From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../source/Irrlicht/CLMTSMeshFileLoader.h | 109 --------------------- 1 file changed, 109 deletions(-) delete mode 100644 libraries/irrlicht-1.8/source/Irrlicht/CLMTSMeshFileLoader.h (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CLMTSMeshFileLoader.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CLMTSMeshFileLoader.h b/libraries/irrlicht-1.8/source/Irrlicht/CLMTSMeshFileLoader.h deleted file mode 100644 index 6aea94f..0000000 --- a/libraries/irrlicht-1.8/source/Irrlicht/CLMTSMeshFileLoader.h +++ /dev/null @@ -1,109 +0,0 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h -// -// I (Nikolaus Gebhardt) did some few changes to Jonas Petersen's original loader: -// - removed setTexturePath() and replaced with the ISceneManager::getStringParameter()-stuff. -// - added EAMT_LMTS enumeration value -// Thanks a lot to Jonas Petersen for his work -// on this and that he gave me his permission to add it into Irrlicht. -/* - -CLMTSMeshFileLoader.h - -LMTSMeshFileLoader -Written by Jonas Petersen (a.k.a. jox) - -Version 1.5 - 15 March 2005 - -*/ - -#if !defined(__C_LMTS_MESH_FILE_LOADER_H_INCLUDED__) -#define __C_LMTS_MESH_FILE_LOADER_H_INCLUDED__ - -#include "IMeshLoader.h" -#include "SMesh.h" -#include "IFileSystem.h" -#include "IVideoDriver.h" - -namespace irr -{ -namespace scene -{ - -class CLMTSMeshFileLoader : public IMeshLoader -{ -public: - - CLMTSMeshFileLoader(io::IFileSystem* fs, - video::IVideoDriver* driver, io::IAttributes* parameters); - - virtual ~CLMTSMeshFileLoader(); - - virtual bool isALoadableFileExtension(const io::path& filename) const; - - virtual IAnimatedMesh* createMesh(io::IReadFile* file); - -private: - void constructMesh(SMesh* mesh); - void loadTextures(SMesh* mesh); - void cleanup(); - -// byte-align structures -#include "irrpack.h" - - struct SLMTSHeader - { - u32 MagicID; - u32 Version; - u32 HeaderSize; - u16 TextureCount; - u16 SubsetCount; - u32 TriangleCount; - u16 SubsetSize; - u16 VertexSize; - } PACK_STRUCT; - - struct SLMTSTextureInfoEntry - { - c8 Filename[256]; - u16 Flags; - } PACK_STRUCT; - - struct SLMTSSubsetInfoEntry - { - u32 Offset; - u32 Count; - u16 TextID1; - u16 TextID2; - } PACK_STRUCT; - - struct SLMTSTriangleDataEntry - { - f32 X; - f32 Y; - f32 Z; - f32 U1; - f32 V1; - f32 U2; - f32 V2; - } PACK_STRUCT; - -// Default alignment -#include "irrunpack.h" - - SLMTSHeader Header; - SLMTSTextureInfoEntry* Textures; - SLMTSSubsetInfoEntry* Subsets; - SLMTSTriangleDataEntry* Triangles; - - io::IAttributes* Parameters; - video::IVideoDriver* Driver; - io::IFileSystem* FileSystem; - bool FlipEndianess; -}; - -} // end namespace scene -} // end namespace irr - -#endif // !defined(__C_LMTS_MESH_FILE_LOADER_H_INCLUDED__) -- cgit v1.1