From 959831f4ef5a3e797f576c3de08cd65032c997ad Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 18:54:10 +1000 Subject: Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard. --- .../irrlicht-1.8/source/Irrlicht/CIrrDeviceWinCE.h | 592 ++++++++++----------- 1 file changed, 296 insertions(+), 296 deletions(-) (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CIrrDeviceWinCE.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CIrrDeviceWinCE.h b/libraries/irrlicht-1.8/source/Irrlicht/CIrrDeviceWinCE.h index 7fe1063..8688c0a 100644 --- a/libraries/irrlicht-1.8/source/Irrlicht/CIrrDeviceWinCE.h +++ b/libraries/irrlicht-1.8/source/Irrlicht/CIrrDeviceWinCE.h @@ -1,296 +1,296 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __C_IRR_DEVICE_WINCE_H_INCLUDED__ -#define __C_IRR_DEVICE_WINCE_H_INCLUDED__ - -#include "IrrCompileConfig.h" -#ifdef _IRR_COMPILE_WITH_WINDOWS_CE_DEVICE_ - -#include "CIrrDeviceStub.h" -#include "IrrlichtDevice.h" -#include "IImagePresenter.h" - -#include -#include -#include -#include -#include -#include - -namespace irr -{ - class CIrrDeviceWinCE : public CIrrDeviceStub, video::IImagePresenter - { - public: - - //! constructor - CIrrDeviceWinCE( const SIrrlichtCreationParameters& params); - - //! destructor - virtual ~CIrrDeviceWinCE(); - - //! runs the device. Returns false if device wants to be deleted - virtual bool run(); - - //! Cause the device to temporarily pause execution and let other processes to run - // This should bring down processor usage without major performance loss for Irrlicht - virtual void yield(); - - //! Pause execution and let other processes to run for a specified amount of time. - virtual void sleep(u32 timeMs, bool pauseTimer); - - //! sets the caption of the window - virtual void setWindowCaption(const wchar_t* text); - - //! returns if window is active. if not, nothing need to be drawn - virtual bool isWindowActive() const; - - //! returns if window has focus - virtual bool isWindowFocused() const; - - //! returns if window is minimized - virtual bool isWindowMinimized() const; - - //! presents a surface in the client area - virtual bool present(video::IImage* surface, void* windowId = 0, core::rect* src=0 ); - - //! notifies the device that it should close itself - virtual void closeDevice(); - - //! \return Returns a pointer to a list with all video modes - //! supported by the gfx adapter. - video::IVideoModeList* getVideoModeList(); - - //! Notifies the device, that it has been resized - void OnResized(); - - //! Sets if the window should be resizable in windowed mode. - virtual void setResizable(bool resize=false); - - //! Minimizes the window. - virtual void minimizeWindow(); - - //! Maximizes the window. - virtual void maximizeWindow(); - - //! Restores the window size. - virtual void restoreWindow(); - - //! Get the device type - virtual E_DEVICE_TYPE getType() const - { - return EIDT_WINCE; - } - - //! Implementation of the win32 cursor control - class CCursorControl : public gui::ICursorControl - { - public: - - CCursorControl(const core::dimension2d& wsize, HWND hwnd, bool fullscreen) - : WindowSize(wsize), InvWindowSize(0.0f, 0.0f), - HWnd(hwnd), BorderX(0), BorderY(0), - UseReferenceRect(false), IsVisible(true) - { - if (WindowSize.Width!=0) - InvWindowSize.Width = 1.0f / WindowSize.Width; - - if (WindowSize.Height!