From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../source/Irrlicht/CSceneNodeAnimatorRotation.h | 49 ---------------------- 1 file changed, 49 deletions(-) delete mode 100644 libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorRotation.h (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorRotation.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorRotation.h b/libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorRotation.h deleted file mode 100644 index 70fafe6..0000000 --- a/libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorRotation.h +++ /dev/null @@ -1,49 +0,0 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __C_SCENE_NODE_ANIMATOR_ROTATION_H_INCLUDED__ -#define __C_SCENE_NODE_ANIMATOR_ROTATION_H_INCLUDED__ - -#include "ISceneNode.h" - -namespace irr -{ -namespace scene -{ - class CSceneNodeAnimatorRotation : public ISceneNodeAnimator - { - public: - - //! constructor - CSceneNodeAnimatorRotation(u32 time, const core::vector3df& rotation); - - //! animates a scene node - virtual void animateNode(ISceneNode* node, u32 timeMs); - - //! Writes attributes of the scene node animator. - virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const; - - //! Reads attributes of the scene node animator. - virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0); - - //! Returns type of the scene node animator - virtual ESCENE_NODE_ANIMATOR_TYPE getType() const { return ESNAT_ROTATION; } - - //! Creates a clone of this animator. - /** Please note that you will have to drop - (IReferenceCounted::drop()) the returned pointer after calling this. */ - virtual ISceneNodeAnimator* createClone(ISceneNode* node, ISceneManager* newManager=0); - - private: - - core::vector3df Rotation; - u32 StartTime; - }; - - -} // end namespace scene -} // end namespace irr - -#endif - -- cgit v1.1