From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../irrlicht-1.8/source/Irrlicht/CImageLoaderWAL.h | 100 --------------------- 1 file changed, 100 deletions(-) delete mode 100644 libraries/irrlicht-1.8/source/Irrlicht/CImageLoaderWAL.h (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CImageLoaderWAL.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CImageLoaderWAL.h b/libraries/irrlicht-1.8/source/Irrlicht/CImageLoaderWAL.h deleted file mode 100644 index d885398..0000000 --- a/libraries/irrlicht-1.8/source/Irrlicht/CImageLoaderWAL.h +++ /dev/null @@ -1,100 +0,0 @@ -// Copyright (C) 2004 Murphy McCauley -// Copyright (C) 2007-2012 Christian Stehno -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h -/* - Thanks to: - Max McGuire for his Flipcode article about WAL textures - Nikolaus Gebhardt for the Irrlicht 3D engine -*/ - -#ifndef __C_IMAGE_LOADER_WAL_H_INCLUDED__ -#define __C_IMAGE_LOADER_WAL_H_INCLUDED__ - -#include "IrrCompileConfig.h" -#include "IImageLoader.h" - -namespace irr -{ -namespace video -{ - -#ifdef _IRR_COMPILE_WITH_LMP_LOADER_ - -// byte-align structures -#include "irrpack.h" - - struct SLMPHeader { - u32 width; // width - u32 height; // height - // variably sized - } PACK_STRUCT; - -// Default alignment -#include "irrunpack.h" - -//! An Irrlicht image loader for Quake1,2 engine lmp textures/palette -class CImageLoaderLMP : public irr::video::IImageLoader -{ -public: - virtual bool isALoadableFileExtension(const io::path& filename) const; - virtual bool isALoadableFileFormat(irr::io::IReadFile* file) const; - virtual irr::video::IImage* loadImage(irr::io::IReadFile* file) const; -}; - -#endif - -#ifdef _IRR_COMPILE_WITH_WAL_LOADER_ - -//! An Irrlicht image loader for quake2 wal engine textures -class CImageLoaderWAL : public irr::video::IImageLoader -{ -public: - virtual bool isALoadableFileExtension(const io::path& filename) const; - virtual bool isALoadableFileFormat(irr::io::IReadFile* file) const; - virtual irr::video::IImage* loadImage(irr::io::IReadFile* file) const; -}; - -//! An Irrlicht image loader for Halflife 1 engine textures -class CImageLoaderWAL2 : public irr::video::IImageLoader -{ -public: - virtual bool isALoadableFileExtension(const io::path& filename) const; - virtual bool isALoadableFileFormat(irr::io::IReadFile* file) const; - virtual irr::video::IImage* loadImage(irr::io::IReadFile* file) const; -}; - -// byte-align structures -#include "irrpack.h" - - // Halfelife wad3 type 67 file - struct miptex_halflife - { - c8 name[16]; - u32 width, height; - u32 mipmap[4]; // four mip maps stored - } PACK_STRUCT; - - //quake2 texture - struct miptex_quake2 - { - c8 name[32]; - u32 width; - u32 height; - u32 mipmap[4]; // four mip maps stored - c8 animname[32]; // next frame in animation chain - s32 flags; - s32 contents; - s32 value; - } PACK_STRUCT; - -// Default alignment -#include "irrunpack.h" - -#endif - -} -} - -#endif - -- cgit v1.1