=0) - InvWindowSize.Height = 1.0f / WindowSize.Height; - - if (!fullscreen) - { - BorderX = GetSystemMetrics(SM_CXDLGFRAME); - BorderY = GetSystemMetrics(SM_CYCAPTION) + GetSystemMetrics(SM_CYDLGFRAME); - } - } - - //! Changes the visible state of the mouse cursor. - virtual void setVisible(bool visible) - { - IsVisible = visible; - } - - //! Returns if the cursor is currently visible. - virtual bool isVisible() const - { - _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; - return IsVisible; - } - - //! Sets the new position of the cursor. - virtual void setPosition(const core::position2d &pos) - { - setPosition(pos.X, pos.Y); - } - - //! Sets the new position of the cursor. - virtual void setPosition(f32 x, f32 y) - { - if (!UseReferenceRect) - setPosition(core::round32(x*WindowSize.Width), core::round32(y*WindowSize.Height)); - else - setPosition(core::round32(x*ReferenceRect.getWidth()), core::round32(y*ReferenceRect.getHeight())); - } - - //! Sets the new position of the cursor. - virtual void setPosition(const core::position2d &pos) - { - setPosition(pos.X, pos.Y); - } - - //! Sets the new position of the cursor. - virtual void setPosition(s32 x, s32 y) - { - RECT rect; - - if (UseReferenceRect) - { - SetCursorPos(ReferenceRect.UpperLeftCorner.X + x, - ReferenceRect.UpperLeftCorner.Y + y); - } - else - { - if (GetWindowRect(HWnd, &rect)) - SetCursorPos(x + rect.left + BorderX, y + rect.top + BorderY); - } - - CursorPos.X = x; - CursorPos.Y = y; - } - - //! Returns the current position of the mouse cursor. - virtual const core::position2d& getPosition() - { - updateInternalCursorPosition(); - return CursorPos; - } - - //! Returns the current position of the mouse cursor. - virtual core::position2d getRelativePosition() - { - updateInternalCursorPosition(); - - if (!UseReferenceRect) - { - return core::position2d(CursorPos.X * InvWindowSize.Width, - CursorPos.Y * InvWindowSize.Height); - } - - return core::position2d(CursorPos.X / (f32)ReferenceRect.getWidth(), - CursorPos.Y / (f32)ReferenceRect.getHeight()); - } - - //! Sets an absolute reference rect for calculating the cursor position. - virtual void setReferenceRect(core::rect* rect=0) - { - if (rect) - { - ReferenceRect = *rect; - UseReferenceRect = true; - - // prevent division through zero and uneven sizes - - if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2) - ReferenceRect.LowerRightCorner.Y += 1; - - if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2) - ReferenceRect.LowerRightCorner.X += 1; - } - else - UseReferenceRect = false; - } - - /** Used to notify the cursor that the window was resized. */ - virtual void OnResize(const core::dimension2d& size) - { - WindowSize = size; - if (size.Width!=0) - InvWindowSize.Width = 1.0f / size.Width; - else - InvWindowSize.Width = 0.f; - - if (size.Height!=0) - InvWindowSize.Height = 1.0f / size.Height; - else - InvWindowSize.Height = 0.f; - } - - private: - - //! Updates the internal cursor position - void updateInternalCursorPosition() - { - POINT p; - if (!GetCursorPos(&p)) - { - DWORD xy = GetMessagePos(); - p.x = GET_X_LPARAM(xy); - p.y = GET_Y_LPARAM(xy); - } - - if (UseReferenceRect) - { - CursorPos.X = p.x - ReferenceRect.UpperLeftCorner.X; - CursorPos.Y = p.y - ReferenceRect.UpperLeftCorner.Y; - } - else - { - RECT rect; - if (GetWindowRect(HWnd, &rect)) - { - CursorPos.X = p.x-rect.left-BorderX; - CursorPos.Y = p.y-rect.top-BorderY; - } - else - { - // window seems not to be existent, so set cursor to - // a negative value - CursorPos.X = -1; - CursorPos.Y = -1; - } - } - } - - core::position2d CursorPos; - core::dimension2d WindowSize; - core::dimension2d InvWindowSize; - HWND HWnd; - - s32 BorderX, BorderY; - core::rect ReferenceRect; - bool UseReferenceRect; - bool IsVisible; - }; - - - //! returns the win32 cursor control - CCursorControl* getWin32CursorControl(); - - private: - - //! create the driver - void createDriver(); - - //! switchs to fullscreen - bool switchToFullScreen(); - - void