From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../Irrlicht/CSceneNodeAnimatorFlyStraight.h | 60 ---------------------- 1 file changed, 60 deletions(-) delete mode 100644 libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorFlyStraight.h (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorFlyStraight.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorFlyStraight.h b/libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorFlyStraight.h deleted file mode 100644 index 04d66fd..0000000 --- a/libraries/irrlicht-1.8/source/Irrlicht/CSceneNodeAnimatorFlyStraight.h +++ /dev/null @@ -1,60 +0,0 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __C_SCENE_NODE_ANIMATOR_FLY_STRAIGHT_H_INCLUDED__ -#define __C_SCENE_NODE_ANIMATOR_FLY_STRAIGHT_H_INCLUDED__ - -#include "ISceneNodeAnimatorFinishing.h" - -namespace irr -{ -namespace scene -{ - class CSceneNodeAnimatorFlyStraight : public ISceneNodeAnimatorFinishing - { - public: - - //! constructor - CSceneNodeAnimatorFlyStraight(const core::vector3df& startPoint, - const core::vector3df& endPoint, - u32 timeForWay, - bool loop, u32 now, bool pingpong); - - //! animates a scene node - virtual void animateNode(ISceneNode* node, u32 timeMs); - - //! Writes attributes of the scene node animator. - virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const; - - //! Reads attributes of the scene node animator. - virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0); - - //! Returns type of the scene node animator - virtual ESCENE_NODE_ANIMATOR_TYPE getType() const { return ESNAT_FLY_STRAIGHT; } - - //! Creates a clone of this animator. - /** Please note that you will have to drop - (IReferenceCounted::drop()) the returned pointer after calling this. */ - virtual ISceneNodeAnimator* createClone(ISceneNode* node, ISceneManager* newManager=0); - - private: - - void recalculateIntermediateValues(); - - core::vector3df Start; - core::vector3df End; - core::vector3df Vector; - f32 TimeFactor; - u32 StartTime; - u32 TimeForWay; - bool Loop; - bool PingPong; - }; - - -} // end namespace scene -} // end namespace irr - -#endif - -- cgit v1.1