From 959831f4ef5a3e797f576c3de08cd65032c997ad Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 18:54:10 +1000 Subject: Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard. --- .../source/Irrlicht/CParticleFadeOutAffector.cpp | 140 ++++++++++----------- 1 file changed, 70 insertions(+), 70 deletions(-) (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CParticleFadeOutAffector.cpp') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CParticleFadeOutAffector.cpp b/libraries/irrlicht-1.8/source/Irrlicht/CParticleFadeOutAffector.cpp index b14d830..1d94b58 100644 --- a/libraries/irrlicht-1.8/source/Irrlicht/CParticleFadeOutAffector.cpp +++ b/libraries/irrlicht-1.8/source/Irrlicht/CParticleFadeOutAffector.cpp @@ -1,70 +1,70 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#include "CParticleFadeOutAffector.h" -#include "IAttributes.h" -#include "os.h" - -namespace irr -{ -namespace scene -{ - -//! constructor -CParticleFadeOutAffector::CParticleFadeOutAffector( - const video::SColor& targetColor, u32 fadeOutTime) - : IParticleFadeOutAffector(), TargetColor(targetColor) -{ - - #ifdef _DEBUG - setDebugName("CParticleFadeOutAffector"); - #endif - - FadeOutTime = fadeOutTime ? static_cast(fadeOutTime) : 1.0f; -} - - -//! Affects an array of particles. -void CParticleFadeOutAffector::affect(u32 now, SParticle* particlearray, u32 count) -{ - if (!Enabled) - return; - f32 d; - - for (u32 i=0; iaddColor("TargetColor", TargetColor); - out->addFloat("FadeOutTime", FadeOutTime); -} - -//! Reads attributes of the object. -//! Implement this to set the attributes of your scene node animator for -//! scripting languages, editors, debuggers or xml deserialization purposes. -//! \param startIndex: start index where to start reading attributes. -//! \return: returns last index of an attribute read by this affector -void CParticleFadeOutAffector::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options) -{ - TargetColor = in->getAttributeAsColor("TargetColor"); - FadeOutTime = in->getAttributeAsFloat("FadeOutTime"); -} - - -} // end namespace scene -} // end namespace irr - +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#include "CParticleFadeOutAffector.h" +#include "IAttributes.h" +#include "os.h" + +namespace irr +{ +namespace scene +{ + +//! constructor +CParticleFadeOutAffector::CParticleFadeOutAffector( + const video::SColor& targetColor, u32 fadeOutTime) + : IParticleFadeOutAffector(), TargetColor(targetColor) +{ + + #ifdef _DEBUG + setDebugName("CParticleFadeOutAffector"); + #endif + + FadeOutTime = fadeOutTime ? static_cast(fadeOutTime) : 1.0f; +} + + +//! Affects an array of particles. +void CParticleFadeOutAffector::affect(u32 now, SParticle* particlearray, u32 count) +{ + if (!Enabled) + return; + f32 d; + + for (u32 i=0; iaddColor("TargetColor", TargetColor); + out->addFloat("FadeOutTime", FadeOutTime); +} + +//! Reads attributes of the object. +//! Implement this to set the attributes of your scene node animator for +//! scripting languages, editors, debuggers or xml deserialization purposes. +//! \param startIndex: start index where to start reading attributes. +//! \return: returns last index of an attribute read by this affector +void CParticleFadeOutAffector::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options) +{ + TargetColor = in->getAttributeAsColor("TargetColor"); + FadeOutTime = in->getAttributeAsFloat("FadeOutTime"); +} + + +} // end namespace scene +} // end namespace irr + -- cgit v1.1