getWindowsVersion(core::stringc& version); - - void resizeIfNecessary(); - - HWND HWnd; - CCursorControl* Win32CursorControl; - - bool ChangedToFullScreen; - bool Resized; - bool ExternalWindow; - }; - - -} // end namespace irr - -#endif // _IRR_COMPILE_WITH_WINDOWS_CE_DEVICE_ -#endif // __C_IRR_DEVICE_WINCE_H_INCLUDED__ +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __C_IRR_DEVICE_WINCE_H_INCLUDED__ +#define __C_IRR_DEVICE_WINCE_H_INCLUDED__ + +#include "IrrCompileConfig.h" +#ifdef _IRR_COMPILE_WITH_WINDOWS_CE_DEVICE_ + +#include "CIrrDeviceStub.h" +#include "IrrlichtDevice.h" +#include "IImagePresenter.h" + +#include +#include +#include +#include +#include +#include + +namespace irr +{ + class CIrrDeviceWinCE : public CIrrDeviceStub, video::IImagePresenter + { + public: + + //! constructor + CIrrDeviceWinCE( const SIrrlichtCreationParameters& params); + + //! destructor + virtual ~CIrrDeviceWinCE(); + + //! runs the device. Returns false if device wants to be deleted + virtual bool run(); + + //! Cause the device to temporarily pause execution and let other processes to run + // This should bring down processor usage without major performance loss for Irrlicht + virtual void yield(); + + //! Pause execution and let other processes to run for a specified amount of time. + virtual void sleep(u32 timeMs, bool pauseTimer); + + //! sets the caption of the window + virtual void setWindowCaption(const wchar_t* text); + + //! returns if window is active. if not, nothing need to be drawn + virtual bool isWindowActive() const; + + //! returns if window has focus + virtual bool isWindowFocused() const; + + //! returns if window is minimized + virtual bool isWindowMinimized() const; + + //! presents a surface in the client area + virtual bool present(video::IImage* surface, void* windowId = 0, core::rect* src=0 ); + + //! notifies the device that it should close itself + virtual void closeDevice(); + + //! \return Returns a pointer to a list with all video modes + //! supported by the gfx adapter. + video::IVideoModeList* getVideoModeList(); + + //! Notifies the device, that it has been resized + void OnResized(); + + //! Sets if the window should be resizable in windowed mode. + virtual void setResizable(bool resize=false); + + //! Minimizes the window. + virtual void minimizeWindow(); + + //! Maximizes the window. + virtual void maximizeWindow(); + + //! Restores the window size. + virtual void restoreWindow(); + + //! Get the device type + virtual E_DEVICE_TYPE getType() const + { + return EIDT_WINCE; + } + + //! Implementation of the win32 cursor control + class CCursorControl : public gui::ICursorControl + { + public: + + CCursorControl(const core::dimension2d& wsize, HWND hwnd, bool fullscreen) + : WindowSize(wsize), InvWindowSize(0.0f, 0.0f), + HWnd(hwnd), BorderX(0), BorderY(0), + UseReferenceRect(false), IsVisible(true) + { + if (WindowSize.Width!=0) + InvWindowSize.Width = 1.0f / WindowSize.Width; + + if (WindowSize.Height!=0) + InvWindowSize.Height = 1.0f / WindowSize.Height; + + if (!fullscreen) + { + BorderX = GetSystemMetrics(SM_CXDLGFRAME); + BorderY = GetSystemMetrics(SM_CYCAPTION) + GetSystemMetrics(SM_CYDLGFRAME); + } + } + + //! Changes the visible state of the mouse cursor. + virtual void setVisible(bool visible) + { + IsVisible = visible; + } + + //! Returns if the cursor is currently visible. + virtual bool isVisible() const + { + _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; + return IsVisible; + } + + //! Sets the new position of the cursor. + virtual void setPosition(const core::position2d &pos) + { + setPosition(pos.X, pos.Y); + } + + //! Sets the new