From b4dae31e4a688dea7779b83451b8179437b9c0c3 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sat, 9 Aug 2014 20:09:28 +1000 Subject: Major cleanup of compileLSL() and friends, including threading it. --- src/LuaSL/LuaSL.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/LuaSL/LuaSL.h') diff --git a/src/LuaSL/LuaSL.h b/src/LuaSL/LuaSL.h index 54e7fa7..f696f03 100644 --- a/src/LuaSL/LuaSL.h +++ b/src/LuaSL/LuaSL.h @@ -12,6 +12,7 @@ typedef struct _gameGlobals gameGlobals; // Define this here, so LuaSL_threads.h #include "LumbrJack.h" #include "Runnr.h" +#define COMPILE_THREADED 0 struct _gameGlobals { -- cgit v1.1