From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../doc/html/_i_attributes_8h_source.html | 600 +++++++++++++++++++++ 1 file changed, 600 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/_i_attributes_8h_source.html (limited to 'src/others/irrlicht-1.8.1/doc/html/_i_attributes_8h_source.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/_i_attributes_8h_source.html b/src/others/irrlicht-1.8.1/doc/html/_i_attributes_8h_source.html new file mode 100644 index 0000000..93b20a5 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/_i_attributes_8h_source.html @@ -0,0 +1,600 @@ + + + + +Irrlicht 3D Engine: IAttributes.h Source File + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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IAttributes.h
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+Go to the documentation of this file.
00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
+00002 // This file is part of the "Irrlicht Engine".
+00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
+00004 
+00005 #ifndef __I_ATTRIBUTES_H_INCLUDED__
+00006 #define __I_ATTRIBUTES_H_INCLUDED__
+00007 
+00008 #include "IReferenceCounted.h"
+00009 #include "SColor.h"
+00010 #include "vector3d.h"
+00011 #include "vector2d.h"
+00012 #include "line2d.h"
+00013 #include "line3d.h"
+00014 #include "triangle3d.h"
+00015 #include "position2d.h"
+00016 #include "rect.h"
+00017 #include "dimension2d.h"
+00018 #include "matrix4.h"
+00019 #include "quaternion.h"
+00020 #include "plane3d.h"
+00021 #include "triangle3d.h"
+00022 #include "line2d.h"
+00023 #include "line3d.h"
+00024 #include "irrString.h"
+00025 #include "irrArray.h"
+00026 #include "IXMLReader.h"
+00027 #include "EAttributes.h"
+00028 #include "path.h"
+00029 
+00030 namespace irr
+00031 {
+00032 namespace video
+00033 {
+00034     class ITexture;
+00035 } // end namespace video
+00036 namespace io
+00037 {
+00038     class IXMLWriter;
+00039 
+00041 class IAttributes : public virtual IReferenceCounted
+00042 {
+00043 public:
+00044 
+00046     virtual u32 getAttributeCount() const = 0;
+00047 
+00050     virtual const c8* getAttributeName(s32 index) = 0;
+00051 
+00054     virtual E_ATTRIBUTE_TYPE getAttributeType(const c8* attributeName) = 0;
+00055 
+00058     virtual E_ATTRIBUTE_TYPE getAttributeType(s32 index) = 0;
+00059 
+00062     virtual const wchar_t* getAttributeTypeString(const c8* attributeName) = 0;
+00063 
+00066     virtual const wchar_t* getAttributeTypeString(s32 index) = 0;
+00067 
+00069     virtual bool existsAttribute(const c8* attributeName) = 0;
+00070 
+00072     virtual s32 findAttribute(const c8* attributeName) const =0;
+00073 
+00075     virtual void clear() = 0;
+00076 
+00083     virtual bool read(io::IXMLReader* reader, bool readCurrentElementOnly=false, const wchar_t* elementName=0) = 0;
+00084 
+00089     virtual bool write(io::IXMLWriter* writer, bool writeXMLHeader=false, const wchar_t* elementName=0) = 0;
+00090 
+00091 
+00092     /*
+00093 
+00094         Integer Attribute
+00095 
+00096     */
+00097 
+00099     virtual void addInt(const c8* attributeName, s32 value) = 0;
+00100 
+00102     virtual void setAttribute(const c8* attributeName, s32 value) = 0;
+00103 
+00107     virtual s32 getAttributeAsInt(const c8* attributeName) const =0;
+00108 
+00111     virtual s32 getAttributeAsInt(s32 index) const =0;
+00112 
