From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../source/Irrlicht/CLWOMeshFileLoader.h | 87 ---------------------- 1 file changed, 87 deletions(-) delete mode 100644 libraries/irrlicht-1.8/source/Irrlicht/CLWOMeshFileLoader.h (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CLWOMeshFileLoader.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CLWOMeshFileLoader.h b/libraries/irrlicht-1.8/source/Irrlicht/CLWOMeshFileLoader.h deleted file mode 100644 index 478bc1f..0000000 --- a/libraries/irrlicht-1.8/source/Irrlicht/CLWOMeshFileLoader.h +++ /dev/null @@ -1,87 +0,0 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __C_LWO_MESH_FILE_LOADER_H_INCLUDED__ -#define __C_LWO_MESH_FILE_LOADER_H_INCLUDED__ - -#include "IMeshLoader.h" -#include "SMeshBuffer.h" -#include "irrString.h" - -namespace irr -{ -namespace io -{ - class IReadFile; - class IFileSystem; -} // end namespace io -namespace scene -{ - - struct SMesh; - class ISceneManager; - -//! Meshloader capable of loading Lightwave 3D meshes. -class CLWOMeshFileLoader : public IMeshLoader -{ -public: - - //! Constructor - CLWOMeshFileLoader(scene::ISceneManager* smgr, io::IFileSystem* fs); - - //! destructor - virtual ~CLWOMeshFileLoader(); - - //! returns true if the file maybe is able to be loaded by this class - //! based on the file extension (e.g. ".bsp") - virtual bool isALoadableFileExtension(const io::path& filename) const; - - //! creates/loads an animated mesh from the file. - //! \return Pointer to the created mesh. Returns 0 if loading failed. - //! If you no longer need the mesh, you should call IAnimatedMesh::drop(). - //! See IUnknown::drop() for more information. - virtual IAnimatedMesh* createMesh(io::IReadFile* file); - -private: - - struct tLWOMaterial; - - bool readFileHeader(); - bool readChunks(); - void readObj1(u32 size); - void readTagMapping(u32 size); - void readVertexMapping(u32 size); - void readDiscVertexMapping (u32 size); - void readObj2(u32 size); - void readMat(u32 size); - u32 readString(core::stringc& name, u32 size=0); - u32 readVec(core::vector3df& vec); - u32 readVX(u32& num); - u32 readColor(video::SColor& color); - video::ITexture* loadTexture(const core::stringc& file); - - scene::ISceneManager* SceneManager; - io::IFileSystem* FileSystem; - io::IReadFile* File; - SMesh* Mesh; - - core::array Points; - core::array > Indices; - core::array UvName; - core::array > UvIndex; - core::array DUvName; - core::array > VmPolyPointsIndex; - core::array > VmCoordsIndex; - - core::array MaterialMapping; - core::array > TCoords; - core::array Materials; - core::array Images; - u8 FormatVersion; -}; - -} // end namespace scene -} // end namespace irr - -#endif -- cgit v1.1