From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../doc/html/_e_shader_types_8h_source.html | 201 +++++++++++++++++++++ 1 file changed, 201 insertions(+) create mode 100644 src/others/irrlicht-1.8.1/doc/html/_e_shader_types_8h_source.html (limited to 'src/others/irrlicht-1.8.1/doc/html/_e_shader_types_8h_source.html') diff --git a/src/others/irrlicht-1.8.1/doc/html/_e_shader_types_8h_source.html b/src/others/irrlicht-1.8.1/doc/html/_e_shader_types_8h_source.html new file mode 100644 index 0000000..3be1443 --- /dev/null +++ b/src/others/irrlicht-1.8.1/doc/html/_e_shader_types_8h_source.html @@ -0,0 +1,201 @@ + + +
+ +00001 #ifndef __E_SHADER_TYPES_H_INCLUDED__ +00002 #define __E_SHADER_TYPES_H_INCLUDED__ +00003 +00004 #include "irrTypes.h" +00005 +00006 namespace irr +00007 { +00008 namespace video +00009 { +00010 +00012 enum E_VERTEX_SHADER_TYPE +00013 { +00014 EVST_VS_1_1 = 0, +00015 EVST_VS_2_0, +00016 EVST_VS_2_a, +00017 EVST_VS_3_0, +00018 EVST_VS_4_0, +00019 EVST_VS_4_1, +00020 EVST_VS_5_0, +00021 +00023 EVST_COUNT +00024 }; +00025 +00027 const c8* const VERTEX_SHADER_TYPE_NAMES[] = { +00028 "vs_1_1", +00029 "vs_2_0", +00030 "vs_2_a", +00031 "vs_3_0", +00032 "vs_4_0", +00033 "vs_4_1", +00034 "vs_5_0", +00035 0 }; +00036 +00038 enum E_PIXEL_SHADER_TYPE +00039 { +00040 EPST_PS_1_1 = 0, +00041 EPST_PS_1_2, +00042 EPST_PS_1_3, +00043 EPST_PS_1_4, +00044 EPST_PS_2_0, +00045 EPST_PS_2_a, +00046 EPST_PS_2_b, +00047 EPST_PS_3_0, +00048 EPST_PS_4_0, +00049 EPST_PS_4_1, +00050 EPST_PS_5_0, +00051 +00053 EPST_COUNT +00054 }; +00055 +00057 const c8* const PIXEL_SHADER_TYPE_NAMES[] = { +00058 "ps_1_1", +00059 "ps_1_2", +00060 "ps_1_3", +00061 "ps_1_4", +00062 "ps_2_0", +00063 "ps_2_a", +00064 "ps_2_b", +00065 "ps_3_0", +00066 "ps_4_0", +00067 "ps_4_1", +00068 "ps_5_0", +00069 0 }; +00070 +00072 enum E_GEOMETRY_SHADER_TYPE +00073 { +00074 EGST_GS_4_0 = 0, +00075 +00077 EGST_COUNT +00078 }; +00079 +00081 const c8* const GEOMETRY_SHADER_TYPE_NAMES[] = { +00082 "gs_4_0", +00083 0 }; +00084 +00085 +00086 } // end namespace video +00087 } // end namespace irr +00088 +00089 #endif // __E_SHADER_TYPES_H_INCLUDED__ +00090 +