From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../source/Irrlicht/CSkyDomeSceneNode.h | 50 ---------------------- 1 file changed, 50 deletions(-) delete mode 100644 libraries/irrlicht-1.8/source/Irrlicht/CSkyDomeSceneNode.h (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CSkyDomeSceneNode.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CSkyDomeSceneNode.h b/libraries/irrlicht-1.8/source/Irrlicht/CSkyDomeSceneNode.h deleted file mode 100644 index f3b8b55..0000000 --- a/libraries/irrlicht-1.8/source/Irrlicht/CSkyDomeSceneNode.h +++ /dev/null @@ -1,50 +0,0 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h -// Code for this scene node has been contributed by Anders la Cour-Harbo (alc) - -#ifndef __C_SKY_DOME_SCENE_NODE_H_INCLUDED__ -#define __C_SKY_DOME_SCENE_NODE_H_INCLUDED__ - -#include "ISceneNode.h" -#include "SMeshBuffer.h" - -namespace irr -{ -namespace scene -{ - -class CSkyDomeSceneNode : public ISceneNode -{ - public: - CSkyDomeSceneNode(video::ITexture* texture, u32 horiRes, u32 vertRes, - f32 texturePercentage, f32 spherePercentage, f32 radius, - ISceneNode* parent, ISceneManager* smgr, s32 id); - virtual ~CSkyDomeSceneNode(); - virtual void OnRegisterSceneNode(); - virtual void render(); - virtual const core::aabbox3d& getBoundingBox() const; - virtual video::SMaterial& getMaterial(u32 i); - virtual u32 getMaterialCount() const; - virtual ESCENE_NODE_TYPE getType() const { return ESNT_SKY_DOME; } - - virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; - virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); - virtual ISceneNode* clone(ISceneNode* newParent=0, ISceneManager* newManager=0); - - private: - - void generateMesh(); - - SMeshBuffer* Buffer; - - u32 HorizontalResolution, VerticalResolution; - f32 TexturePercentage, SpherePercentage, Radius; -}; - - -} -} - -#endif - -- cgit v1.1