+00114     virtual void setAttribute(s32 index, s32 value) = 0;
+00115 
+00116     /*
+00117 
+00118         Float Attribute
+00119 
+00120     */
+00121 
+00123     virtual void addFloat(const c8* attributeName, f32 value) = 0;
+00124 
+00126     virtual void setAttribute(const c8* attributeName, f32 value) = 0;
+00127 
+00131     virtual f32 getAttributeAsFloat(const c8* attributeName) = 0;
+00132 
+00135     virtual f32 getAttributeAsFloat(s32 index) = 0;
+00136 
+00138     virtual void setAttribute(s32 index, f32 value) = 0;
+00139 
+00140     /*
+00141 
+00142         String Attribute
+00143 
+00144     */
+00145 
+00147     virtual void addString(const c8* attributeName, const c8* value) = 0;
+00148 
+00152     virtual void setAttribute(const c8* attributeName, const c8* value) = 0;
+00153 
+00158     virtual core::stringc getAttributeAsString(const c8* attributeName) = 0;
+00159 
+00163     virtual void getAttributeAsString(const c8* attributeName, c8* target) = 0;
+00164 
+00167     virtual core::stringc getAttributeAsString(s32 index) = 0;
+00168 
+00172     virtual void setAttribute(s32 index, const c8* value) = 0;
+00173 
+00174     // wide strings
+00175 
+00177     virtual void addString(const c8* attributeName, const wchar_t* value) = 0;
+00178 
+00182     virtual void setAttribute(const c8* attributeName, const wchar_t* value) = 0;
+00183 
+00188     virtual core::stringw getAttributeAsStringW(const c8* attributeName) = 0;
+00189 
+00193     virtual void getAttributeAsStringW(const c8* attributeName, wchar_t* target) = 0;
+00194 
+00197     virtual core::stringw getAttributeAsStringW(s32 index) = 0;
+00198 
+00202     virtual void setAttribute(s32 index, const wchar_t* value) = 0;
+00203 
+00204     /*
+00205 
+00206         Binary Data Attribute
+00207 
+00208     */
+00209 
+00211     virtual void addBinary(const c8* attributeName, void* data, s32 dataSizeInBytes) = 0;
+00212 
+00214     virtual void setAttribute(const c8* attributeName, void* data, s32 dataSizeInBytes ) = 0;
+00215 
+00217 
+00221     virtual void getAttributeAsBinaryData(const c8* attributeName, void* outData, s32 maxSizeInBytes) = 0;
+00222 
+00224 
+00228     virtual void getAttributeAsBinaryData(s32 index, void* outData, s32 maxSizeInBytes) = 0;
+00229 
+00231     virtual void setAttribute(s32 index, void* data, s32 dataSizeInBytes ) = 0;
+00232 
+00233 
+00234     /*
+00235         Array Attribute
+00236     */
+00237 
+00239     virtual void addArray(const c8* attributeName, const core::array<core::stringw>& value) = 0;
+00240 
+00244     virtual void setAttribute(const c8* attributeName, const core::array<core::stringw>& value) = 0;
+00245 
+00250     virtual core::array<core::stringw> getAttributeAsArray(const c8* attributeName) = 0;
+00251 
+00254     virtual core::array<core::stringw> getAttributeAsArray(s32 index) = 0;
+00255 
+00257     virtual void setAttribute(s32 index, const core::array<core::stringw>& value) = 0;
+00258 
+00259 
+00260     /*
+00261 
+00262         Bool Attribute
+00263 
+00264     */
+00265 
+00267     virtual void addBool(const c8* attributeName, bool value) = 0;
+00268 
+00270     virtual void setAttribute(const c8* attributeName, bool value) = 0;
+00271 
+00275     virtual bool getAttributeAsBool(const c8* attributeName) = 0;
+00276 
+00279     virtual bool getAttributeAsBool(s32 index) = 0;
+00280 
