From 959831f4ef5a3e797f576c3de08cd65032c997ad Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 18:54:10 +1000 Subject: Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard. --- .../source/Irrlicht/CSkyBoxSceneNode.h | 124 ++++++++++----------- 1 file changed, 62 insertions(+), 62 deletions(-) (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CSkyBoxSceneNode.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CSkyBoxSceneNode.h b/libraries/irrlicht-1.8/source/Irrlicht/CSkyBoxSceneNode.h index 91580dc..9173fda 100644 --- a/libraries/irrlicht-1.8/source/Irrlicht/CSkyBoxSceneNode.h +++ b/libraries/irrlicht-1.8/source/Irrlicht/CSkyBoxSceneNode.h @@ -1,62 +1,62 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __C_SKY_BOX_SCENE_NODE_H_INCLUDED__ -#define __C_SKY_BOX_SCENE_NODE_H_INCLUDED__ - -#include "ISceneNode.h" -#include "S3DVertex.h" - -namespace irr -{ -namespace scene -{ - - // Skybox, rendered with zbuffer turned off, before all other nodes. - class CSkyBoxSceneNode : public ISceneNode - { - public: - - //! constructor - CSkyBoxSceneNode(video::ITexture* top, video::ITexture* bottom, video::ITexture* left, - video::ITexture* right, video::ITexture* front, video::ITexture* back, - ISceneNode* parent, ISceneManager* mgr, s32 id); - - virtual void OnRegisterSceneNode(); - - //! renders the node. - virtual void render(); - - //! returns the axis aligned bounding box of this node - virtual const core::aabbox3d& getBoundingBox() const; - - //! returns the material based on the zero based index i. To get the amount - //! of materials used by this scene node, use getMaterialCount(). - //! This function is needed for inserting the node into the scene hirachy on a - //! optimal position for minimizing renderstate changes, but can also be used - //! to directly modify the material of a scene node. - virtual video::SMaterial& getMaterial(u32 i); - - //! returns amount of materials used by this scene node. - virtual u32 getMaterialCount() const; - - //! Returns type of the scene node - virtual ESCENE_NODE_TYPE getType() const { return ESNT_SKY_BOX; } - - //! Creates a clone of this scene node and its children. - virtual ISceneNode* clone(ISceneNode* newParent=0, ISceneManager* newManager=0); - - private: - - core::aabbox3d Box; - u16 Indices[4]; - video::S3DVertex Vertices[4*6]; - video::SMaterial Material[6]; - }; - -} // end namespace scene -} // end namespace irr - -#endif - +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __C_SKY_BOX_SCENE_NODE_H_INCLUDED__ +#define __C_SKY_BOX_SCENE_NODE_H_INCLUDED__ + +#include "ISceneNode.h" +#include "S3DVertex.h" + +namespace irr +{ +namespace scene +{ + + // Skybox, rendered with zbuffer turned off, before all other nodes. + class CSkyBoxSceneNode : public ISceneNode + { + public: + + //! constructor + CSkyBoxSceneNode(video::ITexture* top, video::ITexture* bottom, video::ITexture* left, + video::ITexture* right, video::ITexture* front, video::ITexture* back, + ISceneNode* parent, ISceneManager* mgr, s32 id); + + virtual void OnRegisterSceneNode(); + + //! renders the node. + virtual void render(); + + //! returns the axis aligned bounding box of this node + virtual const core::aabbox3d& getBoundingBox() const; + + //! returns the material based on the zero based index i. To get the amount + //! of materials used by this scene node, use getMaterialCount(). + //! This function is needed for inserting the node into the scene hirachy on a + //! optimal position for minimizing renderstate changes, but can also be used + //! to directly modify the material of a scene node. + virtual video::SMaterial& getMaterial(u32 i); + + //! returns amount of materials used by this scene node. + virtual u32 getMaterialCount() const; + + //! Returns type of the scene node + virtual ESCENE_NODE_TYPE getType() const { return ESNT_SKY_BOX; } + + //! Creates a clone of this scene node and its children. + virtual ISceneNode* clone(ISceneNode* newParent=0, ISceneManager* newManager=0); + + private: + + core::aabbox3d Box; + u16 Indices[4]; + video::S3DVertex Vertices[4*6]; + video::SMaterial Material[6]; + }; + +} // end namespace scene +} // end namespace irr + +#endif + -- cgit v1.1