011 #include "SVertexIndex.h"
+00012 
+00013 namespace irr
+00014 {
+00015 
+00016 namespace video
+00017 {
+00018 
+00019 }
+00020 
+00021 namespace scene
+00022 {
+00023 
+00024     class IIndexBuffer : public virtual IReferenceCounted
+00025     {
+00026     public:
+00027 
+00028         virtual void* getData() =0;
+00029 
+00030         virtual video::E_INDEX_TYPE getType() const =0;
+00031         virtual void setType(video::E_INDEX_TYPE IndexType) =0;
+00032 
+00033         virtual u32 stride() const =0;
+00034 
+00035         virtual u32 size() const =0;
+00036         virtual void push_back (const u32 &element) =0;
+00037         virtual u32 operator [](u32 index) const =0;
+00038         virtual u32 getLast() =0;
+00039         virtual void setValue(u32 index, u32 value) =0;
+00040         virtual void set_used(u32 usedNow) =0;
+00041         virtual void reallocate(u32 new_size) =0;
+00042         virtual u32 allocated_size() const=0;
+00043 
+00044         virtual void* pointer() =0;
+00045 
+00047         virtual E_HARDWARE_MAPPING getHardwareMappingHint() const =0;
+00048 
+00050         virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) =0;
+00051 
+00053         virtual void setDirty() = 0;
+00054 
+00056 
+00057         virtual u32 getChangedID() const = 0;
+00058     };
+00059 
+00060 
+00061 } // end namespace scene
+00062 } // end namespace irr
+00063 
+00064 #endif
+00065 
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