+00282     virtual void setAttribute(s32 index, bool value) = 0;
+00283 
+00284     /*
+00285 
+00286         Enumeration Attribute
+00287 
+00288     */
+00289 
+00291     virtual void addEnum(const c8* attributeName, const c8* enumValue, const c8* const* enumerationLiterals) = 0;
+00292 
+00294     virtual void addEnum(const c8* attributeName, s32 enumValue, const c8* const* enumerationLiterals) = 0;
+00295 
+00297     virtual void setAttribute(const c8* attributeName, const c8* enumValue, const c8* const* enumerationLiterals) = 0;
+00298 
+00302     virtual const c8* getAttributeAsEnumeration(const c8* attributeName) = 0;
+00303 
+00305 
+00312     virtual s32 getAttributeAsEnumeration(const c8* attributeName, const c8* const* enumerationLiteralsToUse) = 0;
+00313 
+00315 
+00322     virtual s32 getAttributeAsEnumeration(s32 index, const c8* const* enumerationLiteralsToUse) = 0;
+00323 
+00326     virtual const c8* getAttributeAsEnumeration(s32 index) = 0;
+00327 
+00331     virtual void getAttributeEnumerationLiteralsOfEnumeration(const c8* attributeName, core::array<core::stringc>& outLiterals) = 0;
+00332 
+00336     virtual void getAttributeEnumerationLiteralsOfEnumeration(s32 index, core::array<core::stringc>& outLiterals) = 0;
+00337 
+00339     virtual void setAttribute(s32 index, const c8* enumValue, const c8* const* enumerationLiterals) = 0;
+00340 
+00341 
+00342     /*
+00343 
+00344         SColor Attribute
+00345 
+00346     */
+00347 
+00349     virtual void addColor(const c8* attributeName, video::SColor value) = 0;
+00350 
+00351 
+00353     virtual void setAttribute(const c8* attributeName, video::SColor color) = 0;
+00354 
+00358     virtual video::SColor getAttributeAsColor(const c8* attributeName) = 0;
+00359 
+00362     virtual video::SColor getAttributeAsColor(s32 index) = 0;
+00363 
+00365     virtual void setAttribute(s32 index, video::SColor color) = 0;
+00366 
+00367     /*
+00368 
+00369         SColorf Attribute
+00370 
+00371     */
+00372 
+00374     virtual void addColorf(const c8* attributeName, video::SColorf value) = 0;
+00375 
+00377     virtual void setAttribute(const c8* attributeName, video::SColorf color) = 0;
+00378 
+00382     virtual video::SColorf getAttributeAsColorf(const c8* attributeName) = 0;
+00383 
+00386     virtual video::SColorf getAttributeAsColorf(s32 index) = 0;
+00387 
+00389     virtual void setAttribute(s32 index, video::SColorf color) = 0;
+00390 
+00391 
+00392     /*
+00393 
+00394         Vector3d Attribute
+00395 
+00396     */
+00397 
+00399     virtual void addVector3d(const c8* attributeName, core::vector3df value) = 0;
+00400 
+00402     virtual void setAttribute(const c8* attributeName, core::vector3df v) = 0;
+00403 
+00407     virtual core::vector3df getAttributeAsVector3d(const c8* attributeName) = 0;
+00408 
+00411     virtual core::vector3df getAttributeAsVector3d(s32 index) = 0;
+00412 
+00414     virtual void setAttribute(s32 index, core::vector3df v) = 0;
+00415 
+00416     /*
+00417 
+00418         Vector2d Attribute
+00419 
+00420     */
+00421 
+00423     virtual void addVector2d(const c8* attributeName, core::vector2df value) = 0;
+00424 
+00426     virtual void setAttribute(const c8* attributeName, core::vector2df v) = 0;
+00427 
+00431     virtual core::vector2df getAttributeAsVector2d(const c8* attributeName) = 0;
+00432 
+00435     virtual core::vector2df getAttributeAsVector2d(s32 index) = 0;
