From 95e4dc70ff9118d0abfd5321605385321ab02f5c Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Tue, 6 May 2014 00:12:23 +1000 Subject: Shuffle stuff around into the new scenri.c and camera stuff. --- src/extantz/extantz.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/extantz/extantz.c') diff --git a/src/extantz/extantz.c b/src/extantz/extantz.c index d0cd8ef..11f1d4e 100644 --- a/src/extantz/extantz.c +++ b/src/extantz/extantz.c @@ -170,6 +170,7 @@ static void _draw_gl(Evas_Object *obj) #endif _animate_scene(ourGlobals); + animateCamera(ourGlobals); #if USE_IRR drawIrr_end(ourGlobals); @@ -363,7 +364,7 @@ void overlay_add(globals *ourGlobals) // According to the Elm inlined image window example, this is what's needed to. evas_object_event_callback_add(elm_win_inlined_image_object_get(gld->winwin), EVAS_CALLBACK_MOUSE_DOWN, _cb_mouse_down_elm, NULL); // In this code, we are making our own camera, so grab it's input when we are focused. - cameraAdd(ourGlobals, gld->winwin); +// cameraAdd(ourGlobals, gld->winwin); elm_win_alpha_set(gld->winwin, EINA_TRUE); // Apparently transparent is not good enough for ELM backgrounds, so make it a rectangle. -- cgit v1.1