position of the cursor. + virtual void setPosition(f32 x, f32 y) + { + if (!UseReferenceRect) + setPosition(core::round32(x*WindowSize.Width), core::round32(y*WindowSize.Height)); + else + setPosition(core::round32(x*ReferenceRect.getWidth()), core::round32(y*ReferenceRect.getHeight())); + } + + //! Sets the new position of the cursor. + virtual void setPosition(const core::position2d &pos) + { + setPosition(pos.X, pos.Y); + } + + //! Sets the new position of the cursor. + virtual void setPosition(s32 x, s32 y) + { + RECT rect; + + if (UseReferenceRect) + { + SetCursorPos(ReferenceRect.UpperLeftCorner.X + x, + ReferenceRect.UpperLeftCorner.Y + y); + } + else + { + if (GetWindowRect(HWnd, &rect)) + SetCursorPos(x + rect.left + BorderX, y + rect.top + BorderY); + } + + CursorPos.X = x; + CursorPos.Y = y; + } + + //! Returns the current position of the mouse cursor. + virtual const core::position2d& getPosition() + { + updateInternalCursorPosition(); + return CursorPos; + } + + //! Returns the current position of the mouse cursor. + virtual core::position2d getRelativePosition() + { + updateInternalCursorPosition(); + + if (!UseReferenceRect) + { + return core::position2d(CursorPos.X * InvWindowSize.Width, + CursorPos.Y * InvWindowSize.Height); + } + + return core::position2d(CursorPos.X / (f32)ReferenceRect.getWidth(), + CursorPos.Y / (f32)ReferenceRect.getHeight()); + } + + //! Sets an absolute reference rect for calculating the cursor position. + virtual void setReferenceRect(core::rect* rect=0) + { + if (rect) + { + ReferenceRect = *rect; + UseReferenceRect = true; + + // prevent division through zero and uneven sizes + + if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2) + ReferenceRect.LowerRightCorner.Y += 1; + + if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2) + ReferenceRect.LowerRightCorner.X += 1; + } + else + UseReferenceRect = false; + } + + /** Used to notify the cursor that the window was resized. */ + virtual void OnResize(const core::dimension2d& size) + { + WindowSize = size; + if (size.Width!=0) + InvWindowSize.Width = 1.0f / size.Width; + else + InvWindowSize.Width = 0.f; + + if (size.Height!=0) + InvWindowSize.Height = 1.0f / size.Height; + else + InvWindowSize.Height = 0.f; + } + + private: + + //! Updates the internal cursor position + void updateInternalCursorPosition() + { + POINT p; + if (!GetCursorPos(&p)) + { + DWORD xy = GetMessagePos(); + p.x = GET_X_LPARAM(xy); + p.y = GET_Y_LPARAM(xy); + } + + if (UseReferenceRect) + { + CursorPos.X = p.x - ReferenceRect.UpperLeftCorner.X; + CursorPos.Y = p.y - ReferenceRect.UpperLeftCorner.Y; + } + else + { + RECT rect; + if (GetWindowRect(HWnd, &rect)) + { + CursorPos.X = p.x-rect.left-BorderX; + CursorPos.Y = p.y-rect.top-BorderY; + } + else + { + // window seems not to be existent, so set cursor to + // a negative value + CursorPos.X = -1; + CursorPos.Y = -1; + } + } + } + + core::position2d CursorPos; + core::dimension2d WindowSize; + core::dimension2d InvWindowSize; + HWND HWnd; + + s32 BorderX, BorderY; + core::rect ReferenceRect; + bool UseReferenceRect; + bool IsVisible; + }; + + + //! returns the win32 cursor control + CCursorControl* getWin32CursorControl(); + + private: + + //! create the driver + void createDriver(); + + //! switchs to fullscreen + bool switchToFullScreen(); + + void getWindowsVersion(core::stringc& version); + + void resizeIfNecessary(); + + HWND HWnd; + CCursorControl* Win32CursorControl; + + bool ChangedToFullScreen; + bool Resized; + bool ExternalWindow; + }; + + +} // end namespace irr + +#endif // _IRR_COMPILE_WITH_WINDOWS_CE_DEVICE_ +#endif // __C_IRR_DEVICE_WINCE_H_INCLUDED__ -- cgit v1.1