+00436 
+00438     virtual void setAttribute(s32 index, core::vector2df v) = 0;
+00439 
+00440     /*
+00441 
+00442         Position2d Attribute
+00443 
+00444     */
+00445 
+00447     virtual void addPosition2d(const c8* attributeName, core::position2di value) = 0;
+00448 
+00450     virtual void setAttribute(const c8* attributeName, core::position2di v) = 0;
+00451 
+00455     virtual core::position2di getAttributeAsPosition2d(const c8* attributeName) = 0;
+00456 
+00459     virtual core::position2di getAttributeAsPosition2d(s32 index) = 0;
+00460 
+00462     virtual void setAttribute(s32 index, core::position2di v) = 0;
+00463 
+00464     /*
+00465 
+00466         Rectangle Attribute
+00467 
+00468     */
+00469 
+00471     virtual void addRect(const c8* attributeName, core::rect<s32> value) = 0;
+00472 
+00474     virtual void setAttribute(const c8* attributeName, core::rect<s32> v) = 0;
+00475 
+00479     virtual core::rect<s32> getAttributeAsRect(const c8* attributeName) = 0;
+00480 
+00483     virtual core::rect<s32> getAttributeAsRect(s32 index) = 0;
+00484 
+00486     virtual void setAttribute(s32 index, core::rect<s32> v) = 0;
+00487 
+00488 
+00489     /*
+00490 
+00491         Dimension2d Attribute
+00492 
+00493     */
+00494 
+00496     virtual void addDimension2d(const c8* attributeName, core::dimension2d<u32> value) = 0;
+00497 
+00499     virtual void setAttribute(const c8* attributeName, core::dimension2d<u32> v) = 0;
+00500 
+00504     virtual core::dimension2d<u32> getAttributeAsDimension2d(const c8* attributeName) = 0;
+00505 
+00508     virtual core::dimension2d<u32> getAttributeAsDimension2d(s32 index) = 0;
+00509 
+00511     virtual void setAttribute(s32 index, core::dimension2d<u32> v) = 0;
+00512 
+00513 
+00514     /*
+00515         matrix attribute
+00516     */
+00517 
+00519     virtual void addMatrix(const c8* attributeName, const core::matrix4& v) = 0;
+00520 
+00522     virtual void setAttribute(const c8* attributeName, const core::matrix4& v) = 0;
+00523 
+00527     virtual core::matrix4 getAttributeAsMatrix(const c8* attributeName) = 0;
+00528 
+00531     virtual core::matrix4 getAttributeAsMatrix(s32 index) = 0;
+00532 
+00534     virtual void setAttribute(s32 index, const core::matrix4& v) = 0;
+00535 
+00536     /*
+00537         quaternion attribute
+00538 
+00539     */
+00540 
+00542     virtual void addQuaternion(const c8* attributeName, core::quaternion v) = 0;
+00543 
+00545     virtual void setAttribute(const c8* attributeName, core::quaternion v) = 0;
+00546 
+00550     virtual core::quaternion getAttributeAsQuaternion(const c8* attributeName) = 0;
+00551 
+00554     virtual core::quaternion getAttributeAsQuaternion(s32 index) = 0;
+00555 
+00557     virtual void setAttribute(s32 index, core::quaternion v) = 0;
+00558 
+00559     /*
+00560 
+00561         3d bounding box
+00562 
+00563     */
+00564 
+00566     virtual void addBox3d(const c8* attributeName, core::aabbox3df v) = 0;
+00567 
+00569     virtual void setAttribute(const c8* attributeName, core::aabbox3df v) = 0;
+00570 
+00574     virtual core::aabbox3df getAttributeAsBox3d(const c8* attributeName) = 0;
+00575 
+00578     virtual core::aabbox3df getAttributeAsBox3d(s32 index) = 0;
+00579 
+00581     virtual void setAttribute(s32 index, core::aabbox3df v) = 0;
+00582 
+00583     /*
+00584 
