From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- .../source/Irrlicht/CSoftwareTexture.h | 76 ++++++++++++++++++++++ 1 file changed, 76 insertions(+) create mode 100644 libraries/irrlicht-1.8/source/Irrlicht/CSoftwareTexture.h (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CSoftwareTexture.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CSoftwareTexture.h b/libraries/irrlicht-1.8/source/Irrlicht/CSoftwareTexture.h new file mode 100644 index 0000000..ff06e16 --- /dev/null +++ b/libraries/irrlicht-1.8/source/Irrlicht/CSoftwareTexture.h @@ -0,0 +1,76 @@ +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __C_SOFTWARE_TEXTURE_H_INCLUDED__ +#define __C_SOFTWARE_TEXTURE_H_INCLUDED__ + +#include "ITexture.h" +#include "CImage.h" + +namespace irr +{ +namespace video +{ + +/*! + interface for a Video Driver dependent Texture. +*/ +class CSoftwareTexture : public ITexture +{ +public: + + //! constructor + CSoftwareTexture(IImage* surface, const io::path& name, + bool renderTarget=false, void* mipmapData=0); + + //! destructor + virtual ~CSoftwareTexture(); + + //! lock function + virtual void* lock(E_TEXTURE_LOCK_MODE mode=ETLM_READ_WRITE, u32 mipmapLevel=0); + + //! unlock function + virtual void unlock(); + + //! Returns original size of the texture. + virtual const core::dimension2d& getOriginalSize() const; + + //! Returns (=size) of the texture. + virtual const core::dimension2d& getSize() const; + + //! returns unoptimized surface + virtual CImage* getImage(); + + //! returns texture surface + virtual CImage* getTexture(); + + //! returns driver type of texture (=the driver, who created the texture) + virtual E_DRIVER_TYPE getDriverType() const; + + //! returns color format of texture + virtual ECOLOR_FORMAT getColorFormat() const; + + //! returns pitch of texture (in bytes) + virtual u32 getPitch() const; + + //! Regenerates the mip map levels of the texture. Useful after locking and + //! modifying the texture + virtual void regenerateMipMapLevels(void* mipmapData=0); + + //! is it a render target? + virtual bool isRenderTarget() const; + +private: + CImage* Image; + CImage* Texture; + core::dimension2d OrigSize; + bool IsRenderTarget; +}; + + +} // end namespace video +} // end namespace irr + +#endif + -- cgit v1.1