From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- libraries/irrlicht-1.8/source/Irrlicht/source.txt | 40 ----------------------- 1 file changed, 40 deletions(-) delete mode 100644 libraries/irrlicht-1.8/source/Irrlicht/source.txt (limited to 'libraries/irrlicht-1.8/source/Irrlicht/source.txt') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/source.txt b/libraries/irrlicht-1.8/source/Irrlicht/source.txt deleted file mode 100644 index 0b90f10..0000000 --- a/libraries/irrlicht-1.8/source/Irrlicht/source.txt +++ /dev/null @@ -1,40 +0,0 @@ -Source code of the Irrlicht Engine - -The complete source of the Irrlicht Engine can be found when decompressing -the .zip file included in this directory. -Please note that YOU DO NOT NEED THIS SOURCE to develop 3d applications with -the Irrlicht Engine. Instead, please use the .dll in the \bin directory, the -.lib in the \lib directory and the header files in the \include directory. - -You will find a good tutorial how to set up your development environment and to -use the engine in the \examples directory. (Try 1.helloworld) - -The source of the engine is only included because of the following reasons: - - - To let developers be able to debug the engine. - - To let developers be able to make changes to the engine. - - To let developers be able to compile their own versions of the engine. - - - -HOW TO COMPILE THE ENGINE WITH LINUX - -If you wish to compile the engine in linux yourself, unzip the source source.zip -file in the \source directory. Run a 'make' in the now existing new subfolder 'Irrlicht'. -After this, you should be able to make all example applications in \examples. -Then just start an X Server and run them, from the directory where they are. - -If you get a compiling/linking problem like - - undefined reference to `glXGetProcAddress' - -Then there are several solutions: -A) This disables the use of OpenGL extensions: - Open the file IrrCompileConfig.h, comment out _IRR_OPENGL_USE_EXTPOINTER_, - and recompile Irrlicht using - make clean - make -B) Replace all occurrences of 'glXGetProcAddress' with 'glXGetProcAddressARB' and run a - make - This will solve the issue but keep the OpenGL extension enabled. - -- cgit v1.1