From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../doc/html/_i_bone_scene_node_8h_source.html | 208 +++++++++++++++++++++ 1 file changed, 208 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/_i_bone_scene_node_8h_source.html (limited to 'src/others/irrlicht-1.8.1/doc/html/_i_bone_scene_node_8h_source.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/_i_bone_scene_node_8h_source.html b/src/others/irrlicht-1.8.1/doc/html/_i_bone_scene_node_8h_source.html new file mode 100644 index 0000000..69c4456 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/_i_bone_scene_node_8h_source.html @@ -0,0 +1,208 @@ + + +
+ +00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt +00002 // This file is part of the "Irrlicht Engine". +00003 // For conditions of distribution and use, see copyright notice in irrlicht.h +00004 +00005 #ifndef __I_BONE_SCENE_NODE_H_INCLUDED__ +00006 #define __I_BONE_SCENE_NODE_H_INCLUDED__ +00007 +00008 #include "ISceneNode.h" +00009 +00010 namespace irr +00011 { +00012 namespace scene +00013 { +00014 +00016 enum E_BONE_ANIMATION_MODE +00017 { +00019 EBAM_AUTOMATIC=0, +00020 +00022 EBAM_ANIMATED, +00023 +00025 EBAM_UNANIMATED, +00026 +00028 EBAM_COUNT +00029 +00030 }; +00031 +00032 enum E_BONE_SKINNING_SPACE +00033 { +00035 EBSS_LOCAL=0, +00036 +00038 EBSS_GLOBAL, +00039 +00040 EBSS_COUNT +00041 }; +00042 +00044 const c8* const BoneAnimationModeNames[] = +00045 { +00046 "automatic", +00047 "animated", +00048 "unanimated", +00049 0, +00050 }; +00051 +00052 +00054 +00055 class IBoneSceneNode : public ISceneNode +00056 { +00057 public: +00058 +00059 IBoneSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id=-1) : +00060 ISceneNode(parent, mgr, id),positionHint(-1),scaleHint(-1),rotationHint(-1) { } +00061 +00063 +00064 _IRR_DEPRECATED_ virtual const c8* getBoneName() const { return getName(); } +00065 +00067 virtual u32 getBoneIndex() const = 0; +00068 +00070 +00071 virtual bool setAnimationMode(E_BONE_ANIMATION_MODE mode) = 0; +00072 +00074 virtual E_BONE_ANIMATION_MODE getAnimationMode() const = 0; +00075 +00077 virtual const core::aabbox3d<f32>& getBoundingBox() const = 0; +00078 +00080 //virtual core::matrix4 getRelativeTransformation() const = 0; +00081 +00083 virtual void OnAnimate(u32 timeMs) =0; +00084 +00086 +00087 virtual void render() { } +00088 +00090 virtual void setSkinningSpace( E_BONE_SKINNING_SPACE space ) =0; +00091 +00093 virtual E_BONE_SKINNING_SPACE getSkinningSpace() const =0; +00094 +00096 virtual void updateAbsolutePositionOfAllChildren()=0; +00097 +00098 s32 positionHint; +00099 s32 scaleHint; +00100 s32 rotationHint; +00101 }; +00102 +00103 +00104 } // end namespace scene +00105 } // end namespace irr +00106 +00107 #endif +00108 +