+00585         plane
+00586 
+00587     */
+00588 
+00590     virtual void addPlane3d(const c8* attributeName, core::plane3df v) = 0;
+00591 
+00593     virtual void setAttribute(const c8* attributeName, core::plane3df v) = 0;
+00594 
+00598     virtual core::plane3df getAttributeAsPlane3d(const c8* attributeName) = 0;
+00599 
+00602     virtual core::plane3df getAttributeAsPlane3d(s32 index) = 0;
+00603 
+00605     virtual void setAttribute(s32 index, core::plane3df v) = 0;
+00606 
+00607 
+00608     /*
+00609 
+00610         3d triangle
+00611 
+00612     */
+00613 
+00615     virtual void addTriangle3d(const c8* attributeName, core::triangle3df v) = 0;
+00616 
+00618     virtual void setAttribute(const c8* attributeName, core::triangle3df v) = 0;
+00619 
+00623     virtual core::triangle3df getAttributeAsTriangle3d(const c8* attributeName) = 0;
+00624 
+00627     virtual core::triangle3df getAttributeAsTriangle3d(s32 index) = 0;
+00628 
+00630     virtual void setAttribute(s32 index, core::triangle3df v) = 0;
+00631 
+00632 
+00633     /*
+00634 
+00635         line 2d
+00636 
+00637     */
+00638 
+00640     virtual void addLine2d(const c8* attributeName, core::line2df v) = 0;
+00641 
+00643     virtual void setAttribute(const c8* attributeName, core::line2df v) = 0;
+00644 
+00648     virtual core::line2df getAttributeAsLine2d(const c8* attributeName) = 0;
+00649 
+00652     virtual core::line2df getAttributeAsLine2d(s32 index) = 0;
+00653 
+00655     virtual void setAttribute(s32 index, core::line2df v) = 0;
+00656 
+00657 
+00658     /*
+00659 
+00660         line 3d
+00661 
+00662     */
+00663 
+00665     virtual void addLine3d(const c8* attributeName, core::line3df v) = 0;
+00666 
+00668     virtual void setAttribute(const c8* attributeName, core::line3df v) = 0;
+00669 
+00673     virtual core::line3df getAttributeAsLine3d(const c8* attributeName) = 0;
+00674 
+00677     virtual core::line3df getAttributeAsLine3d(s32 index) = 0;
+00678 
+00680     virtual void setAttribute(s32 index, core::line3df v) = 0;
+00681 
+00682 
+00683     /*
+00684 
+00685         Texture Attribute
+00686 
+00687     */
+00688 
+00690     virtual void addTexture(const c8* attributeName, video::ITexture* texture, const io::path& filename = "") = 0;
+00691 
+00693     virtual void setAttribute(const c8* attributeName, video::ITexture* texture, const io::path& filename = "") = 0;
+00694 
+00697     virtual video::ITexture* getAttributeAsTexture(const c8* attributeName) = 0;
+00698 
+00701     virtual video::ITexture* getAttributeAsTexture(s32 index) = 0;
+00702 
+00704     virtual void setAttribute(s32 index, video::ITexture* texture, const io::path& filename = "") = 0;
+00705 
+00706 
+00707     /*
+00708 
+00709         User Pointer Attribute
+00710 
+00711     */
+00712 
+00714     virtual void addUserPointer(const c8* attributeName, void* userPointer) = 0;
+00715 
+00717     virtual void setAttribute(const c8* attributeName, void* userPointer) = 0;
+00718 
+00721     virtual void* getAttributeAsUserPointer(const c8* attributeName) = 0;
+00722 
+00725     virtual void* getAttributeAsUserPointer(s32 index) = 0;
+00726 
+00728     virtual void setAttribute(s32 index, void* userPointer) = 0;
+00729 
+00730 };
+00731 
+00732 } // end namespace io
+00733 } // end namespace irr
+00734 
+00735 #endif
+00736 
+00737 
+00738 
+
+
+ + + + + -- cgit v1.1