From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../_i_billboard_text_scene_node_8h_source.html | 167 +++++++++++++++++++++ 1 file changed, 167 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/_i_billboard_text_scene_node_8h_source.html (limited to 'src/others/irrlicht-1.8.1/doc/html/_i_billboard_text_scene_node_8h_source.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/_i_billboard_text_scene_node_8h_source.html b/src/others/irrlicht-1.8.1/doc/html/_i_billboard_text_scene_node_8h_source.html new file mode 100644 index 0000000..18fb31a --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/_i_billboard_text_scene_node_8h_source.html @@ -0,0 +1,167 @@ + + + + +Irrlicht 3D Engine: IBillboardTextSceneNode.h Source File + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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IBillboardTextSceneNode.h
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+Go to the documentation of this file.
00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
+00002 // This file is part of the "Irrlicht Engine".
+00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
+00004 
+00005 #ifndef __I_BILLBOARD_TEXT_SCENE_NODE_H_INCLUDED__
+00006 #define __I_BILLBOARD_TEXT_SCENE_NODE_H_INCLUDED__
+00007 
+00008 #include "IBillboardSceneNode.h"
+00009 
+00010 namespace irr
+00011 {
+00012 namespace scene
+00013 {
+00014 
+00016 
+00021 class IBillboardTextSceneNode : public IBillboardSceneNode
+00022 {
+00023 public:
+00024 
+00026     IBillboardTextSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id,
+00027         const core::vector3df& position = core::vector3df(0,0,0))
+00028         : IBillboardSceneNode(parent, mgr, id, position) {}
+00029 
+00031     virtual void setSize(const core::dimension2d<f32>& size) = 0;
+00032 
+00034     virtual const core::dimension2d<f32>& getSize() const = 0;
+00035 
+00037 
+00038     virtual void setColor(const video::SColor & overallColor) = 0;
+00039 
+00041 
+00043     virtual void setColor(const video::SColor & topColor, const video::SColor & bottomColor) = 0;
+00044 
+00046 
+00048     virtual void getColor(video::SColor & topColor, video::SColor & bottomColor) const = 0;
+00049 
+00051     virtual void setText(const wchar_t* text) = 0;
+00052 
+00054     virtual void setTextColor(video::SColor color) = 0;
+00055 };
+00056 
+00057 } // end namespace scene
+00058 } // end namespace irr
+00059 
+00060 
+00061 #endif
+00062 
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+ + + + + -- cgit v1.1