From f97c73bd1e43a0eb32ad8dc43fc28f6e40b28f38 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Fri, 23 May 2014 13:22:36 +1000 Subject: Rewrite the LuaSL script running stuff (twice lol), plus much related tweakage and cleanups. --- src/LuaSL/LuaSL_LSL_tree.h | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) (limited to 'src/LuaSL/LuaSL_LSL_tree.h') diff --git a/src/LuaSL/LuaSL_LSL_tree.h b/src/LuaSL/LuaSL_LSL_tree.h index 1021be8..fca31db 100644 --- a/src/LuaSL/LuaSL_LSL_tree.h +++ b/src/LuaSL/LuaSL_LSL_tree.h @@ -55,14 +55,6 @@ typedef enum typedef void (*outputToken) (FILE *file, outputMode mode, LSL_Leaf *content); -//#ifndef FALSE -//typedef enum -//{ -// FALSE = 0, -// TRUE = 1 -//} boolean; -//#endif - typedef enum { LSL_NONE = 0, @@ -409,7 +401,7 @@ typedef struct boolean compilerSetup(gameGlobals *ourGlobals); -boolean compileLSL(gameGlobals *ourGlobals, Ecore_Con_Client *client, char *SID, char *script, boolean doConstants); +boolean compileLSL(LuaCompiler *lCompiler, gameGlobals *ourGlobals, Ecore_Con_Client *client, char *SID, char *script, boolean doConstants); void burnLeaf(void *data); LSL_Leaf *addBlock(LuaSL_compiler *compiler, LSL_Leaf *left, LSL_Leaf *lval, LSL_Leaf *right); -- cgit v1.1